-
Posts
2,046 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Everything posted by Langerd
-
The Skiffs are made by Ashuradx @@AshuraDX - Can i make a Md3 model of Your Skiff and use it for the map ?also i was.. thinking about changing the texture .. Of course asking for permission first
-
As long there are credits or contact with the author (depends on license) everything is cool here Well it wont stop i agree.. but it wont change the fact that it is pissing me off and a lot of the members here on hub. But the relaxing fact is that most of these modifications are dead after couple months. But even so anger and frustration is here.. But speaking about money stuff.. I was making my Morin modification but I stopped working on it for a while.. This world that i created - It is 100% created by me.. in my head ..on my drawings.. And thanks to Your plugins for Blender (I always recommend Your work to the others) i could put them in my favourite game.. Change this game... Even if i am not getting money out of it .. If i would saw THESe models somewhere without credit.. I would go with more serious actions againts it. Well my opinion is like that... If its not illegal like: @@Seven said ..I think it is still ... too many of these things.. Everybody on the Hub should at least try to create some models from scratch.. that is why it is fun! Creatiing stuff is fun! But ripping it from the game in the maaaassive amount can put in danger our site and can kill future works made from scratch for this game.. If someone will think about Force Unleashed characters... Lately he will go for the ports... @@ChalklYne for example made all his force unleashed models from the first verts.. And with all his older works he was getting better and better with the new ones.The same with @@Rooxon . I remember his older works... and His progress was impressive for me. I am also thinking about it .. in this way - If You want do anything like that in the future or You want to get better.. start making Your own works! Practice.. make concepts even came up with the ideas BUT in some way.. Try to make it all by Yourself. I will put my ... Cloud City map pic here.. Thanks to this Hub I am making things that i Love to create. And many thanks for that ..This pic means a lot for me..
-
Well... I will start like that - I have enough... Not only because i see my works sometimes use without any permission and even without asking about using it.. I see a lot of mods lately that use models without giving shit about the credits and hard work of many of us here on the Hub. I dont have account on the moddb but someone should stop this bullshit http://www.moddb.com/mods/the-force-unleshead-total-conversation/images/tatooine-starkiller#imagebox For example here is my Tatooine Sith Stalker.. It is my first skin.. - https://jkhub.org/files/file/1614-stalker-of-tatooine-sp-customisation/ License: Other players may not share or modify this work without permission from the original author. and also i gave the credits to the Darth Shiftee http://www.moddb.com/mods/the-force-unleshead-total-conversation/images/boba-fett-his-weapon#imagebox - here is Boba Fett made by @@Corto There are also some skins made by @@Barricade24 i believe, Toshi's Vader and good old Han Solo model. To be honest Our site should not only deals with these kind of problems here but in other sites too.. These guys are taking our works and take all credits to themselves. This shit need to stop here! And also i want to start discussion about porting models. Kitbashers are making some own creations and they are adding some new stuff on the table.. But Porting lately on this site and frankenstein madness is out of control. I am not only thinking that many of these ported characters are just ported without any reason.. just to port - WHICH is illegal. Even if You are not taking models and get any money it doesnt change the fact that our site is put in danger with every new ported model. I saw many of them on the topic, on the pics but i saw many of these models in the download section. Frankestein method and kitbashing is cool.. but ripping models from the games after huge amount is just... not in my taste. Of course it is just my opinion here but i just also want to remind this fact - these models are illegal. I hope that someone here has a account on the moddb and will contact with these modders to at least contact with the authors.. I am sick of this and.. i think it is getting out of control
-
Just make a beach with the Ebon Hawk Prefarb .. The only thing to do is new Tree and rock models and this destroyed ship.. It would be cool duel map
-
Filters helps a lot.. specially when i am making the detail brushes or want to clean my map from enities to just simply make brushes
-
https://jkhub.org/files/file/3060-ffa-hyperblast-by-langerd/ It is finished.. i am known from not uploading my stuff and not finishing them... but i did it.
-
524 downloads
This is Tribute to the one of my favuorite Death match maps of all time - DM Hyperblast from Unreal Tournament 1999 The only thing i didnt made on my own.. is the concept of the map and the music.. All rights for Epic Games for that and big thanks for doing all of this. If you want use this map for your modification just send me a message and wrote in read me that it is made by me ^^ Names of the maps: The mp version: Devmap Hyp_mp The sp version (It is like original one. Inside the ship there is normal gravity but outside it is lower so You can fight and play with everything ) : Devmap Hyperblast I played with the bots to check the map. I made a bot that You can delete if You want (to do that remove botfiles from the pk3). He is called : weapon stormtrooper. He is picking weapons and use them more often than the others (slightly but still). I recommend changing the options on your map like this: -g_speed 320 - all players will be faster -broadsword 1 - Jk3 ragdoll physics -g_knockback 3200 - Knockback in multiplayer is rly low in my opinion.. Making it higher is better to getting Your enemies off the edges of the ship -g_gravity - This option just simply change the gravity.. If You know the original map You know that gravity in this level was diffrent depends if You were inside or outside of the ship. Sadly i couldnt do it for MP version.. But You can sill change the gravity to play around -
Of course i liked this comment because i think this whole porting stuff on this site is getting out of control.. and it starts getting ridiculous
-
Now i added some light enities (for Md3 lamps) Here are some gameplay (I am not Mp player so....... yeah.. just for show .. some bots and map for Ya!) Dont know if it will be ok to upload map with the music... It is my Tribute map to this game. VIDEO : - https://sendvid.com/kuz88bmw
-
Gravity in some places .. but not entire map
Langerd replied to Langerd's topic in Modding Assistance
I found the way to make it work for SP but for MP It doesnt work (Of course....) In SP I made - Trigger mutpilies that change gravity of the character. Depends if He is inside or outside the ship. Also in Worldspawn i change gravity as well. In MP Target_gravity_change doesnt work.. so all these triggers are made .. they do shit. I tried to change it to make it use the script. But i doesnt work too.. script is made fine... but in game gravity still doesnt work and character animations are messed up for some reason.. I despise mapping for MP... I know that most of players prefer Multiplayer.. but Mapping for Single Player is better and easier.. EDIT: I think that i will just simply make two version of the map... Sadly multilayer version will be full gravity changed... -
5 screens and simple movie... In game Sarlacc Pit. The tentacles can be added but not they are just MD3 models..(i didnt made tentacles btw...) https://sendvid.com/47qfvrwx
-
Gravity in some places .. but not entire map
Langerd replied to Langerd's topic in Modding Assistance
Ok so i managed to do it.. made triggers_multiple that has target target_gravity_change that has option 200 and target2 - target_gravity_change that has 800. Thanks to that when i will leave the trigger mutiply the gravity change to normal The only problem i see is that.... it doesnt work on npc's .. why...? -
He kinda looks like.. Han on this pic.. His eyes i mean (no intention to be rude here)
-
Well.. how to make map with the gravity 200 but in some places? SP and MP too? Trigger Space do Jack shit and i cant find any other options... dont know if it is script possible for MP and SP :/
-
I love this scene! It also has one of my favourites tracks from saga I think there should be more variation of enemies.. fightning alien thugs from Jk2 wouldnt be enough :/
-
It is not very great model but i think it is enough (old model that i made in the past) And Yes.. i was making it but it was for MP not SP and i was not advanced in making maps (I still make a lot mistakes) and self malloc error showed up ... without any chance to fix this i just abandoned this project... But i didnt removed everything So many of these things I can use and share for this project. What is exaclty the idea? Someone should draw a plan of the map, create some a little (but not too complex) story and keep goin
-
This is just : a box with 3 cilinders and 2 brushes (cilinders are using scrolling glowing transparent texture with glowing stars and speed effect texture but 2 brushes are these flares) and in this box i used misc_skyportal. I used this trick previously on one of the map.
-
Well i .. came back to this project and changed it completely.. (started play UT99 again... this game is classic.. and legendary .. and one of my top 10 fav games) I hope that You will like it! http://sendvid.com/8cxeynns
-
Bespin Cloud City Vader SP Mission - WIP
Langerd replied to Langerd's topic in WIPs, Teasers & Releases
Dont Worry ! It is not dead! It is near to finish (the first level only though...) But i am late with the uploading because i dont feel well lately and i got a little lazy... i came back making one map from scratch again... Well.. It depends.. it is my voice and it would suck a lot (i am noob with audacity and i rly tried to do a lot with sounds.. but it sound childlish X) like every voice acting from my mod.. Yeah.. i am one man maker here.. and voice in cutscenes are also my voice..) -
I agree.. Lately our forums are drowning in these.. no originality , no artistic work and no work from scratch .. Of Course there are Kitbashers on hub that make good stuff but ported models and stuff that are not from star wars without any sensible reason.. it starts to be anoying..
-
Always love this design! Looking forwqard for the model Good work!
-
Am I the only one that think their outfit is funny as hell and thinks they eyes are beautiful XD ? I also like their pose when they have these little hands raised up (melee pose in the game)
-
- 11 comments
-
- Star Wars Related
- Lightsaber Based Weapon
-
(and 1 more)
Tagged with:
-
E-11 Standalone project (To be featured later in WeaponsHD)
Langerd replied to Rooxon's topic in WIPs, Teasers & Releases
OWWWwwww MYYyyyy FUUUuuu...... I AM IN LOVE OqO ... -
You sure You are only Fan of them? XD