Daedra Posted January 19, 2018 Posted January 19, 2018 Download the file and take a look to see for yourself its not there Maybe it exported the textures differently somehow.
Jeff Posted January 20, 2018 Posted January 20, 2018 @@Jeff? This might be of some help to you too. I know how to do it, I just don't want to do all that needs to be done, which is a lot.
dark_apprentice Posted January 20, 2018 Posted January 20, 2018 And what would you suggest, as the model have already 39 parts as it came out, all together making something around 5K verts in total. I'm not sure what else should be splitted as Punisher advised above. Or is there any other way to fix that?
dark_apprentice Posted January 23, 2018 Posted January 23, 2018 With amazing and special thanks to @@The Punisher for taking this model into final steps and finishing the flipped textures of this strange model. Assets by SW: X-Wing Alliance game and credits to @ for sharing the model.@@DarthValeria hope that this suits your needs in order to use and fly with in game: NPC Spawn Vehicle YT_2000Download YT_2000 Jedi Academy Daedra, TheWhitePhoenix and The Punisher like this
Daedra Posted January 23, 2018 Posted January 23, 2018 With amazing and special thanks to @@The Punisher for taking this model into final steps and finishing the flipped textures of this strange model. Assets by SW: X-Wing Alliance game and credits to @ for sharing the model. @@DarthValeria hope that this suits your needs in order to use and fly with in game: NPC Spawn Vehicle YT_2000 Download YT_2000 Jedi Academy Amazing work there. I have tried so hard to find a .3ds model of the YT-1300 from X-Wing Alliance, but I can not find it. I know it would make a good replacement for the YT-1300 currently in JKA. DarthValeria likes this
TheWhitePhoenix Posted January 23, 2018 Posted January 23, 2018 Amazing work there. I have tried so hard to find a .3ds model of the YT-1300 from X-Wing Alliance, but I can not find it. I know it would make a good replacement for the YT-1300 currently in JKA.Well, Dark did bring make one from another game. And it's quite the beauty to behold. But it never hurts to have variety depending on one's taste.
Solution dark_apprentice Posted January 23, 2018 Solution Posted January 23, 2018 (edited) Amazing work there. I have tried so hard to find a .3ds model of the YT-1300 from X-Wing Alliance, but I can not find it. I know it would make a good replacement for the YT-1300 currently in JKA.Way ahead of you, updated models released here (it's from a free 3D site, not a game!) I made 3 versions "Solo" based on the anthology with Kessel Run style, "OT" from original trilogy and TFA that will suit your needs for TFA/TLJ play. https://jkhub.org/topic/6236-the-path-of-the-apprentice/page-40 Edited January 23, 2018 by dark_apprentice TheWhitePhoenix and Daedra like this
Jeff Posted January 24, 2018 Posted January 24, 2018 With amazing and special thanks to @@The Punisher for taking this model into final steps and finishing the flipped textures of this strange model. Assets by SW: X-Wing Alliance game and credits to @ for sharing the model. @@DarthValeria hope that this suits your needs in order to use and fly with in game: NPC Spawn Vehicle YT_2000 Download YT_2000 Jedi Academy You magnificent bastards, nice job. The Punisher, dark_apprentice, DarthValeria and 1 other like this
TheWhitePhoenix Posted January 24, 2018 Posted January 24, 2018 You magnificent bastards, nice job. I am using that som-b***h cause the more YTs, the better! Jeff likes this
DarthValeria Posted March 14, 2018 Author Posted March 14, 2018 With amazing and special thanks to @@The Punisher for taking this model into final steps and finishing the flipped textures of this strange model. Assets by SW: X-Wing Alliance game and credits to @ for sharing the model. @@DarthValeria hope that this suits your needs in order to use and fly with in game: NPC Spawn Vehicle YT_2000 Download YT_2000 Jedi Academy Dude first of all i'm sorry for seeing it so lately And I am very glad that you did this vehicle for meThanks to you i am able to resume my project Thank you so much and very impressive dark_apprentice likes this
dark_apprentice Posted March 14, 2018 Posted March 14, 2018 Dude first of all i'm sorry for seeing it so lately And I am very glad that you did this vehicle for meThanks to you i am able to resume my project Thank you so much and very impressiveGlad if we could help you or at least made you smile a bit. Looking forward to see your project if you are willing to share. TheWhitePhoenix likes this
DarthValeria Posted March 18, 2018 Author Posted March 18, 2018 Glad if we could help you or at least made you smile a bit. Looking forward to see your project if you are willing to share.When we completed the Jedi Academy machinima movieI will share it's trailer and movie itself dark_apprentice, Jeff and TheWhitePhoenix like this
ZanderNao Posted May 30, 2018 Posted May 30, 2018 How did I miss this?! I had to do a whole machinima special with visual effects to make it look like it was in game, haha! EDIT: Awwww, it dropped the game, it said it had an invalid GLA... Jeff likes this
TheWhitePhoenix Posted May 30, 2018 Posted May 30, 2018 How did I miss this?! I had to do a whole machinima special with visual effects to make it look like it was in game, haha! EDIT: Awwww, it dropped the game, it said it had an invalid GLA...That's weird. Works for me and STILL works. :/
TheWhitePhoenix Posted May 30, 2018 Posted May 30, 2018 @@ZanderNaoHave you tried to use it with OpenJK?Even base OpenJK is a MUST these days.
Jeff Posted May 30, 2018 Posted May 30, 2018 How did I miss this?! I had to do a whole machinima special with visual effects to make it look like it was in game, haha! EDIT: Awwww, it dropped the game, it said it had an invalid GLA... Yeah I get the same thing.
The Punisher Posted May 30, 2018 Posted May 30, 2018 Couldn't make it fly, but I was able to spawn it (twice) and fire the guns.
ZanderNao Posted May 30, 2018 Posted May 30, 2018 Yeah, I use OpenJK. I'm glad I'm not the only one though, lol. Oh, I do have one thing to check though...
TheWhitePhoenix Posted May 30, 2018 Posted May 30, 2018 Couldn't make it fly, but I was able to spawn it (twice) and fire the guns. Err, Punisher? It's stuck to the surface of the map. That's what happens when you try spawning in vehicles on certain sloped surfaces like hills. Try smooth surfaces.
TheWhitePhoenix Posted May 30, 2018 Posted May 30, 2018 Don't have imgur yet, but I can definitely vouch that it can fly here. https://www.youtube.com/watch?v=35i2lqMpDWU
The Punisher Posted May 30, 2018 Posted May 30, 2018 Err, Punisher? It's stuck to the surface of the map. That's what happens when you try spawning in vehicles on certain sloped surfaces like hills. Try smooth surfaces. Yeah, tried Imperial Fighter Bay map and was able to fly it...but every time I hit something the game crashes.....
minilogoguy18 Posted May 30, 2018 Posted May 30, 2018 @@TheWhitePhoenix flying in a cinematic and flying as a vehicle are to totally different things. In the cinematic a generic model is scripted to move along a pre determined path, a vehicle is controlled by the player. You can also notice that it's just a static model by the way it moves and the fact that it doesn't have an exhaust effect. Can't believe there is a 4 page thread on this. Needs a proper hierarchy and the model needs to be weighed to at least 1 bone and compiled to GLM/GLA to work properly. Asgarath83 likes this
TheWhitePhoenix Posted May 31, 2018 Posted May 31, 2018 @@TheWhitePhoenix flying in a cinematic and flying as a vehicle are to totally different things. In the cinematic a generic model is scripted to move along a pre determined path, a vehicle is controlled by the player. You can also notice that it's just a static model by the way it moves and the fact that it doesn't have an exhaust effect. Can't believe there is a 4 page thread on this. Needs a proper hierarchy and the model needs to be weighed to at least 1 bone and compiled to GLM/GLA to work properly.Except that wasn't a cinematic. That was actually filmed in game. So what you saw was actual in game flight footage. :/ The way I film these machinimas is that I go onto maps with NO scripts and essentially do what I want depending on the scene (and how big the map is when vehicles are concerned). It's essentially machinima. Also, SP doesn't have the vehicles give off exhaust effects AT ALL. But in MP, they do. That's one thing that essentially is a glaring difference between SP and MP.
TheWhitePhoenix Posted May 31, 2018 Posted May 31, 2018 Yeah, tried Imperial Fighter Bay map and was able to fly it...but every time I hit something the game crashes.....That...is weird. I can crash the one I have into anything....
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