AshuraDX Posted November 26, 2012 Posted November 26, 2012 chalk , please mate do me atleast one favor :fix his hands please, his fingers are all the same length
eezstreet Posted November 26, 2012 Posted November 26, 2012 that head is so flat inb4that'swhatshesaid
ChalklYne Posted November 30, 2012 Author Posted November 30, 2012 messin with it more. i plan on texturing it more here n there
ChalklYne Posted November 30, 2012 Author Posted November 30, 2012 i forgot to fix his eyeballs lol. heres his eyeballs pushed into place
Inyri Posted November 30, 2012 Posted November 30, 2012 I showed those pics to a friend of mine who works for Trion Worlds and his first reaction was "now he totally belongs in a boyband."
ChalklYne Posted November 30, 2012 Author Posted November 30, 2012 looks like hes got some mascara he. itll work for me. lil more texturing and ima wrap him up
minilogoguy18 Posted November 30, 2012 Posted November 30, 2012 Somehow it looks even less like starkiller, honestly it resembles starkiller so little having the thread titled "starkiller" is like false advertisement. Tempust85 likes this
Tempust85 Posted December 1, 2012 Posted December 1, 2012 This guy looks like a spoof of StarKiller and could easily be in a SpaceBalls movie. His ears remind me of Alex Kidd. In saying that though, it's only really the head that has the issue. The body is actually fairly good. I think this has now become a comedy thread, cuz I'm loling my butt off with everyone's comments even though I'm trying hard not to.
KDR_3XILE Posted December 4, 2012 Posted December 4, 2012 I wonder if we can expect similar pieces of work from Disney....
ChalklYne Posted December 19, 2012 Author Posted December 19, 2012 looking back at my previous attempts im just kinda in awe lol getting better therfiles likes this
Barricade24 Posted December 19, 2012 Posted December 19, 2012 I think the lips might need to be a slightly different color. They look too pink.
Milamber Posted December 19, 2012 Posted December 19, 2012 Tone down the shadows on his face, you're closing in on something that looks almost solid black at the transition to the throat, which has no shading yet. Remember there's bounce light in the world that creates an ambient light, unless you're inside somewhere or it's night, the character will never have almost solid black shading, except in some deep armor crevices or something like that, definitely not on his head with no hood. Right now you're combination of the bright face and the shading on his cheek/chin/side of the head etc is creating a contrast which is adding a lot to the ruined look. I still think there's a lot of issues with his head, but fixing that shading would be a great step in the right direction.
minilogoguy18 Posted December 20, 2012 Posted December 20, 2012 ^The reason why the shading and colors are so bad and far off is because he's using this terrible reference found on page 4 You can't paint a texture based of a reference of someone standing under next to no light. It also seems that the only person who likes the look of the model is therfiles.
ChalklYne Posted December 20, 2012 Author Posted December 20, 2012 ha! parkinsons finger puppets.. im gunna make one if i get any freetime. yeah i overdid his contrast by creating a rendermap for no apparent reason. pretty crappy move on my part. but i still got the base ill mess with it one day i got the world on my shoulders right now. but maybe one day therfiles likes this
Barricade24 Posted February 25, 2013 Posted February 25, 2013 I hate to pester but how are things going on this project? I really can't wait for that EVO to be released.
minilogoguy18 Posted February 26, 2013 Posted February 26, 2013 Who knows, hasn't been on MSN since his last post.
Jora custov Posted February 27, 2013 Posted February 27, 2013 w.i.p.s dont like me.Many w.i.p.s are unfinished.If i create da mod, i publish it only when mod finished.
Mog Posted February 27, 2013 Posted February 27, 2013 It's....alright, can't say I'm a fan of the face (then again, that face isn't receiving much love from anyone else, either). Just keep working on it, and it should turn out good.
minilogoguy18 Posted February 27, 2013 Posted February 27, 2013 I made a head a while back but didn't want to feel like a dick and compete but since he's gone maybe I'll work on it again. Bane_Ross, Ruxith and ChalklYne like this
ChalklYne Posted April 4, 2013 Author Posted April 4, 2013 guess its time to knock the dust off this fucking ogre again...looking back id like someone to possibly compile the 47 different versions of starkiller chalk has introduced us to.. from lumphead marek to trannykiller... its been a journey wait... so source code released... i might as well hook it up with a nice bumpmap n stuff in zbrush right?
Psyk0Sith Posted April 4, 2013 Posted April 4, 2013 The side view looks ok, but the front view has a lot of problems, don't count on maps to fix those issues, they won't do a single thing to improve the actual forms.Here's a reference cast of facial planes, draw inspiration from it & trace lines on your reference images and compare with your mesh, you'll quickly spot proportions issues.
ChalklYne Posted April 4, 2013 Author Posted April 4, 2013 thx dude... yeah from the front i see his eyelid area is all scrood and hid forehead looks a lil top heavy like it could possibly just fold his face in half if he got up enough inertia... and yeah the bumpmap comment was unrelated. i just really need to rework his eye sockets n eyebrowsi just got lazy around his eye sockets cuz i figured they werent gunna be seen ingame... but i wasted enough polies on it i might as well had made it look right lol some more tinkering
ChalklYne Posted April 6, 2013 Author Posted April 6, 2013 zbrush rox now i should just fix the haircut n ears n i didnt really follow the jawline correctly with the highlight so ill redo that luckily i been saving everything every few steps lol
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