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Langerd

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Everything posted by Langerd

  1. @@Tauns i jak?
  2. A więc nie zmieniles scali npc. Hmm no to jedynie co mysle to to ze model nie jest w środku kosci. Zaznacz caly model bez kości i przesun go w dół tak by srodek całości byl w tym miejscu w którym znajduje się koncowka kosci ( myślę że to jest środek kości. A no i sprawdź model w model viewerze i nacisnij po lewej model root zrob screena i wyslij )
  3. New screens. I am making the top. Maybe Guys have some ideas It would help me so much! Now i am thinking about the back of the ship (the place with shield belt but well... this is Jk so i am thinking to add there concussion rifle) . I tried some options but cant find a way to make it look good. Now i will focus on it
  4. You know whaqt would be cool? To make force push make the player float higher @@Tauns Przenieś model tak by jego środek był na dolnej końcówce kości. Pamiętaj że zmieniłeś też skalę modelu w pliku npc
  5. Maybe it is stupid idea but try to move the model down and up and check if it will work that way. Dont move the bone. Save the file and make the backup of it because i dont know if this will not crash You model. Po prostu zapisz sobie pod inną nazwą , model R2 wciągnij trochę w dół a kość zostaw w tej pozycji która jest. możliwe że wtedy przestanie latać na ziemią.
  6. Funny thing ... stupidtriangle_off is not needed for player model. @@Tauns pokaż mi zdjęcie z programu. Myślę że wystarczy podnieść cały model (albo go obniżyć) i zostwić kość w tym samym miejscu. Ni wiem Tak mi się wydaje
  7. Add the effect of the jet flame and it will float like in the Lego star wars
  8. Nope I mean that his eyes are strange :/ The rest is ok
  9. @@Tauns make a screenshot in the 3D program. The bone is only the origin in my opinion
  10. Blender Import skeleton , add new object and name it model_root_0 (i dont make lods) , start to make the model , later make them as parts ( hands , head..), Name these parts (head_0..l_leg_0) To be honest i learned from observation. Import the jawa model for example and check how it is made , what options are used, how the parts are weighted (this is the part i must learn.. it is kinda hard to understand from the start ) . And of course the exporter needs to know about UV layout. When You are making a texture You must pay attention to split the edges in the good way. I can make a model as You see but it is not enough advanced . I know how to use blender. There are many tutorials for the other programs but i will not make the tutorial for this one because my experience is not enough.
  11. Ciesze się ze mogłem pomoc
  12. I was having the same trouble when i was making the teensies. Dont know what was the main issue but it happend after i by mistake parent hips to the torso of the model. Everything was screwed up. Make sure Your model parts are parent to each other in the good way. Not sure how exactly work with glm sometimes. Also You cant scale the bones and skeleton i think. It will crash your model completely.
  13. Check it in the model viewer. Maybe it will show You some errors
  14. Some new screens. I was making the teensies so not much changed. In one screenshot one lamp is in the wrong position. I changed that lol
  15. He he Dzięks!
  16. Version with crown Yeah i know that it is not star wars model but i love Rayman series so much and i thought that teensies with the jawa class would be an awesome idea X3
  17. Today i will make the other version with the crown. They are so cute X3
  18. Well this computer is not bad... tommorow i will tell You what graphic card i have.
  19. Lol i saw that floor on one pic o.o strange... but Hoth looks... amazing OwO
  20. Everything glowing as hell but in the dark mood star wars atmosphere it looks bad ass! Love the glowing effect, lightning and the fog OwO I have some questions: -this only support the MP right? -You changed the codes and graphics. Have You changed shader files too? Or it makes every map this awesome from the start? -what are the needs to later install this mod? It is not just putting it into base folder and Everything is beautiful right? Anyway i am not MP player at all but I am sure that You create a Godlike stuff for those who play it. Keep going this awesome stuff! I hope that Jkhub community will help as much as they can
  21. Wait wha?? O.o why? Why two accounts? Anyway this thing is not hard if you know the basics of the program. And you dont need to model it... only separate the one object to the few . And later you just add the md3shader line in the model proparties and path of the texture... there is a tutorial in the Mrwonko's plugin pack. Follow that and it should work
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