Heyya everyone , I recently started trieing to spend atleast a hour a day working with substance designer to improve my texturing skills anyway I thought that some of you guys might have requests for textures that I could probably take up here it doesn't matter wether the textures are needed for jedi academy or something else or just random suggestions for things I could try here's the product of yesterday evening :
I'm usually not into Anime stuff but THIS and other Studio Ghibli movies keep impressing me and this has to be one of my most favorite movies of all time this is actually not the full scene , it ends a bit too early, but those who have seen the movie will know what I mean
hmmmm... been thinking about modeling the prince before, but atm I still have too much other stuff to do befor I can even think about starting another playermodel @.@
Exactly , and the "mesh holes" occured on models without rend2 shaders for me - I did not notice them on the AT-ST or any of the sabers I outfitted with rend2 shaders - but I may have overlooked them because of their small size on screen
I'd guess this requires a code mod to work setting up the new skins for the jetpack shouldn't be a problem but the game needs to know it should load these skins
@@Barricade24 I'll see if I can dig up an old shader file for the Env mapped puddle decal Szico and I had been messing with a while ago as that might be exactly what you need
Han Solo's DL-44 Heavy Blaster Pistol by ashuradx on Sketchfab still have to give it a more worn look - gave up on substance painter for now as It forced me to use a PBR shader using a Albedo/Metalness/roughness approach instead of the generic Diffuse/specular/glossiness and so I'll have to add my details either in DDO using custom layers or in substance designer