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Circa

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Posts posted by Circa

  1. 7 minutes ago, Bubbles said:

    Ye maybe.  The Sith Inquistors were pretty crap in both of those.  I always got the impression they were not strong. For example Vader at the end of Fallen Order. Or Ahsoka Tano in rebels vs Inquistors.

    Right, Inquisitors are mostly just agents of the dark side trained by Vader to stand a chance against any remaining Jedi. They aren't Sith and I think the logic is Vader never allowed them to be more powerful than a certain level, to keep them from attempting to rise against him. They're like Reborn in the Jedi Knight games, dark side soldiers. Some more powerful than others. Their main purpose is to find the remaining Jedi, not necessarily kill them (though some probably did). As long as they were found, Vader was the one that would come in and deal with it.

    Spoiler

    I'm sure that will happen in this series as well, judging by the official confirmation that Vader and Kenobi are going to duel in some way.

     

    Lancelot and Bubbles like this
  2. Watch the new teaser trailer for Obi-Wan Kenobi, and start streaming the limited series May 25 on Disney+.

    The story begins 10 years after the dramatic events of “Star Wars: Revenge of the Sith” where Obi-Wan Kenobi faced his greatest defeat—the downfall and corruption of his best friend and Jedi apprentice, Anakin Skywalker, who turned to the dark side as evil Sith Lord Darth Vader. The series stars Ewan McGregor, reprising his role as the iconic Jedi Master, and also marks the return of Hayden Christensen in the role of Darth Vader. Joining the cast are Moses Ingram, Joel Edgerton, Bonnie Piesse, Kumail Nanjiani, Indira Varma, Rupert Friend, O’Shea Jackson Jr., Sung Kang, Simone Kessell and Benny Safdie.

    “Obi-Wan Kenobi” is directed by Deborah Chow and executive-produced by Kathleen Kennedy, Michelle Rejwan, Deborah Chow, Ewan McGregor and Joby Harold

    ----------------

    So hyped for this! Haven't been this excited since 2005. My favorite character finally returns.

    OCD2, Lancelot, Bubbles and 3 others like this
  3. Hmm. Dark theme was a plugin I installed assuming it was going to work out of the box but apparently not. I've disabled it for now. I believe MediaWiki is implementing it themselves soon so I may just wait for that instead of relying on a plugin.

    As far as admin rights go, I'll leave that decision to @afi as he is kind of in charge of the wiki. Looks like you have contributed a lot, which is a good start.

    @afi the admin list hasn't been pruned in...well probably since it started. I'm going to remove some of the people that haven't been around in years like Azatha, CrimsonStrife, etc.

    LusoJedi likes this
  4. It's the same old argument that ends up in the same place. Part of what made Jedi Academy and Outcast so special is the era it came out in, and games have evolved immensely since then. Nothing is going to be quite like it by all official standards, and I don't think it should be. I think the combat could still be similar enough while also feeling more modern, but a lot of this community would automatically hate it because it's not exactly the same.

    There's also the big problem of Luke's academy and students getting slaughtered by Ben Solo in canon not too many years after starting it. It would mean whatever character we'd play as has a relatively short lifespan, unless they claim you survive that purge while being offworld but I don't think the students he had were any older than Ben was at the time, which was late teens.

    They could always go the non-canon route of course, which they aren't opposed to as seen from various recent projects (Lego Star Wars, Star Wars Visions anime, etc.) but I doubt they do it.

    They are more likely to make a series on Disney+ about the academy and Luke, maybe even make it animated for kids. That's the only thing I really see happening with that story any time soon. Their Jedi focused games are the Jedi series (Fallen Order being the first) and we're getting a sequel to that very soon.

     

    I think it's more likely the High Republic era will get a Jedi Academy RPG inspired game, where Jedi are actually around and thriving, leading up to the prequels. We're already getting one from Quantum Dream (assuming the drama gets worked out). And honestly that's the era I'd rather play as a Jedi in anyway. I like the New Republic but even in Legends it felt like they were just Jedi-wannabes compared to the prequel Jedi, besides Luke. Same with the dark siders.

  5. Correct, it's made by a few people that used to frequent JKHub actually. Their goal is to keep as much of the JKA combat in tact while still running on a newer engine, and obviously use nothing of the Star Wars IP. Their work has come along pretty nicely, I just wonder if the combat alone will bring people to play it. The main reason JKA was so popular and loved was because it was Star Wars.

    Droidy365 likes this
  6. 1 hour ago, Lancelot said:

    Nevertheless, it was a lightsaber crafting system that has never existed in any other Star Wars game before. In fact, it came close to how I imagined the crafting system in Jedi Academy and KotOR.

    A classmate also told me about a feature that allowed you to split a double bladed lightsaber into two lightsabers during combat. I can't remember if he was talking about Jedi Academy or KotOR, but still, I wanted to see that feature for real. Needless to say I was disappointed again.

    I seem to recall a lot of people thinking that would be a feature, definitely. Luckily with PC you can bind that function to kind of work but it definitely would be cool if it were a feature. I wonder if any major mod as done that yet as part of the staff style.

  7. 9 hours ago, Lancelot said:

    I remember when similar ads really got me excited for the game. Forging your own lightsaber was what sold it for me (which, to my disappointment, was a far less exciting feature than I expected). Nevertheless, those ads have fulfilled their purpose.

    Same here. I think Fallen Order had a really good saber building feature but it didn't feel as special because it wasn't YOUR saber. It was Cal's.

    Can't wait for a game to eventually have those elements to create your character and saber from top to bottom like I imagined JKA and even KOTOR to be when I read the ads and the saw the back of the CD case way back when.

    GamerRedNeck, Lancelot and MagSul like this
  8. On 2/5/2022 at 6:54 AM, TomArrow said:

    Thanks for sharing. Seems nice.

    The booklets really are a worse than a joke though. Reads like some boomer half-heartedly describing the multiplayer with more attention to "flowery" word choice than accuracy, all so that the text manages to neatly flow into its final conclusion: The JK2 community is patriarchal. What the hell? Didn't even bother with a nice typesetting. Just slap that bold bizarrely oversized Arial in there and call it a day. Like it's made for children who are learning to read. Almost feels like it's supposed to be an insult to the player for liking the game. Show him he's not even worth the time to set the paragraph settings in InDesign to Justify.

    Should have reprinted the manual instead.

    Definitely was the worst part of it. They should have had reflections from the devs that worked on it talking about their experience making the game, rather than random “game journalists”

    Sad part is I know a lot of those devs would have gladly written something, they all are proud of both games and the work they put into them. A couple used to lurk around the community in the past and still might from time to time.

    TomArrow likes this
  9. spacer.png

    The next contest is upon us in this wretched hive of scum and villainy. If you are new around here, basically we sometimes host modding contests for Jedi Outcast and Academy centered around a specific theme; sometimes a holiday, event, or genre. The ultimate goal of this is to encourage creativity and art in the modding community in a fun way. The ultimate reward is simply more content for everyone to enjoy, but the winner(s) also get a special badge on their profile showing their win. You can see past contests here.

    This contest is all about the Star Wars underworld: crime syndicates, gangs, assassins, bounty hunters, scum, villainy, etc. Imagine walking into the Mos Eisley cantina, or landing on Nar Shadaa, or sneaking about the undercity of Coruscant. What would you see, or would you even live to tell about it?

    Remember, content has to be for Jedi Outcast or Jedi Academy and must be a mod of some kind: map, model, skin, etc.

    Rules:

    • All submissions must be related the theme stated above. Star Wars Canon or Legends/EU is acceptable.
    • You can only enter your own creations.
    • You may team up with another modder. Rewards will be given to all parties.
    • Any external content you did not make must be explicitly referenced in the description and readme file.
    • You may enter more than one file.
    • You may enter files that were created previous to this contest, as long as they were created within the last 12 months.
    • Any content is welcome, including skins, models, maps, weapons, menu mods, etc.
    • Files can be for Jedi Academy and/or Jedi Outcast. We will assume files are for JKA unless specified otherwise.
    • If a large number of mods are submitted, more than one winner may be chosen.
    • The deadline for submitting content is April 8, 2022, after which a poll will be opened.
    • The poll will be closed by the morning of April 17, 2022.

    How do I submit my mod?
    Our goal is to make it as simple as possible for everyone involved. The way you submit your file for this contest is to upload them as normal files in our file section, but using the category called Contest Entries.

    Click the button below, and submit your mod as you normally would. The category should be set to Contest Entries already. If you don't enter it there, your file won't be entered until you do. If you realize that you didn't do that, PM a staff member and we can change it for you. Good hunting out there!

    EDIT: WINNERS! Click winner button below to see who won!

    View poll   See submitted entries   See winners


    View full article

    Ramikad likes this
  10. It's kind of hard to say, because it would depend entirely on the kind of resistance that a planet would have against the Empire (assuming you mean the Galactic Empire since you say imperial and stormtroopers) so there would be a lot of politics involved. It also depends on the population and how advanced they are.

    Assuming a planet has 0 resistance to an invasion, has a small population and sparsely settled (for example Tatooine) it would probably be possible, but that's assuming your soldiers and officers don't face any resistance and are there more to ensure control.

    Using Tatooine as another example, most of the Outer Rim is controlled by the Hutts, which would show great resistance to a certain amount of control being lost, so you may be able to take 1 sparsely populated planet with that many troops but you wouldn't have much luck keeping it once reinforcements arrive from the rest of the Hutts to retake it.

    This is ultimately why the Empire ignored the Outer Rim territories for the most part, because the Hutts controlled them and it would have ended up in more war for them. They kind of had a symbiotic relationship from what I understand and were mostly peaceful towards each other as long as there was money and power involved. That's why you see Stormtroopers move freely in Mos Eisley in ANH and why Vader let Boba take Han to Jabba.

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