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Everything posted by Langerd
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misc_model breakable doesnt work for me for some reason ...
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Ok i made the tentacles MD3 model with a little animation (it was the test so it wont be the final resault but i want to check that it works) How to make the script to make it loop the animation ? Soooo noob i am
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Ok i exported them as glm and just save them as blend. Now i will start making animation of MD3 and see how it will work Many thanks guys! This method is very interesting but my skills are not high enough to make this D: I must learn some new things
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I have trouble that i made MD3 of tentacles but i didnt save the blend file ... and i have only MD3 files. Is there any importer of MD3 to blender? I am sure that in You Plugins is only the exporter :/
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Ok so how to make moving tentacles? I wanted to use the deform vertexes option but it doesnt gave me a resault that i wanted. And i made 4 tentacles MD3 but i forgot to save the blend file... Is there any way to import them back? And the animated Md3 is way to go or Roff file? (i dont know how to use it)
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His outfit with the mask looks the best.
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I selected in light spawnflags - noIncidence which gave patches better look. About phong shading - It is really helpful method. Do You know any tutorial of it? Here are some screens :
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@Psyk0Sith Maybe You would take care of this ... i am not skilled enough to do this..
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It is low in the file though D: The UVs are not seperated. For example i have a taxi car and its windows has diffent textures than the body of the car. But the model is whole in one part... It is not made of two parts - it is one. And we know it should be made two part model for two textures
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I think i will make a small arena saber fight with... Sarlacc in the middle. I am thinking about the stomach or just a death pit - What Dou You Guys think? Here are some pics: Anyway... anyone knows how to make a smooth nice terrain? Always have prblems with that... patches are not okay to do this :/
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Maybe someone knows how to make it. I am not great modeler and i have never ported a single model...
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You get it wrong... Sry mate but i think i will throw the towel on that... It is toooooooooooo much work. I would have to select every single face of the model and make it as seperated model part. It would take weeks or month.
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Darth Maul's personal Assassin Droid C-3PX
Langerd replied to Daedra's topic in Mod Requests & Suggestions
This is lol... Terminator vs this XD Imagine that -
This is one of the best models i have ever seen O_O fucking real (i have to swear sry...)
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Still cant find a way to seperate these UVs . Sry man . There is one method but i dont have some much time for this ...
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a full duel of the fates map
Langerd replied to KillerRebel359's topic in Mod Requests & Suggestions
http://jkhub.org/files/file/377-phantom/ http://jkhub.org/files/file/324-ffa-episode-1/ http://jkhub.org/files/file/331-ffa-episode-1-2004/ Is this not enough? O_O -
The author of Lady Luck wasnt even a member on this site but They find him on the gamefront forums. Like Circa said You can contact from many sources
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Maybe contact the author of it to check he still has it in map format.
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Maybe wait for Episode 7 to have older Han skin
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Tryin make playermodel in blender... didnt work
Langerd replied to Langerd's topic in Modding Assistance
I am making a lot models with blender. About importing is that i wanted to see how the models is made so yeah i checked them. But still many things was not told in the pdf guidlines. And i am not only one person that want make the player model in blender but cant do this. Because guideline is not enough i wanted to see how it is made in original model. -
Tryin make playermodel in blender... didnt work
Langerd replied to Langerd's topic in Modding Assistance
Still doesnt work ... I must rly suck at this -
First- I am pretty sure it is in the codes. But the weapons on the right shows only when You pick them up so it can be a problem to make it work Second- HOW YOU MADE A CAMERA FROM THE ARM????!? Third-Nice HUD and i hope You will make it Help @@eezstreet @@therfiles @@Circa
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Tryin make playermodel in blender... didnt work
Langerd replied to Langerd's topic in Modding Assistance
You mean g2_prop_shader ? I mean i have this stupid issue with UV and vertexes. And in the modifier i have edge split- I select accept or leave it like it is?