Archangel35757 Posted July 7, 2014 Posted July 7, 2014 (Actress/model reference: Mandy Amano) Here are my front and side reference images (I had to manipulate the sideview image in Photoshop to get things lined up properly): Yes, I'm aware her front pic has her head slightly tilted to her right and rotated a smidge to her left. So here is the final reference images: I have taken the right half of the face (front view) and mirrored it over for complete symmetry... I will have to take into account the temple area as it sis a little wider than normal in this mirrored image. It also messed up her upper lip in the middle (losing some roundness). I tweaked the ear in Photoshop to get it to properly line up... (as typically the ear should fit between the top of the eye and the bottom of the nose). Ok... so here's what I've managed to do so far poly-modeling inside 3ds Max. Life and work hinder my progress:The lower part of the nose is finished (inner nostrils not shown)... but I need to work on the upper bridge area of nose (it's not Asian-enough) and the eye-sockets, as well as continue flushing out the lips. The lips match her relaxed side-view mouth reference image-- whereas in the front view reference image she has pulled the corners of her mouth up. When I get these areas finished then I'll start on the ear and then fill in the rest of the face.Currently, she's a little spooky with those eyes staring at you... Omicron, Futuza, Tempust85 and 11 others like this
minilogoguy18 Posted July 7, 2014 Posted July 7, 2014 This is the same method I tend to use, just make sure to plan everything out so that when you go to fill in areas like the temple and cheeks the poly flow remains consistent. Just need to rework the upper eyelid some, it should have a slight fold from the center close to the outer corner.
Tempust85 Posted July 7, 2014 Posted July 7, 2014 I still think you should have gone with Angela Harry. krkarr likes this
minilogoguy18 Posted July 7, 2014 Posted July 7, 2014 Yeah since she was the true Jan Ors. You don't really need a good rotoscope, you could just build a basic head then tweak some verts in local space til you get the shape you want. krkarr and Boothand like this
Szico VII Posted July 8, 2014 Posted July 8, 2014 The eyes are kind of putting me off at present Sithani and Kessno like this
Archangel35757 Posted July 8, 2014 Author Posted July 8, 2014 Yeah, I plan to work on the eye-socket area and eyelids this evening.
Futuza Posted July 8, 2014 Posted July 8, 2014 I still think you should have gone with Angela Harry.I don't mind a prettier replacement... Archangel35757 and Sentra like this
Kessno Posted July 8, 2014 Posted July 8, 2014 The eyes are kind of putting me off at present No kidding. I was afraid I was going to have nightmares.
Archangel35757 Posted July 10, 2014 Author Posted July 10, 2014 Here's an update after working on the eye socket area: Perhaps now the eyes are not so scary... Futuza, Omicron, GPChannel and 4 others like this
minilogoguy18 Posted July 10, 2014 Posted July 10, 2014 I'd delete these edges, they really aren't doing anything, you would also get rid of 2 triangles in the process.
Archangel35757 Posted July 10, 2014 Author Posted July 10, 2014 @@minilogoguy18 -- Thanks for the input... but those additional edges between the eyebrows will be necessary for brow wrinkling when the eyebrows move towards the center for some facial expressions. I forgot to delete that one center edge (where you are seeing 2 triangles...). When I remove that edge you will have a quad-- but for now it has to remain because of the Symmetry Modifier. There are no triangles in the mesh... everything will be all quads. But you're right that I won't need to carry those edges higher up the forehead.
Archangel35757 Posted July 11, 2014 Author Posted July 11, 2014 Here's another update after working on eyelids and eye area... (the eye textures are temporary-- it is a stock eye shader material in 3ds Max...): @@Szico VII -- how are the eyes looking now (pun intended)? I still need to add the Lacrimal caruncle. Futuza and Bek like this
Archangel35757 Posted July 12, 2014 Author Posted July 12, 2014 @@eezstreet, @@DT85 and others -- What are the goggles that Jan Ors is wearing on her head? Are they suppose to be IR Nightvision Goggles (for piloting)???
Archangel35757 Posted July 14, 2014 Author Posted July 14, 2014 I still need to work on the eye socket area and eyelids-- they're not quite right. As well as re-work the eye itself... then I'll add 2-sided planes (manipulated into place) to hold eyelash textures.
Tempust85 Posted July 14, 2014 Posted July 14, 2014 You should really pick up Zbrush or Mudbox, you'll be done in half the time.
Archangel35757 Posted July 14, 2014 Author Posted July 14, 2014 You should really pick up Zbrush or Mudbox, you'll be done in half the time. I have both Mudbox and 3D-Coat (though I've not spent any time in either) ...I guess new things come slowly to me. Maybe after I have the first-cut in 3dsMax I'll take it into 3D-Coat... I don't have a lot of "free" time to experiment with the new tools.
Archangel35757 Posted July 18, 2014 Author Posted July 18, 2014 Re-working the eyelids... almost there: ...wish I had more free time.
CaptainCrazy Posted July 19, 2014 Posted July 19, 2014 When the mesh is over it she kinda reminds me of Wendy Torrance from The Shining xD z3filus, Bek, NumberWan and 2 others like this
Archangel35757 Posted July 19, 2014 Author Posted July 19, 2014 @@CaptainCrazy -- you don't think I've captured Mandy's Eur-asian eyelids?
CaptainCrazy Posted July 19, 2014 Posted July 19, 2014 @Archangel135757 it's certainly coming along nicely but her (from our perspective) right eyelid is kinda different but I know that can be annoying when it means not working with symmetry.
Archangel35757 Posted July 19, 2014 Author Posted July 19, 2014 @Archangel135757 it's certainly coming along nicely but her (from our perspective) right eyelid is kinda different but I know that can be annoying when it means not working with symmetry.It is using a symmetry modifier-- the difference is due to the default scene lighting.
Archangel35757 Posted August 6, 2014 Author Posted August 6, 2014 Spent a little time trying to model the Lacrimal Caruncles in the corners of her eyes. I'm not satisfied with them. But here's how they look now.
NumberWan Posted August 7, 2014 Posted August 7, 2014 I agree with @@DT85Angela Harry would be a perfect match, but it's (surprisingly) difficult to find a proper HD picture of her, despite she is a model.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now