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Everything posted by Lancelot

  1. It does work better than the original cutscene, as it better reflects how narrow-minded Rosh was during the training.
    This is the most detailed Jango Fett model available. Good job!
  2. Somebody has already started to make him for the Dark Forces II mod. However, the model is still WIP.
  3. This must be the reason. Do you have the Steam version of the game? If yes, try to use the repair feature of Steam. If that doesn't work, I suggest you a radical method: Uninstall the game completely, then delete the entire Jedi Academy game folder (that way, you make sure that all game files are wiped from the drive), then install the game again. Of course you should make backups of the custom pk3s and your save files first, so you can put them back in later. But don't put the fix back in!
  4. @St_Arthur May I recommend Galactic Legacy to you? It's basically KotF 2.1, but better. It's the only solution I can offer, especially because KotF 2.1 is no longer in development while Galactic Legacy is still going. So, if you experience problems with that mod as well, you can always ask the developers, who are ready to help you.
  5. Good news: They have already been made. You can find them in the Galactic Legacy mod.
  6. You can't modify the .bsp file, at least not like that. You need the original .map file, which you only get by decompiling the .bsp first. But that's not how you solve your problem, so don't start it at all. As far as I know, the map's script needs to be modified, nothing more. I have never done that, so I can't help you.
  7. As this is a Galactic Legacy related issue, I moved this topic to the appropriate section. @Linken, can you help him with this? Or do you know someone in your team who could?
  8. Lancelot


    I fixed the link. The file should now work without any problems.
  9. I'm not the animation expert here, so I can't help you with that. But maybe @Wc3 Tutorialcan.
  10. Ah, thanks for the info. I changed it. I got it mixed up, as Tompa is marked as the author of the mod, here and on ModDB.
  11. I think that you should contact @swegmasterabout it. He's the leader of Movie Duels Remastered, and maybe the coders of his team can find a way to make the NPC system even better. It's better to improve what is already there.
  12. Not a new fan-film, but definitely one everyone should watch:
  13. This map could be a nice addition to Galactic Legacy. What do you think, @Linken?
  14. @matiasfett I've translated the topic's title to English and replaced one word in your post ("stance" is the more common term here). Hope that's okay. Maybe @AshuraDXcan help you with that.
  15. 29 downloads

    This reskin displays what Luke may have looked like if the Organa family adopted him instead of Leia. I was inspired by a fan artwork by Uzuri Art, who created an alternate appearance of Luke. My version is not intended to make an exact adaption of her artwork, but rather my own rendition on how a Prince Luke would look like. For that, I mostly took inspiration from Princess Leia's dress she wore in A New Hope. Bot support: No NPC support: No Sounds: Uses Luke’s standard sounds Credits: Uzuri Art, for giving me the inspiration. Installation: Simply put the pk3 file in the base folder. The textures of the original Luke model won’t be affected.
  16. And Jennifer Hale, who has voiced Bastila, has already confirmed her return (albeit indirectly).
  17. @Ari Droidy's model is still in the concept phase. Maybe he won't use the Rey model, or maybe he will. Either way, once he made progress on the actual model, you won't even notice it was once a Rey model. Just give @Droidy365the chance to give his best with what he has. Another model that looks similar to the Miraluka is the Asajj Ventress model.
  18. How different opinions can be. Earlier versionf of her didn't look perfect, but the creators tried their best. But out of all, Scerendo's Rey is one of the most realistic custom model ever created for Jedi Academy; at least it's the most realistic model I've ever seen in the game. Unfortunately, it doesn't look that good in Jedi Academy due to the old graphics engine. But don't worry. If somebody is working on a Miraluka, a full model of Rey may not be needed, only parts of it.
  19. I think that somebody once made a Rey model based on the early concept designs for The Rise of Skywalker, which would be a better model to work with. I can't find it here at the moment, but just to give you an idea what I mean, here's the custom model for Battlefront II: Here's what the model would need: New hair. New suit texture. A cloth for the eyes.
  20. Save your money, honestly. There are a lot more important things to spend money on. Chances that somebody will make it for free is high, as many people here simply make it out of passion, not for the money. However, first you have to find someone who is willing to do it. And once somebody does it, all you need to be is patient. There are lots of different ways to create such a character, like kitbashing it from the models we already have.
  21. That's completely understandable. But on the other hand, it doesn't need to be 100% accurate. Less is often more. As you've already put a lot of effort into the cutscenes, I suggest you leave them that way. But for future missions, you should consider reducing the running time of cutscenes to about 20-30 seconds. That's enough time to put all the necessary information based on a familiar scene into one cutscene. Sometimes, you don't even need dialogue at all. Maybe you should take the cutscenes from the Revenge of the Sith game as an example.
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