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kibasennin

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Everything posted by kibasennin

  1. Posting here to try and bring life to the thread again. Anybody interested in making a model for him? He's basically one of the few people who undeniably wiped the floor with Vader.
  2. both that skin and the BF2 mod are different adaptations of this piece of fan-art.
  3. Trying to bring life to this thread again, hoping that someone might be interested in making a model. Anybody got a usable WIP?
  4. oh, neat ? didn't know that was possible.
  5. I mean, they're all on his WIP thread already.
  6. Tried changing the class to either KYLE_BOSS and KYLE on the ext_data document. No differences, Snoke still charges at me like a Gran_boxer. Is ext_data the only file that would need modifying or did I miss something? Maybe if I lower aggressiveness (i have it at 5)?
  7. It's strange because I have seen it done before. Like, in the old Knight of the Force mod, made by that turkish dude? Emperor Palpatine from Episode 6 literally only uses Force Lightning (and Force Grip, I think). And they didn't need to replace him with one of the cultist npcs.
  8. Kyle_boss can use iknowkungfu levels of melee, but when I type WP_MELEE in the npc document, the npc in question beats me up like a Gran, rather than using the various throws. How do I change this? Thanks
  9. title says it all. I'm trying to get Snoke to use only force powers, but when I type in WP_MELEE in the npc document, he just chases me with his fists, and when I write WP_NONE or just out nothing, he shoots me with an invisible gun. Anyone got a clue?
  10. Hey Jeff, If you have time, do you think you could maybe make models of the Mortis Family? I don't think anyone's tried to make them before. I mean, the Daughter's design is obvs more complicated, so maybe the Son, or the Father? Cheers!
  11. Hey there! I've been trying to play as old Ben-Ben for a while now, but every time something comes in contact with him, or near him, the game crashes. http://www.mediafire.com/file/wekn72z89skpe8o/tfuben.pk3/file The file was from Seven's WIP thread, and I slightly altered the face texture and modified it so that it would show up as a new species on SP. I also renamed him to bkenobi, instead of benkenobi (it conflicted with another 'benkenobi' mythos mod I had). When stormtroopers shoot at me: if I deflect the blaster bolt, or even if the bolt passes next to me and doesn't hit me? Game crashes. In a saber fight? Second there's any contact the game crashes. I have no idea what's wrong. Can anybody test and let me know how to fix this? Thanks a bunch ? EDIT: I found out I was using an older version buggy of Seven's Ben Kenobi. I started using the most recent one, made the modifications to have him appear on SP menu. When I start a new game as Ben, this time, the game crashes immediately. You can find the one I'm working with here: https://www.mediafire.com/file/vkgkwvetbdt2gvg/benkenobi.pk3/file
  12. Gotcha! Thanks for the help Jeff. EDIT: Just finished doing everything and it works! Cheers again ?
  13. Hey Jeff, Thanks a bunch for taking the time and having a look! I opened and saved in MS paint and it's showing up in the Multiplayer (only the default version, not the variants), so that's a start. I was trying to make the model appear in the SP Menu as a new species with variants. I can access it by doing playermodel commands, but the skin disappears when I save and load again. When you tested and saw that it worked, did Maul appear in the SP Menu? Cheers!
  14. Heya folks, I've been encountering the same problem again (and I'm quite frankly bamboozled) recently, with this .pk3 https://www.mediafire.com/file/f0d81e4gl8fmv74/Maul_Rebels_copy.pk3/file I've been trying to get swegmaster's Rebels Maul to appear on the SP Menu, and I think I did everything right, but just like 2 years ago, I get the "requested feature was omitted at compile time" error. I've tried compressing the icon files (which seemed to do it for me last time). No luck. I don't think it's the texture files either, because at some point (very early on) while I was working on this, I opened it to test if the skins would work and they came up fine. Any help? Can someone try to test this, see if y'all can notice something I can't? Thanks a whole bunch! Cheers
    This is friggin' awesome! I did a playermodel in-game and it looks brilliant! Good job!
  15. Hey, I'm playing JKA on Steam and I was wondering if this mod was available on mac? Thanks!
  16. I got Jedi Academy on Steam, and play on a Mac. I'd like to install Movie Duels, or the revamped Knights of the Force, or an other mod along those lines. Are these Mac compatible? Also, I used to play KotF 2, the Turkish one with all the viruses and plagiarized content. I loved it because you could simply go on SP mode, pick a map, spawn x amount of npcs, then basically play your own made-up mission. I was wondering if Movie Duels or the new Knights of the Force allowed the player to do that to. Thanks a bunch!
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