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ZanderNao

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Everything posted by ZanderNao

  1. I absolutely love your enthusiasm, your list (even the order), and your dedication. Are you going to work in a rotation through the types, or just do what feels right at the time? Also, can I second the nomination of a Lothal map? City streets, the Jedi Temple, or even just Ezra's tower from the pilot?
  2. I have really been wanting to see this one in game for a while. I love the Rebels vehicles... The Inquisitor Tie, The Ghost, the first B-wing... But this is super memorable with its curves.
  3. Well, perhaps these super cool, unique, memorable sabers are the first step and then Ahsoka will come?
  4. I am also excited about it. I'm glad they used some of the original mcquarrie sketches as inspiration.
  5. I've seen a couple different versions over the years, and they each have massive pros and cons. The most photo-realistic one is a JO port, and at one point there was a texture patch for Jedi Academy, but without it you git this infinite visual glitch pit. The others aren't as accurate to the movie (one has the 'hole luke had his hand cut off in' as being about twenty feet across). I don't know where to track down the texture compatibility pack at this time.
  6. This is hilarious, and just out of the box enough that someone might do it.
  7. Well, let's say the first half of Watto's concerns weren't a factor and such was on the table?
  8. Ohhh! Absolutely beautiful! I was waiting to see some more in game shots, very nice lighting!
  9. I could have sworn that I saw a mod of PZ-4CO in development on this site, but now I can't find it.
  10. Well, I just went through this whole thread from start to finish to refamiliarize myself with what possibilities were out there. There is so much amazing content in here... Concepts, releases, just brilliant work. I can't wait for each release, but the one question I have is if the Barc Speeder was lost when your PC died?
  11. That was such an amazing innovation in design...
  12. I'm all for more vehicles... If only we could extract it from MB2
  13. Ohhh, magnificent! Great idea, great start!
  14. I love the concept of Ezra's lightsaber for the in-universe period since it has to 'stay hidden' as it were. It'd really add a nice change up to the usual formula in game.
  15. Oh wow, that's... gorgeous, heavenly, wonderful. I'm drooling.
  16. magnificent! Glad to see this is still going.
  17. ZanderNao

    Chopper

    I am so excited to see Chopper in game, this is fantastic! I really like the body sculpt. This is so wonderful. The one thing I noticed, depending on camera angle, is that the droid hovers just slightly over the floor as well. One question I have for all modders is that when non-humanoid models are mapped to the human player model, are the art assets able to be remapped down the road to, in this case, a droid skeleton?
  18. LOL getting BB-8 in game is just as much of a miracle, either droid would be amazing but if both were ever completed they would be the cornerstones to eras of droid in the Star Wars universe... So whatever happens, I am thankful for all your help @@AshuraDX
  19. While Chalk was perhaps not fully satisfied with animations, what he got in game seemed almost completely done other than the skin texture, but it may not be possible to pick up from where he left off. Still, it is very nice to know interest exists out in the world.
  20. I feel like a black widow... I convinced three different, highly skilled modders to take on this project and each time the modder wound up leaving the community and JK3 as a whole... Chalk got way closer than anyone though with that skinless one rolling around in game... It was everything I dreamed of and more though.
  21. If anyone needs better close up detail on BB-8, they released a video of his live-action model that has some extreme close ups for great reference: https://youtu.be/A_K10fX9DSY?t=27s
  22. I was sad that other progress thread dropped off the map, but I understand life and stuff. Good to see the offer to share materials and progress to bring this to a reality. The one thing I've learned about this community is that more often than not people will take the time to make something the right way so when it finally is released, it's beautiful.
  23. This is on my top 5 of requested characters that don't see the light of day... I'd adore having 8t88 in Academy.
  24. This project is extraordinarily exciting to me... I've been wanting something like this for ages and ages. (I also forgot about the ATST interior view... Is that only in Outcast, or also Jedi Academy? How do you switch between views?) The continuity of the Raven's Claw has always been an issue for me... I like using the cutscenes in machinima when possible, but they are so fleeting and rigid. Having access to that area would be glorious. There are merits to upgrading the design. The Outcast Movie's take on the vertical cockpit matches better with the Moldy Crow, and just changing the control scheme would make it more interesting but it would be nice to have a spawnable vehicle or map prefab exterior of the ship that matches any changes made. I will follow this project with great interest.
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