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Everything posted by Futuza
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Sometimes antivirus/firewall software gets in the way as well, make sure to disable that on your pc's end (at least when testing locally). So I'm guessing the direct connect command doesn't work? Does it just sit on "Awaiting Connection..."?
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Yeah this is the completed animation (unless he does more). Yeah, the intent was to do it 80's anime style.
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Glorious 80's anime style animation. If they just redid the music, it would be my favorite thing evah.
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Classic Consoles (NES, SNES, Sega and more)
Futuza replied to Lancelot's topic in Art, Media & Technology
One of my favorite old games: -
Can you just connect directly to the ip with /connect [ip address here]?
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"set r_mode -2" <--- Is probably the simplest solution though, since it makes openjk take current desktop resolution.
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It may be easier to provide us with a video showing us what's happening @@Wystan...I hate to say it, but the language barrier might be getting in the way.
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Not meaning to come off as rude, but the fps on those example videos is very poor quality - which is usually something you want your demo to look good with.
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Glad that was it. Good to know.
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Yeah...did you just take a screenshot with another mod installed or something?
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Errr yeah g++, typo on my part. Sometimes linux doesn't always come packaged with the latest version. This might be helpful if you need to install later version. I doubt the 32-bit/64-bit is the problem, 64 bit platforms are generally made backwards compatible. You could always test it by installing some 32-bit application and see if it works. eg: 32bit openjk
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Looks like you are missing std::__throw_out-of_range_fmt in the cpp libraries for some reason. You might be trying to compile with an older version, if using gcc make sure you use toolset=gcc-4.9 or later. stringed_ingame.cpp:(.text+0x978): undefined reference to `std::__throw_out_of_range_fmt(char const*, ...)'
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Is this a launcher too, or just an installer?
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Seconded. This includes temporary .ini files and directory structures.
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Oh right, sorry I should have read more closely.
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Regarding the Bastilla ported model @@Xeby, JKHub can't host it because of copyright violations, but if you were to aquire it through uh...other means you may find what you're looking for.
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I think as long as the options have a description (like if you hover over it with mouse or highlight it) that explain what it includes, people won't be too mad if they install only dlls or something.
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...where are you even trying to go with that? Aside from that, this thread is a terrible place to have a philosophical discussion about copyright. Make a new thread in the appropriate place if that's what you want to talk about.
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Especially given the fact it is less than 7MBs.
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What are the core files being installed?
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Of course it is an honor system, it wouldn't work any other way. Youtube is an honor system (sort of, it has a bit of technological micromanaging police force built in), they can't have a staff member check every single video that gets uploaded for copyright validity. Of course people should be honest. That's all fine and dandy to preach philosophy about how everyone should be honest (and they should!), but in a practical world you have to admit that everyone is not always honest. There are dishonest people. And as such the need for copyright laws. The problem with copyright laws? They're out of date, they take too long to adapt and change to new emerging technology and ideas. They're too complicated. They don't cover what's right or wrong and are often written at the diction of large powerful media corporations who care more about making money then appropriating credit to original artists/credits. From a practicality point of view no one cares if you port models, sounds, maps, etc.. for your own personal use. If no one else see's it, no one knows it happens and no one makes a fuss. If you start publishing it though and trying to distribute it to others you'll find yourself in the realm of the criminal. People will put up entire movies on youtube and then put up a brief description that says something like, "THIS IS NOT MINE. NO COPYRIGHT INFRINGEMENT INTENDED. SUPPORT THE ORIGINAL CREATORS." And then cite the fair use clause or something like that as if that were sufficient to excuse themselves from breaking copyright laws/stealing ad revenue off of someone else's work. Additionally look at it from the perspective of the creator in varying situations: 1) They see that you made some fan art of your book, they are happy. 2) They see that you copied your book and are selling pdf's for $5 on the web. They are sad and are losing money from lost potential revenue. 3) They see that you are claiming they painted your oil artwork and pretending they are the originator. They are furious. 4) They claim to be associated with your company and are pretending to be an official retailer/representative of your company and are selling cheap knock off productss that make your entire company look bad and tarnish your good name. As far as I'm concerned, if you are doing anything other then some variation of 1, you are doing it wrong and should feel sorry. Anyway there's my opinion on it.
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Its almost like they were parodying typical starwars lines. "I sense a disturbance in the Force" <--- Kyle makes fun of it because of how often and cliche'd it is used. The line about kids is probably just Kyle being snarky and slightly abrasive at the fact that Luke is acting like his wife. Luke is just an overly concerned mother for his Jedi kids. But yes indeed, what in the world were they thinking.