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Circa

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Everything posted by Circa

  1. v1.3 is here with tons of fixes brought over from OpenJK's main code branch from the last 3 years as well as Mac support on both Intel and M-series ARM chips!
  2. Seems like a graphics driver issue of some kind? See if you have updates to them or maybe try rolling them back to a previous version.
  3. Just a little something I've been working on. https://youtu.be/VlZ--cAameA

     

     

    1. Circa
    2. Circa

      Circa

      Discussing another hot take: The Clone Wars is THE most essential Star Wars media? Wild.

       

  4. Wow, big improvement from the first version. Nice work!
  5. Not compatible in what way? It uses the assets from the Steam version just fine and is what probably 90% of players use. Unless you are referring to the Steam Deck, then you'd be correct. Windows only, sadly.
  6. I added the proper credits for you and a readme file to your zip. Please make sure you are giving proper credit to content you use in your mods, otherwise it is considered stealing.
  7. If you switch weapons does it stay that way? Does it happen if you load the game from the start of the level rather than a checkpoint or manual save?
  8. The vibes are really nice, I'm a sucker for dim lighting!
  9. I love how simple yet elegant this map is. Nice work!
  10. Very true but you also made it clear at some point you were leaving the community so I figured I'd speak for you in that regard. Good to see you pop in here though.
  11. Hm I haven't heard of this happening. Do you have any other mods that change the menus in any way?
    The atmosphere and aesthetics of this map is sublime. The chill music, the dark skybox with speeders and skyscrapers, the mood lighting and craftsmanship just put this map on that next level that just makes it a masterpiece. Amazing job. I was surprised that the levelshot image was so small which ends up looking very pixelated when loading it up in MP, and lack of bot routes makes it less convenient to use on a public server, but the map is so good I can't even knock off a star for those things.
  12. Solo was very underrated, super fun movie. Also her character has become much larger than just that movie, she has shown up in comics in a big way and she will be making a major appearance in the upcoming Outlaws game. She becomes much more interesting after her origin story in Solo.
  13. This looks amazing! That skybox looks insane, very nice work. Bummer that the aliasing is quite prevalent in your screenshots because I'm sure it looks even better than what those show. EDIT: Uploaded new screenshots with Qira's permission!
  14. Looks cool! I'm curious why the map bsp, pk3, and zip are named "dragame" or "dra_map" but the map's name is 2Pits Warehouse?
  15. I've always believed those blue things to be terminals that officers stand at and use, so I'm really wondering if those that are at an angle are supposed to be used in anti-gravity or.....
  16. Amazing, you guys got PCGamer last year and IGN this year. You must be doing something right! Keep it up!
  17. Amazing progress! This is so much more than I expected you to do to accomplish all this, most people wouldn't! It's a bummer though that it wouldn't be compatible with things like JAEnhanced which at this point is what a lot of people are using for playing SP. Would love to see a compatible version with that be made at some point!
  18. Do you have file extensions unhidden in file explorer? The .x86 file is actually .x86.exe so you'd now have a .exe.exe file. Might want to double check that. Otherwise I'm not sure Steam actually lets you rename files like that so it could just not work that way. Either way, that method won't effect save games anyway if that was still your goal. JAEnhanced save games are not compatible with the base game, there isn't any way to fix that.
  19. Some of that can be edited without bothering with the source code, look in the ext_data folder for weapons.dat. NPC attributes can be found in the .npc files in the npcs folder, sabers in the sabers folder. Where to change things in the source code, I'll leave someone else to respond with that as I have no idea.
  20. This is absolutely stunning, I can't wait to see it ingame!
  21. I added credits to BioWare for the parts taken from KOTOR. Gotta be specific about ported content, even if you credit the person that you took it from. Looks pretty good! You nailed the hair.
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