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Kitsu-NeshKaa

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Everything posted by Kitsu-NeshKaa

  1. Nice! This game needs real doll physics for a long time! And free slicing of models
  2. 20 downloads

    New models Jagged vibroknife from SWG and Treppus-2 Vibroblade and from books Installation: Put the file to the base folder.
  3. fingers on both hands are connected and because of this, it is impossible to control fingers of only one hand
  4. 19 downloads

    Saber handle is in the form of an spanner wrench, suitable for technician characters. Installation: Drop this file into base folder.
    Excellent work! Nice textures, model looks great! I like ability to customize combine characters.
  5. Thanks! I was wrong! It wasn't 5 years ago, it was 10 years ago. How quickly time flies.
  6. Version 1.1

    85 downloads

    A complete HD remake of the Thermal Detonator model. The pack included three versions: Close to the original. "Droid Popper" from the Clone Wars Close to the classic Battlefront. The thermal detonator comes with first-person animation and custom animated shaders.
  7. Version 1.0.0

    86 downloads

    Universal Portable Launcher is a placeholder weapon that resulted from an unfinished T-21 model for cSWBF. (V-6D Motar Launcher, EMP Launcher, RD-4 Radiation Launcher, HH-4 Mortar Launcher, Grenade Launcher - all names from both games) Even though it's non-canon, this weapon has a special place in my heart. Especially firing sounds. There is a world model, a view model with animation, effects and sounds similar to what you heard in BF. Video
  8. Woah, great! But you can already see things that can not be realized in vanilla game.
  9. Hell, yes! Personally, I absorb information better visually.
  10. Maybe anybody create video tutorial for this plugin? Or do you already have one?
  11. Finally looks like himself)
  12. I'll probably never get used to their helmets) But that doesn't detract from the work done! Well done!
  13. Wow, this looks insanely beautiful, simple and classy. Reminds me of the BF 2017 menu. So much space now. It's so neat. I wish you strength and inspiration! Let .menu files obey your design!
  14. Congratulations!
  15. Nice video compilation)
  16. I never noticed that Twi'lek mens have normal ears
  17. In addition to models, we also need to work with game code. I am annoyed by position of some things in hands, and animations annoyed too)
  18. Version v1.2

    147 downloads

    Trip mines to the 20th anniversary of Jedi Academy. FOR YOUR CHOICE - 2 versions. JA and BF2. Models have lods and shader animation. Made beam less visible and fixed dot at end of beam. I think that will work in JO. (didn't check) I wanted to do something unusual, to which little attention is paid. Mines, unfortunately, deservedly forgotten and are very weak in MP. Also would like to fix position of mine in hand, but developers use same mine model in hand and "armed" placed on ground. Many thanks to @AshuraDX for his amazing Substance Painter material. This is my first job with this. p.s. I'm waiting for a tutorial. Also, source materials are available at THIS LINK. Maybe you will be interested.
  19. Kitsu-NeshKaa

    JAFont

    My font sucks so bad. :D But if the new version works, great! Did you fix the characters that were mixed up?
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