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Omicron

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Everything posted by Omicron

  1. Hey there, welcome!
  2. I don't like the new shape you've done for the Champion hilt; It's my favourite base staff hilt and it just looks really silly to me having it curved like that
  3. It's quite hard to tell what it is meant to be on the base hilt. Perhaps varnished wood that has got dirty?
  4. For the (what I assume is) wood on Vindicator, I'd add some knots, as it looks too smooth and 'perfect'. Doesn't have to be many, nor do they have to be that bug, but a few would make it look more realistic imo
  5. Not a huge fan of the flare. I'd have it be active a little longer, and be fully white, The yellow doesn't suit it at all imo
  6. Trying to get into base ctf, but I'm mostly a casual JA+ player
  7. I much prefer the original 'concepts' for Bane personally
  8. You can still catch @@Scooper on irc
  9. Likewise for me
  10. It's a shame about JKG, I have some fond memories of being on the irc and long gunfights on tat and coruscant
  11. Here's the pk3 for it atleast, don't have the .zip: https://www.dropbox.com/s/xcdg7gjvc7cjtwf/HapsStormtrooper.pk3?dl=0
  12. https://www.dropbox.com/s/xcdg7gjvc7cjtwf/HapsStormtrooper.pk3?dl=0
  13. What error messages do you get when loading it up in MV?
  14. I don't model or anything like that, but I'd image that selecting the head you want would show somewhere on the screen what the name of that mesh is. If you resize it, I doubt you'd need to redo the texture mapping
  15. In the .skin file, write the name of the helmet's surface, followed by a comma and then the texture directory, eg: head_eyes,models/players/armitage/mouth_eyes.tga Do you mean redo the UV mapping of the texture on the frankensteined mesh? If that's what you mean, then no
  16. Use any file sharing service like Dropbox
  17. Not necessarily. Look at Maul and Sidious; very different sabre design (and fighting you could say therefor)
  18. Shamefully posting this which I made awhile back
  19. jaMME supports MB2
  20. Part of me seems to remember that the red blade in JKG was similar to that in the trailer
  21. Pretty sure OpenJK fixes that
  22. Can make the hilt use a specific/custom efx, so only that hilt will have the fire effect
  23. That'd be awesome if you could, I'll send you a msg about it
  24. I actually think the new lightsabre blades and hilt design looks pretty cool. The design is fairly logical ==> Prevents getting wrists cut off when doing a lock, and the blades is a nice fresh design imo, sorta remind me of t he Revan book front cover, which blades I was thinking of replicating at some point I'm also looking for it
  25. Omicron

    Secret Santa 2014

    But then I can't gain any awesomenium mod files and stuff >.>
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