-
Posts
790 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
File Comments posted by Psyk0Sith
-
-
-
Quality work guys, congrats!
-
Late replies are very late!
On 12/23/2016 at 9:34 AM, Lord Of Hate said:Hey, the model is great, but why is he holding an elven sword...?
Because that's the closest thing i had around that vaguely looked like a machete.
On 8/24/2018 at 12:01 AM, darthpepo1 said:what program do you use to make the skins? or to port them to jedi academy if they are different programs
3Ds Max for new head mesh and Photoshop for textures.
On 2/13/2019 at 4:29 PM, No One Important said:How do I play as him? I have tried every possible command, but I just keep turning into a stormtrooper.
It's a multiplayer skin. If you want to use it in SP you'll need cheats (i think) or set him up as a new species.
darthpepo1 likes this -
Love the atmosphere and details, bravo!
-
Well done!
-
Excellent work! Where's the spec map tho? Substance should give you the option to make one i reckon.
ChalklYne likes this -
I don't remember being asked about the cape but it does add to his character.
Tompa9 likes this -
THATS JUST::JUST::PHHH::::::AMAZING
The is from battlefront 2 right? with some changes
Lol, get outta here, Scerendo doesn't need to steal game meshes for his work!
Technical note: her arm wraps need to be bulkier and beveled quite a lot in the modeling stage or else you get a thin jaggy result.
-
Really top-notch models, allthough as a Substance Painter user i still can't shake the "plastic" look i gather from the model's textures which quixel suite produces.
You get the results when you put the additional effort in, quixel or substance shouldn't have anything to do with the outcome, if you treat your textures as PBR for a diffuse game it won't look right. There's a tendency to just click the "make art button" with those tools and it doesn't always work .
-
Sweet!
-
Pretty good job overall. You should try to photosource / paint with projection painting instead of 2D only (i'll assume you used gimp or photoshop). Projection painting on the actual model will fix a lot of anatomy errors you're getting.
Nick Skywater likes this -
Look under video settings, like all other video games out there
-
On a different note:: you should switch shadows type to something better (check those 3d options and switch) This shading type is faceted and makes this old engine look even older.
-
What's new about it? Textures? Specify what you updated in the readme.
GustavoPredador likes this -
There's a few anatomy tweaks that could be done on the head but it's a very good likeness. Well done!
Fantastic & Detailed mod! Do you guys think you could model & release Jedi Master Oppo Rancisis?
I'm sure there's a port being worked on, just be patient, anything is possible with ports, sky's the limit!
PreFXDesigns likes this -
I know i'm not that active but still not dead!
Langerd likes this -
My own little (and perhaps stupid) question is how do the stormtroopers get to the upper beds?
Jetpacks of course!
-
I believe that's my head mesh, textured by Mars, Mars never made a Coleman Trebor afaik.
-
The sunburn is caused by re-using (or using only one) picture that has shading on it. Ideally you'd want to use a front view, 3/4 view and side view so you can blend all of them together. It can also be painted out if you know what you're doing.
-
I don't think so. Sure, we have lot's of Stormtrooper reskins, but they can't compensate the number of reskins we have of HapSlash's Anakin. I mean, come on. There are hundreds of reskins of Anakin out there, but nobody is complaining at all. On JKHub, Stormtrooper reskins are a spark compared the flame that are the reskins of HS Anakin.
I complain about those Anakin distant cousins / brothers / bastard sons all the time, i just don't post about it XD
swegmaster, DarthDementous, Lancelot and 1 other like this -
I still see Anakin tho
-
No unmasked version,it was done in a hurry.
-
Haha cool!
-
Yo! Glad to see you're still doing models for this game after more than a decade. Always quality stuff from this man! Polycount above 10K is ballsy though but with LOD's it should be fine.
Someone made a replacement for MB2:
https://community.moviebattles.org/threads/model-replacement-eg-5-droid.1921/#post-19905
Replacement link and a video with the model are there aswell.
Haha man it's been a while, thanks for dropping by!
ModView with fixed gamma
in Utilities
Posted
It fixed the gamma problem for me. Thanks!