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ZanderNao

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Everything posted by ZanderNao

  1. Ah yes, I went quiet because you said you were moving on but I did download the pack and I really enjoy the diversity. I had to make some defaulticons so they showed up in game though.
  2. Is the Twi'lek at the top Aayla Secura? Scerendo's clone wars version is pretty darn nice in design too if we're revamping textures.
  3. I was checking the files page for this, I thought for some reason it had been released already. I'm glad I was only half crazy.
  4. Yeah, as Zefilus said I think the one on that map was intended to be the lambda shuttle, where as this vehicle is a bit larger and has a 'flat deck' area in the rear. Still, Rebels uses this lander design for pretty much every time a shuttle is needed.
  5. This would fit several different requests from several different people, tying the content into "Empire at War" and "Star Wars: Rebels" and many others. I really hope someone does take up the mantle on this project, it would be amazing.
  6. I love how much rich content TFU introduced and the outfits were rather spectacular, so I don't blame you hoping to get one of them to see the light of day.
  7. The progress you had made on the Hrakert Rift Station using some of these techniques was mind blowing. It's a shame that mod never made it to the light of day, but hopefully you'll be able to bring light to other corners of the Star Wars universe.
  8. I look forward to following your progress and I'm very delighted you brought this idea to our attention.
  9. I think the JK modding community usually defaults to the "If you'd like something done, do it yourself" stance, partially to encourage people to gain the skills among other reasons. I don't think anyone in the thread so far has volunteered to take on the task, so to see some initial progress it may be up to you. That being said, I really do hope that a modeler is inspired by this work as you found a very nice character to be brought to life and it'd be amazing if it was more than a re-skin.
  10. Now those are some nice reference pictures!
  11. Do any other reference pictures of the original cipher agent exist? Or at least the mask?
  12. I am pleased that this thread helped get a bunch of vehicles uploaded to the hub
  13. I can see how the face would fit the Revan model, but the clothing and optional gun on back would be a lot better as a model.
  14. Oh wow, I was unfamiliar with this character but it's got a really great charm... Reminds me a bit of the TOR protocol droids mixed with an assassin droid. It'd be great to see this in game one day.
  15. Ugh, I guess you're right about canon... That's going to be so hard to wrap my head around when it comes to conversations... They've reserved the right to pick and choose things from the EU from which to make official, but yeah...
  16. Hahaha, that is also true... In my very non-canon machinima series, it's too hard to replicate the flickering blue holograms so they *finally* upgraded to colored and more stable holograms, lol.
  17. It is probably too late in the process now to even need another photo-reference, but Ashoka's return to Star Wars Rebels shows a variety of new angles and features that could potentially be helpful.
  18. I have appreciated your project very much to bring under-represented species back into the fold by giving them these robes, but the frankenstein models that impress me the most are the other fusions. The 3P0-battle droid for instance. When and where will you release some of these amazing mods?
  19. Because this community can be a bit spread out at times and things can disappear under other banners, I was wondering if anyone was working on any Star Wars content? We recently saw a pretty epic release of Sabine Wren, both helmeted and non-helmeted versions, and Hera from community member Jeff. There's also Kanan's Lightsaber thanks to Rooxon. I was just wondering if there were any other projects going on with the other characters, or the inquisitor's lightsaber, or a map of Lothal... anything really. I'm always excited to see a new infusion of inspiration reach our community to help invigorate it and keep it long lasting as it has been for all these years. The few Episode 7 mods we've gotten already are very impressive too. Just curious though, and thank you all for constantly innovating!
  20. The Star Wars chronology is a pretty odd one in that regard, looking at where they were in KOTOR compared to the trilogies. Most worlds were discovered way back when, though Clone Wars and Expanded Universe showed that discovering new worlds, or at least lost worlds, was still possible. Hyperdrive got a bit faster over time and the capabilities of the droids improved substantially. I feel that both you and Cerez are right. I've always felt that it was sort of odd and stale for them to remain the same for so long, but once you build a blaster that can kill or stun, there's not much improvement that can be done over the years. that's probably why guns haven't evolved much. Until someone can come up with a revolutionary different way to accomplish a task, it'll just be minute advancements. Now, if the Star Wars universe ever gets wormhole technology...
  21. Amazing, fantastic, glorious work. The colored mandos are a nice companion piece to the map too, and got to show off the progress on the map itself. How did you get Boba to lounge so comfortably in that one photo?
  22. I will watch this project with great interest. Your skills are really good, especially in the architecture and flow of the ship interior. Good work!
  23. It's the newest version. I haven't tested it in SP, and I deleted the shaders myself and got it to work without issue. I'm still so impressed with the mod, it turned out fantastic!
  24. I deleted the shaders folder out of the pk3 myself and it fixed the problem I'm personally having, so at least now I have the mod and my other skins, poor Revan just isn't shiny. zzzMandalorians, Yaleck Vos, and a variety of Sith Stalker skins were the main ones affected but it struck an oddly wide variety. Still, things are working now Oh my god, Ghost/hologram Revan with helmet would be awesome sauce!
  25. Hmmmm. I'm not sure why, but this file is keeping about half of my player models from being visible. Some are missing heads, others are missing torsos. I've isolated it to Revan here. Is that a shader thing? What can I do to have my cake and eat it too?
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