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Everything posted by AshuraDX
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you got an issue with your topology mate , had the saber problem with my old Minecraft character model lemme see your hierarchy and i'll try to remember how I fixed it back then about the heapsize.... I think it had something to do with too many "high" poly models being loaded at the same time but I'm not sure oh and by the way , this :
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WIP I should really finish Urai but......
AshuraDX replied to AshuraDX's topic in WIPs, Teasers & Releases
@@minilogoguy18 you'll get your wires mate , I dont think they're perfect yet though @@OmegaSigma yeah seriously , what is that sleep thing ? can you eat it ? EDIT : split the smoothing groups , stays at 2904 verts 3698 tris -
WIP I should really finish Urai but......
AshuraDX replied to AshuraDX's topic in WIPs, Teasers & Releases
@@therfiles @@OmegaSigma this is Alcatraz from Crysis 2 -
instead I went into MAXIMUM MODELING mode and made this EDIT :
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Version 1.0
1,248 downloads
Hello JKHUB ! this is the first finished model of my additions to Jedi Academys default Merc Model I bring you - a Devaronian Mercenary - you might know these guys from SW:TOR. I got a few more additions to the merc model in progress but those will stay Jedi Knight Jedi Betrayal exclusive , atleast for the moment FEATURES : -3 skin Variations -default -red and blue teamskins -NPC support -to spawn these in singleplayer enter cheatmode by typing "helpusobi 1" in the console then type "npc spawn x" instead of x use either : - dev_merc ~ Default Devaronian merc - dev_merc1 ~ Blue Devaronian merc - dev_merc2 ~ Red Devaronian merc -Bot Support -just look up "Devaronian" in the botslist in MP BUGS : the usual deformation issues , might be worse with this model than with my others though, this was a very quick rig- 7 comments
- 5 reviews
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- Star Wars Related
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Did you finally learn UV mapping mate ?
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sign up over at Autodesk students , you can download 3ds max ,XSI and maya (...and about all other autodesk programs) for free and use them
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that's what I plan to do but i'll jsut add some punches as this model is simply not able to eat somebody..... oh btw before I forget
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http://www.youtube.com/watch?v=QqofOQ1o1zc anybody else waiting for the upcoming Three Days Grace album ?
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more progress, only legs need to be done AND I forgot something at the jetpack but I'll add that afterwards
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I could add some rancor attack animations to the model and add WP_MELEE to it'S npc file , I'll experiment with this later could turn out interesting
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more progress they eyes wont glow that strong ingame , finished the jetpack and his hips next up are the arms
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so Texture WIP , the gray parts still lack detail only touched head and torso till now
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@@minilogoguy18 about the feet not lifting up from the ground , I tried to minimize clipping between pieces of the leg geometry and this wont be the final walk cycle , I made it for practice I'll have to rebuild this animation in max 5 anyway unless I manage to get Crosswalk to work before starting any of this , i'll work up some textures
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http://www.youtube.com/watch?v=wYJAFR8tROM&feature=youtu.be waddya think ?
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oh the direction is allright , but my whole IK's mess up when I rotate the torso I'll get a screenshot of my rig tonight
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rather than texturing this guy I'm mesisng with setting up a nice and easy to use rig for him I'm allmost done with that though , only the arms IK's mess up when I rotate the torso I have to ifx this or simply odnt use IK'S for the arms..... that'll make the animations harder though
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@@OmegaSigma
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usually not into dubstep , but this rules
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I'd do it If I wasnt that terrible at animating , my animatign skill just wouldnt do this any justice EDIT : aw fuck that , gonna finish up Urai now and will start modeling this guy afterwards
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http://www.moddb.com/mods/the-creatures-game/downloads/creatures-game-alpha Alpha is released
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http://www.youtube.com/watch?v=S_AVG6Z7wKg gotta love this