Files posted by Circa
This is a reskin of DT85's Luke model to make it look like Luke from Return of the Jedi. This comes with the flap and non-flap version. The textures themselves were made by Graphicsgod from an old JK2 skin that I really liked, so I used them for my base, and reworked them a bit. Turned out alright. It comes with a hilt made by Khaliban.
There are 2 files in the ZIP. One is just the skin and saber with full MP support. The other is the skin with MP support and it replaces the default Luke in the game with this one. So if you hate the default Luke model as much as I do, that one's for you.
This also comes with brand new sounds taken straight from the official Star Wars sound board. I didn't replace every single one. Most of the grunts and stuff are still the same as the default Luke, but I added a bunch of taunts, gloats, and more from the movies.
Also, a high quality lightsaber activate sound to match the hilt to the one in ROTJ. No background noise!
I wasn't planning on releasing this on it's own since there's already Toshi's Luke model that's pretty much perfect (save for the hair).
It has team and NPC support:
npc spawn luke_rotj
@DT85 for the model. Toshi for the original head model and skin. Raven for the body model. Graphicsgod for the original textures. Khaliban for the hilt.
This is a mod that combines my skins of DT's Luke model into one pack with SP species support, due to some demand. It also includes DT's models, with permission. It has Luke from A New Hope (Tatooine outfit and Pilot outfit, Empire Strikes Back (Bespin outfit and Dagobah outfit, and Return of the Jedi (pre and post Vader duel). This also comes with both of Luke's lightsaber hilts, that also has menu support. The ROTJ one has a brand new sound from the official Star Wars soundboard (no background noise). The sabers are made by Khaliban.
For the original skins with full MP and NPC support:
And @DT85's model:
DT85 for the model. Toshi for the original head model and textures. Hapslash for the ESB textures. Graphicsgod for the original ROTJ textures. Khaliban for the hilts.
This is an entity mod of the academy1 map from single player to work better on multiplayer. If you've every played SP, you know that this map is used for all the scenes that take place in the academy. It was only meant for cutscenes, therefore has various NPCs. If you've ever tried playing it in multiplayer, those NPCs will still be there.
The map is very simple and good for clan meetings or small dueling matches. I've edited out all the NPCs, so now you don't have to worry about killing them all before you begin dueling or whatever you're wanting to do.
Just remember that this is for MP, server side. You don't need it in your personal base folder, just on the server. Once you have it there, it will affect anyone that joins. They don't need to download anything. The magic of entity mods.
I haven't tried it in SP yet, but I have a feeling it will still have the cutscene play but without NPCs, which could be a problem.
This is a single player mod that replaces all of Jaden's lines with Wookiee lines. The point of it is if you wanted to play as a Wookiee, this will improve immersion by not allowing the Wookiee to speak Basic, which isn't possible for a Wookiee. If you're planning on playing SP as a Wookiee, you'll need this. It replaces male and female.
Use with mods such as these:
To see what the player is saying outside of cutscenes, open the console (SHIFT + ~) and type g_subtitles 1
I went through each voice line and tried to match the mood and inflection as best as I could. There are only so many Wookiee lines that we have access to, so I'm sure some of them will get old after awhile. Honestly though, it's better than the default male Jaden voice.
If you're not playing as a Wookiee, remove this mod. It's an all or nothing deal.
This is a mod that updates the voice icon in multiplayer to be of higher quality. The default one is pretty bad, and since I made the chat icon high quality, this needed to be the next step. Thanks to Ensiform for pointing that out.
A very small mod that makes R2-D2 and C-3PO follow you in single player.
This version doesn't replace the default R2 that is found in a few SP levels. It now follows without a weapon. It is no longer invincible but has 1000 health.
npc spawn elder_r2d2
npc spawn elder_c3po
This is a script that zooms using the cg_fov command. Pretty simple and brings back a binocular function that was in JK2. It's especially helpful for taking good screenshots ingame.
This is based on another script made by [bDC]BountyJedi[JK] on JK3Files a long time ago. I changed it a little bit and explained how to use an autoexec.cfg to simplify use. I give credit to him for the idea.
This works for SP and MP. It should work for JK2, but I didn't test it.
This is a simple mod that fixes the sounds for Hapslash's Obi-Wan model. A couple sounds were in the wrong format and gave an error every time it's loaded. This fixes those sounds and also replaces a few of the badly ripped sounds into clean ones. Some lines were replaced.
It's one of the most popular mods for JKA, so I figured this should be an official fix for all those people that use it.
You can download it by clicking below:
This mod replaces the 3 main saber stances ingame to 3 new ones.
Medium (Yellow): Main saber stance inspired by the KOTOR games.
Fast (Blue): Based on Anakin's blocking stance from Episode III the game.
Strong (Red): This stance was already in game as part of an animation when you fight Rosh in SP.
This is a simple skin that adds to the Jaden Human Male outfit choices. I got the basic concept from a drawing I saw on some site I now forget the name of. I thought it looked cool, so I attempted to skin it. This file also adds 1 head and overwrites another. The added one is an edited version of the blonde head to make it have brown hair. The one that overwrites simply makes the "brown" haired head and actually makes it brown. If you look at the default hair closely, it is a purple-ish brown and looks really un-natural.
This mod removes the annoying green-blue shield/armor in Single Player.
Download version 2 of this mod here:
Description of this mod:
Turns all enemies into battle droids. (except sith, tuskens, noghri, ect...). This is version 1.0. Version 2.0 is called Prequel Conversion Mod and has a lot more changes to the game to make it feel like it's set during the prequel movies.
This is a very simple mod that replaces the default crosshair with all but a simple dot. This is common in a lot of games, to simplify a third person or first person experience. I felt like the default crosshairs were created more for guns, and when you play mostly just using a saber (on MP), it's nice to get the bulky crosshair out of the way and keep it simple.
Again, this is another simple mod that I've had for awhile that I figured others would get use out of.
This replaces the default crosshair (1) - if you use another built in crosshair (2-10) then you'll need to switch to the default. You can use this command in the console to do so:
This is a combination of the original model ported from KOTOR, mixed with parts from the default human female model in Jedi Academy. I also gave the textures a pretty hefty touch-up. They are much better quality now.
Use Plasma's lightsaber hilt collection mod for Bastila's saber to work properly with her NPC or use 'saber saber_bastila' in SP or 'saber1 saber_bastila' in MP
NPC support: /npc spawn bastila /playermodel bastila Bot Support with custom quotes Team Support SP Menu support Custom sounds straight from KOTOR All credit to Bioware for original model, textures, and sounds and creating many of my favorite characters in Star Wars, including Bastila.