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ZanderNao

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Everything posted by ZanderNao

  1. I second the motion!
  2. I was sad that other progress thread dropped off the map, but I understand life and stuff. Good to see the offer to share materials and progress to bring this to a reality. The one thing I've learned about this community is that more often than not people will take the time to make something the right way so when it finally is released, it's beautiful.
  3. This is on my top 5 of requested characters that don't see the light of day... I'd adore having 8t88 in Academy.
  4. This project is extraordinarily exciting to me... I've been wanting something like this for ages and ages. (I also forgot about the ATST interior view... Is that only in Outcast, or also Jedi Academy? How do you switch between views?) The continuity of the Raven's Claw has always been an issue for me... I like using the cutscenes in machinima when possible, but they are so fleeting and rigid. Having access to that area would be glorious. There are merits to upgrading the design. The Outcast Movie's take on the vertical cockpit matches better with the Moldy Crow, and just changing the control scheme would make it more interesting but it would be nice to have a spawnable vehicle or map prefab exterior of the ship that matches any changes made. I will follow this project with great interest.
  5. Thanks so much! It's great to be reunited with these after so long.
  6. That is quite the nice variety! Where can one get those?
  7. I would actually like to have the acklay model for sheer lunacy... It would be quite funny.
  8. I couldn't play it on windows 10 either with updated drivers, but I was just trying 10 out for a little bit and didn't have time to root out the cause. Good to know several people are having no issue playing it on 10 though.
  9. I know you feel this map has limitations, but it is beautiful to me. It's a huge shame that deathstar project ended as well, but I have high hopes for this project in whatever direction you take it.
  10. Ohhh, I like a good index. I tried searching through gamefront's file server for some of the mods that are still up but without the information on what they are it was sort of a quagmire.
  11. The progress on this is quite astounding, excellent work!
  12. So what is the fate of this thread now that JKfiles is gone? Will there be a sort of 'ark' section of the files for mods orphaned by the collapse of the site, or will they slip into obscurity?
  13. I know it is half off-topic, but where did you get the in game skin and weapon you used to show off the new hud? The hug itself is quite well made. Good job.
  14. This was one of the mods I was looking most forward to back in the day... With revisions or not, it's depicting a corner of the Star Wars universe inaccessible in Jedi Academy. I do hope to one day see at least a beta.
  15. Ugh... When Breakmedia acquired Filefront I downloaded about 75-80% of the JK3 files, but I neglected to be as diligent with "Empire at War" or "Kotor" or "Elite Force" or any of the other dozen games I play. While I'm pretty sure I already know the ethical answer to this question, what is the possibility of an 'orphaned works' section on JKhub, with the posting of files with as much credit and knowledge we have after attempts were made to contact them, and the stated notice that any file will be removed at the original author's request? I guess it's still unlikely, but it seems sad to think that all these files are going to disappear into the deep dark.
  16. Ah yes, I went quiet because you said you were moving on but I did download the pack and I really enjoy the diversity. I had to make some defaulticons so they showed up in game though.
  17. Is the Twi'lek at the top Aayla Secura? Scerendo's clone wars version is pretty darn nice in design too if we're revamping textures.
  18. I was checking the files page for this, I thought for some reason it had been released already. I'm glad I was only half crazy.
  19. Yeah, as Zefilus said I think the one on that map was intended to be the lambda shuttle, where as this vehicle is a bit larger and has a 'flat deck' area in the rear. Still, Rebels uses this lander design for pretty much every time a shuttle is needed.
  20. This would fit several different requests from several different people, tying the content into "Empire at War" and "Star Wars: Rebels" and many others. I really hope someone does take up the mantle on this project, it would be amazing.
  21. I love how much rich content TFU introduced and the outfits were rather spectacular, so I don't blame you hoping to get one of them to see the light of day.
  22. The progress you had made on the Hrakert Rift Station using some of these techniques was mind blowing. It's a shame that mod never made it to the light of day, but hopefully you'll be able to bring light to other corners of the Star Wars universe.
  23. I look forward to following your progress and I'm very delighted you brought this idea to our attention.
  24. I think the JK modding community usually defaults to the "If you'd like something done, do it yourself" stance, partially to encourage people to gain the skills among other reasons. I don't think anyone in the thread so far has volunteered to take on the task, so to see some initial progress it may be up to you. That being said, I really do hope that a modeler is inspired by this work as you found a very nice character to be brought to life and it'd be amazing if it was more than a re-skin.
  25. Now those are some nice reference pictures!
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