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I'm going shader crazy here. Do you need a shader for a PNG with a transparent section in it?
eezstreet
PNG stuff is double-compressed when put into a PK3, and as a result the load times are doubled since it needs to decompress it twice. You do not need a shader with either TGA or PNG though.
Circa
I did though. Transparency didn't work without a shader.
Boothand
The alpha channel stuff isn't complicated! Black --opacity--- white. You can set it up with almost two keypresses. Proof: