-
Posts
1,911 -
Joined
-
Last visited
Content Type
News Articles
Tutorials
Forums
Downloads
Everything posted by Futuza
-
@@Oobah I think you missed the part where I said it was legally gray. Just as you've mentioned the logical differences and ways that modern copyright laws work is very non-clear cut. Regardless of whether or not something should be allowed, most people (and JKHUB) takes the stance that if there's a possibility of getting sued or breaking the law we should draw the line before that possibility can occur. JKHUB does not have the funds to afford millions of dollars of legal fees to fight EA/Bioware/etc's lawyers - so they play on the safe side by saying no to ported material. JKHub would not survive a court battle because they decided to host illegal content. If you want a site that disregards copyright law and embraces freedom from copyright law, then go hop on a proxy and go wander around the darknet - there are plenty of sites out there. If you want it to be legal then start bribing your congressmen/legal representatives and vote for statesmen who support such views.
-
That's an odd way of saying, people don't usually want to work on porting models because of the legal gray areas associated with them. There's a stigma because people don't want to get in trouble/break the law. Simple as that. Additionally making a new model from scratch is generally more appreciated because it requires a little bit more creativity, still requires weighing the model, usually ends up with cleaner results, and offer more more control over the development of the life cycle of the model. I don't really think very many people are going, "porting a model iz such noobish and u have nien skillz 2cheap4me". It certainly does require skills, but that's not usually the reason there's a "stigma" around porting models. It's because of the legal issues around doing it and the fact that such models tend to have lower quality results compared to original works.
-
I'm confused...what is this ported models you wanted to show off or...?
-
Dang it. Oh well I knew this day would come.
-
Did you upgrade your graphics drivers after the wipe?
-
Can you use an alternate monitor? Or force the monitor to stay on when there's no input (usually just pushing menu buttons will do this).
-
If you could change Rosh Penin,...
Futuza replied to Mert-K's topic in Jedi Knight General Discussions
He needs to stop telling me what to do, especially when it comes to suggesting I make him a bridge. There's a reason I left you up there punk. -
Good luck, glad to hear about the opportunity eez and I hope it works out in your favor. Always great to hear about modder success in the real world, especially people I know. Be sure to visit us once in a while though.
-
Didn't @@eezstreet do something with xbox controllers at one point?
-
The trouble with bot networks is sometimes the machines being used to do it are not doing so willingly or knowingly and/or located in jurisdictions outside of the USA and are thus basically untouchable unless there's some kind of serious crime the FBI or similar organization would actually be interested in. Plus some of these 'innocent' bots being used could be held responsible, but not actually have anything to do with it. Unless the scrip kiddy is making some serious mistakes with covering his trail, I doubt he'll ever really be caught, at least in connection to his JKA exploits. For something like this, it isn't likely we'll actually see anyone being caught or brought down, still maybe he'll make a mistake and get convicted/caught.
-
I sent you a PM, hope it helps (I prefer not to post it in public since it takes advantages of some windows security setting problems).
-
Configuration of a new server - OpenJK
Futuza replied to Renegade's topic in Jedi Knight Tech Support
To be fair, a determined DDOS will shut down any server, so even with protection like this it'd still go down. -
No other mods installed? What is the melee mod you are installing (I can download it and then try and test it on openjk if you want)?
-
Uploading someone else's work with their permission
Futuza replied to Syko's topic in JKHub Feedback & Help
Well I guess I can just blame Syko's failing eyesight then. -
Curious. I don't know french, but how abominable is it to just type o? I mean generally in a game you don't use proper grammar/spelling and people let laziness slide. I mean if I say h0th people usually get what I'm saying, even though the letter is wrong. (Not trying to make excuses/justify this, just curious how repulsive this is to try a solution like that?)
-
Ye should edit your post with proper img and spoiler tags so that people don't have to open images up to a separate site and can just view it while browsing. Why? Mappers are lazy and are less likely to help you if they have to do extra work. eg: "[/img]" or "
-
Development files and wip stuff tends to bloat a development build. eg: All the failed/unfinished models and textures that are not compressed and have several copies with slight differences.
-
Uploading someone else's work with their permission
Futuza replied to Syko's topic in JKHub Feedback & Help
In otherwords, what he wants is it to tell him that his file is pending review instead of making it look like it was rejected? -
You should make it plugin to cleverbot.com so it can be snarky.
-
A look at JK2 1.02's combat system - promotion for new players
Futuza replied to Boothand's topic in Art, Media & Technology
I think you can still downgrade the steam version, if you just remove the appropriate assets and replace the .exe with 1.02, haven't tried it yet, but I'm pretty sure Steam isn't doing anything fancy to enforce 1.04 -
Co-op would be amazing.
-
Force Quake Lvl1: Force user pounds the ground and causes an area of effect that does small damage to a 15 meter radius Force Quake Lvl2: Force user pounds the ground and causes an area of effect that does medium damage to a 30 meter radius, anyone within a 60 meter radius also experiences screenshake. Does extra damage to those within a 5 meter radius. This power can be used in the air, if used in the air, the user will drop down immediately (Mario butt smash style) and when they impact the ground the power will activate. Force Quake Lvl3: Force user pounds the ground and causes an area of effect that does medium damage to a 60 meter radius, anyone within a 30 meter range has an extra 10% damage done, and anyone within a 5 meter range receives an extra 45% damage. If used in the air, the damage done will increase depending on how much fall damage the user takes. Anyone within a 80 meter radius experience screenshake and will be knocked to the ground (as if kicked). ^^A power I proposed for JKG
-
Glad to see someone new mapping some stuff!