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Everything posted by Circa
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It's a shame that he never confirmed his identity to us, otherwise we would have had a nice interview. He disappeared from here right when we had asked him.
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Its possible, has been done, but there's only so much you can do without a code modification to unlock the restriction of the torso/lower sections of the animation. Right now it forces you to use the lower half of the STAND1 animation for nearly all of the other animations like that. So most of them end up looking even more derpy than they did before. I recommend trying out the Clone Wars Stances mod, they have some good gun animations. https://jkhub.org/files/file/753-clone-wars-stances-and-effects-mod/
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You may as well just remove grip from all of the NPCs if you don't want them to use it.
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Oh nice. We know good ol' @@RAILBACK. He still visits often.
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Welcome to JKHub! Do you mean your dad was a developer at Raven or that he did some modding work?
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[sharedmedia=tutorials:tutorials:193]
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@@NAB622 any plans on getting https on your end? I'd prefer to use https on my site but since you don't have it on yours, the tracker won't show up on mine.
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You could just set the wait to 99999 or some other high number. Not the best solution but it should work.
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COMMUNITY FEEDBACK POLL: TFU Black Lightsaber
Circa replied to Linken's topic in Knights of the Force
If you can't fix it, why not ask for help? -
Yeah, but this is fan-made project. Much more impressive when you watch it with that in mind.
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Credit to @@GPChannel for finding and sharing this as a status update, but I figured it deserves to have it's own thread. This guy raptor5120 is doing some incredible work in Blender (which many of us are familiar with). Check out episode 1 of his Lego Jedi Outcast series! Really impressive work. https://www.youtube.com/watch?v=Z_-XEY6m4qs
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Looks cool. Not really something I'd ever really use, to be honest. But I'm sure other people like tracking that stuff.
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Oh. My mistake. Its a third party tool. But still. The article I linked covers the topic of what the devs think of mods in their game.
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They released the mod tools, so nah.
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This is kind of an important topic around here, especially when SWBF launched. There was no hope for the game to be moddable, which would have been quite appealing to many people around here. Looks like it's officially moddable: http://www.swgameoutpost.com/2017/07/02/jango-fett-501st-battlefront-mods/ Anyone going to go take a stab at it?
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That's awesome. Didn't realize they were doing an alpha testing period. Probably for the best. More testing the better.
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Why not just fix the shader error for the one you're referring to? This is probably the best one we have so far: https://jkhub.org/files/file/2977-kylo-ren-tfa-amp-tlj/
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There was exactly what you're describing, a mobile app called Star Wars: Uprising. It was an RPG with an aerial view and everything. It actually wasn't bad at all either, for a mobile game. It would have done well on desktop, but I don't think they ever brought it to desktop.
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I could have sworn that was on jk3files... Huh. Here it is: https://circa.im/files/jka/asteroids.zip
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The body was made by Raven Software. Cape made by Toshi.
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Welcome. You may as well help out with the KOTF 2.1 project, since yours sounds pretty much the same.
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Why KOTOR could still be possible in the new canon
Circa replied to the_raven's topic in Star Wars Franchise Discussions
Somewhere it was stated that Moraband is the modern era name for Korriban. The name Korriban is still canon, or rather, all but canon. Korriban is the name from the KOTOR/SWTOR era, thousands of years before the films, and Moraband is the current name, most likely due to the Republic having peace in the galaxy for thousands of years leading up to the movies. I'm sure it was renamed when it became part of the Republic. (all this is speculation on my part, but makes a lot of sense) The people that made those Hammerhead ships for Rebels and Rogue One fully admitted they took the design from KOTOR. They didn't reveal that it was part of the history of the ship design, but as an art direction they definitely took it from the game. Which is definitely good, that means people at Lucasfilm know KOTOR and know it has great stuff they could be using in the official canon. A couple things to keep in mind, even though I would *love* to see KOTOR I & II be part of official canon, these are important: Nothing in the current Star Wars Franchise is even coming close to touching the timeline of the KOTOR games, so not getting the immediate canon stamp is understandable.They probably won't just stamp the whole games as canon. They've been picking some of the things from Legends that are both relevant to their current stories they are telling and also not incredibly bad story pieces. Not so much the KOTOR games, but think about how much ridiculous crap is in the SWTOR stories. I personally prefer them to pick and choose what they want to be canon rather than just say it's all good.Anything in the KOTOR era of Legends *could* be possible, because its so far away from anything that is official canon. So that definitely increases the chance of things becoming canon further down the road, but not all at once or in the near future, for reasons explained in the above 2 points.