Kualan Posted June 17, 2016 Author Share Posted June 17, 2016 In the middle of moving house, but found some downtime today to work on some new WIPs. These are Clone Guerillas, based on an outfit worn by Captain Rex in the Onderon arc of the Clone Wars TV show - made for an upcoming issue of my Tales From The Clone Wars webcomic: Balt, KyleKatarn1995, Tompa9 and 8 others like this Link to comment
Barricade24 Posted June 17, 2016 Share Posted June 17, 2016 Okay, THAT is cool. KyleKatarn1995 likes this Link to comment
swegmaster Posted June 17, 2016 Share Posted June 17, 2016 another masterpiece by an amazing comic maker Link to comment
Kualan Posted June 20, 2016 Author Share Posted June 20, 2016 From the Mod Requests forum, here's my WIP so far for Dengar: Still need to do some more work with the face texture at the very least, as well as some minor armor adjustments (like the kneepads). The Punisher, DarthStiv, JAWSFreelao and 10 others like this Link to comment
Langerd Posted June 21, 2016 Share Posted June 21, 2016 Goddamn ... Your works are amazing! OoO The Clone Guerilla and Dengar look badass! Link to comment
Kualan Posted June 22, 2016 Author Share Posted June 22, 2016 What a difference a day makes... With the exception of the new head, all assets come from existing mods ( @@DT85 's Stormtrooper and @@Vade Parvis 's Imperial Army Trooper primary amongst them). I still want to do a little more texture work around the armour - adding the footwraps, etc that Dengar is sporting these days. Lancelot, DarthStiv, Omega and 17 others like this Link to comment
Teancum Posted June 22, 2016 Share Posted June 22, 2016 That's awesome, you'd never know it was a kitbash. Delmi and Kualan like this Link to comment
GLTh3Pr0 Posted June 23, 2016 Share Posted June 23, 2016 Wow very nice job with that head, I love the face's detailing. Is the DLT-19 for JKG? Link to comment
Vade Parvis Posted June 23, 2016 Share Posted June 23, 2016 Kualan, great work!Can you also include early wersion of the turban (that pictured on the preview in a post #455) in your model as option? For a possibility to creation of custom generic dengar-style mercenaries with lesser iconic-look, more abstract turban headgear variant. Link to comment
Kualan Posted June 23, 2016 Author Share Posted June 23, 2016 Kualan, great work!Can you also include early wersion of the turban (that pictured on the preview in a post #455) in your model as option? For a possibility to creation of custom generic dengar-style mercenaries with lesser iconic-look, more abstract turban headgear variant. Sure, I can leave them in there as hidden surfaces. Wow very nice job with that head, I love the face's detailing. Is the DLT-19 for JKG? I believe so - apparently some of the JKG weapons don't work in-game so I haven't tried it out properly yet. Vade Parvis likes this Link to comment
Omega Posted June 23, 2016 Share Posted June 23, 2016 That Dengar is AMAZING! General Howard likes this Link to comment
Kualan Posted June 26, 2016 Author Share Posted June 26, 2016 Update on Dengar - having a bit of trouble getting him to run in-game but I think I know what to do to get it sorted so it shouldn't be long before I can make him available. Now, I've just moved into a new house and I won't have proper Internet installed until the 1st July so I'm going to have more free time between now and then to just sit around and work on my modding so I'm happy to start hearing requests again. I can't promise I will fulfill every request, since working in Blender can be quite dull and arduous so I tend to only take up characters I find interesting but please feel free to sound off any ideas and I'll take a look at them. My only caveat is that they be Star Wars characters. Penekowski and Omega like this Link to comment
The Punisher Posted June 26, 2016 Share Posted June 26, 2016 Update on Dengar - having a bit of trouble getting him to run in-game but I think I know what to do to get it sorted so it shouldn't be long before I can make him available. Now, I've just moved into a new house and I won't have proper Internet installed until the 1st July so I'm going to have more free time between now and then to just sit around and work on my modding so I'm happy to start hearing requests again. I can't promise I will fulfill every request, since working in Blender can be quite dull and arduous so I tend to only take up characters I find interesting but please feel free to sound off any ideas and I'll take a look at them. My only caveat is that they be Star Wars characters.That's great news! I would like to see a better version of Starkiller tie pilot outfit )any other version will be welcome too). I love Dark_Apprentice's Starkiller pack but the tie pilot version looks kind of "flat". Plus the bottom part of the torso doesn't make it look like a body suit. Link to comment
Noodle Posted June 26, 2016 Share Posted June 26, 2016 Update on Dengar - having a bit of trouble getting him to run in-game but I think I know what to do to get it sorted so it shouldn't be long before I can make him available. Now, I've just moved into a new house and I won't have proper Internet installed until the 1st July so I'm going to have more free time between now and then to just sit around and work on my modding so I'm happy to start hearing requests again. I can't promise I will fulfill every request, since working in Blender can be quite dull and arduous so I tend to only take up characters I find interesting but please feel free to sound off any ideas and I'll take a look at them. My only caveat is that they be Star Wars characters. I love the amount of non-jedi models you've done, don't know how you get to make them so similar to their sources just using kitbashing, but it's amazing. Dengar looks great. I think the Clone Wars has a lot of cool soldier-like characters like Saw Gerrera or Rako Hardeen that would look nice on JA. KyleKatarn1995 likes this Link to comment
Omega Posted June 27, 2016 Share Posted June 27, 2016 Will Dengar have sounds from Battlefront as well? Loved the quotes he said in that game, didn't know he had an Australian accent. Link to comment
Penekowski Posted June 27, 2016 Share Posted June 27, 2016 What about darth Desolous Kualan? Nobody has ever created him in jka, I think that it would be a great addition, I'm pretty sure that Dankmemezmaster could help with the soundpack here's a reference pic: TheWhitePhoenix, KyleKatarn1995, Delmi and 1 other like this Link to comment
DEVISS Posted June 27, 2016 Share Posted June 27, 2016 yeah , there is a model in TFU Wii version Link to comment
Daedra Posted June 27, 2016 Share Posted June 27, 2016 yeah , there is a model in TFU Wii version You MIGHT find it in here somewhere:https://facepunch.com/showthread.php?t=1339877 If not then perhaps it can be found elsewhere on the internet. Omega likes this Link to comment
swegmaster Posted June 27, 2016 Share Posted June 27, 2016 the only question is how to even GET the models from the wii, ps2, and psp versions, the iso disc images for the games could be downloaded, but how to get the models from the mysteriously unknown assets is a big question Link to comment
SomaZ Posted June 27, 2016 Share Posted June 27, 2016 Dump models via the dolphin emulator maybe? Had a complete metroid model pack ripped from Metroid Prime 3. There is a 3d capture function in the emulator. It also dumps textures and so on. But cleaning the caputured scene is very annoying and then you still need to pose the model after that. I guess it would be easier to start a new model. Link to comment
Daedra Posted June 27, 2016 Share Posted June 27, 2016 the only question is how to even GET the models from the wii, ps2, and psp versions, the iso disc images for the games could be downloaded, but how to get the models from the mysteriously unknown assets is a big question First you'd need to find out what type of file holds the models, there is usually always a program or script that can extract model files from archives. Link to comment
Kualan Posted July 2, 2016 Author Share Posted July 2, 2016 Not had much luck with Darth Desolous so far, to be honest, but here's something I worked on last night (disclaimer: they look a little fatter than they are because of the root pose used for the snapshot): And another: The helmet base mesh is still the Royal Guard from TFU, whilst I've used the Battlefront Royal Guard's cloak for the main body covering. However the weighing needs a lot of fine-tuning to avoid various clipping/animation issues (as you can from the bottom of the leg). Still lots of work to do on them both to ensure they work smoothly in-game. At the moment they only look fully comfortable when stood reasonably still krkarr, Omega, Penekowski and 11 others like this Link to comment
Mandalorian Posted July 7, 2016 Share Posted July 7, 2016 Dengar looks great. Did you port the head from battlefront or just the texture? Love to see you do a new boba and bossk. Link to comment
Kualan Posted July 7, 2016 Author Share Posted July 7, 2016 Dengar looks great. Did you port the head from battlefront or just the texture? Love to see you do a new boba and bossk. The head, eyes and hood are from Battlefront - the rest is kitbashed and re-textured from existing JKA models. The good news about Dengar is that today I managed to resolve the issues of getting him to run in-game without OpenJK assistance. It is now possible to play as him in the vanilla game! All I need to do now is some shader work and to rip some sounds from Battlefront and he'll be swinging his way to the Hub soon. Mandalorian likes this Link to comment
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