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Posts posted by Kualan
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Welcome back to the world of JKA.
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Weird, this kept crashing as soon as I tried to launch a mission. Probably needs a fresh install of JKA but I have too much mod crap to do that - any know conflicts I can check?
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I have a simple Wordpad document with a loooong list of names for random kitbashes and stuff. He has been on it for awhile - if I find time for JK modding again anytime soon, I may get round to him.
Tompa9 and TheWhitePhoenix like this -
I don't have much JKA time these times, but for this I'm going to find the time.
The Son of Revan and MagSul like this -
As I remember, @@Kualan was working on a Zygerrian kitbash, though he didn't release it.
Oh yeah, here you go: https://www.dropbox.com/s/3f4vilk6if5npqq/ZygerrianWarrior.rar?dl=0
The_CrY, diogocs195, TheWhitePhoenix and 1 other like this -
To be fair, the "time travel" seems limited and of the 'closed loop' variety which I'm less worried about (though I would rather they stayed away from that entirely).
What I mean by that is that nothing suggests what Ezra did during the Ahsoka-Vader fight was actually any different to what had always happened.
We know from the original Season 2 finale that A) Ahsoka is last seen fighting Vader, B) Vader walks away alone and C) Ahsoka is glimpsed disappearing into the ruins. Showing that Ezra did what he did in interfering via the portals doesn't mean he actually changed anything, but rather him doing so was always how we got from A to C.
This is why Ezra could not save Kanan - when Kanan died, Ezra had already made the decision not to save him. Closed loop.
Likewise, the Emperor says he wants the power to visit and change these pathways but we already know he doesn't get it because otherwise the past would already be different to what we have seen. Palpatine himself doesn't understand that the power he is seeking is truly beyond his grasp or else he would have already benefited from it.
If we saw someone go back through the portals to, say, stop Alderaan from being blown up then that would be a different story since it would be a case of them actually changing the course of events rather than the portal simply being part of the course of events.
Ugh, does that make sense? Even talking about time travel stuff makes my head hurt.
TheWhitePhoenix, the_raven and Mandalorian like this -
I certainly am not waiting for these kind of 'fillers' in order to have a poll . . .
It's treason, then.
Bek likes this -
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Thanks for your replies!
I have already linked it back to the hips, as you can see in the second screenshot. It is parented to hips_0, and, I double checked, this is the correct name for the parent.
The error remains (89 surfaces, but 90 of them are connected).
Did you also confirm there are no duplicated names in either the Object, Object Data or Ghoul 2 boxes? The last one catches out a lot of people.
The Punisher, The_CrY and TheWhitePhoenix like this -
Yep, as Ashura says it needs to be inserted into the hierarchy. Under the Object tab, there should be a 'parent' box. If you click on the head, for example, this will say it is parented to the torso. In a newly separated mesh this will be blank.
EDIT: Upon seeing Pic 2, it just occurred to me to make sure you have renamed the new surface correctly in the .GLM exporter settings (scroll down on the Object tab currently open in Pic 2). Also check that you have renamed it correctly in the Object Data (not the same as the Object tab in Pic 2) tab.
One note - when "slicing and dicing" away parts of a model this can lead to further issues during export but we'll see what happens when you try to export it with the correct hierarchy first.
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Head-swaps might be possible, but full blown conversions to KOTOR are unlikely.
For the texture conversion you could do that yourself fairly simply with a free software like GIMP, should allow you to open the texture files in their current .jpeg / .png and resave them as .tga
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I bought the AT-M6 model from turbosquid, and no i can't share or port it since it's a private licensed model. But there was a model from Battlefront 2.
Be careful with buying on Turbosquid, a number of times they're just selling ported models - particularly for Star Wars things.
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Decided to do some googling and look up skin variants I can get. Once I have the regular texture down on it, different paint jobs will be easy cake sauce so I can literally do hundreds of them. But here's my initial skin list of things I want to see:
If you guys have any skin requests I'll throw them in there too because the more the merrier right? There's no limit on skin files as far as I know
Once you have the base model/texture done I'd be happy to help out with making some of the skin variants.
Rmvsallen likes this -
I can sort of see Iain Glen as Jerec, though personally I think he would be better suited for Morgan Katarn. I could see a slightly younger Bill Nighy doing the role of Jerec justice.
Kristen Bell and Joe Dempsie as Sariss and Yun? Have to respectfully disagree with OP on those
Additional cast suggestions:
Qu Rahn - Jeffrey Wright
Tavion - Eva Green
Admiral Fyarr - Kevin Eldon
gugatucci and TheWhitePhoenix like this -
I don't know anyone local who'd play if I asked, not that I know how to play.
I recommend having a look on Roll20 - it allows you to play online and you can even filter searches by game/timezone preferences and whether or not games are happy to take on first-timers (most are!)
Noodle likes this -
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I know most will go with Han - but to be honest, ESB proves Lando knows how to get the drop on him.
Bek and Matt the Radar Tech like this -
Seeing as @@Kualan made one a sort of psychiatrist, I'd say that it's possible.
Hey, nice to see a Tales shout-out!
To address OP's point, I would say Jedi are encouraged to use their powers as a form of therapy to help those in need. I don't know that they would agree with the morality of using mind tricks to achieve these aims though - they are effectively "tricking" the patient into believing they are well instead of helping them reach that place of healing of their own volition.
Gorc likes this -
@@Delta-573 Here you go the helmetless clone is in here.
https://www.dropbox.com/s/nags552jnxl1uau/Clone%20Trooper%20%28Face%29.pk3?dl=0
Xanemus, TheWhitePhoenix and Jeff like this -
The Dark Pasttime mod will also feature Bothans.
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Really nice kitbash/reskins there. Good job.
AuriusPheonix and Noodle like this -
Never heard of it. Sounds interesting though, although I don't play tabletop RPGs.
I've heard of it and it looks like fun, but I've never played anything like it before.
This was pretty much me until a few months ago. I think the Internet has really helped let things like this gain popularity. There are dedicate sites (like Roll20.net) designed entirely to facilitate RPG groups, so you know longer need to worry about meeting up in person with the same group each week. You can just boot up Skype, log in to a gaming website and get started.
But what if we don't know of even D&D?
Seriously though, I never played either. I did have a couple of tabletop rpg's back when I was a kid, but never bothered to play them 'correctly'. Never met a kid who did, in fact
Guess they just weren't popular enough in our part of the world and just came along with mostly everything else that was popular in the West once the iron curtain fell. A bit of a shame really, now I want to play a tabletop RPG, but there's still no-one to play with. Not to mention that I'm supposed to be a responsible adult and get a job instead of playing even video-games. Eh.
If you want to try it out I recommend checking out Roll20. There's a lot of games out there and they even come with a filter system so you can find ones listed as "beginner friendly" for those wanting to learn the ropes.
Tabletop RPGs are a great way to develop your skills as a narrator, I enjoy them quite a lot, though I have only played DND a couple times.
Definitely agree with this. I was aware of DnD but never played it as the rules are an absolute behemoth and it is very focused on dice rolls and what specific results mean. The Star Wars game has its own 'narrative dice system' where the story and collaboration between the GM and the players are balanced against the dice results. It's hard to explain without seeing it in action but the result is less "I strike the enemy with my +4 Axe of Icefire" and feels far more like a scene from a Star Wars movie.
Heck, if there's enough interest I could even look into setting up a group of Hub members to play a campaign.
Tales From The Clone Wars - JKA comic
in Art, Media & Technology
Posted
I really let this slip, but I'm hoping to have an update next week when I have some time off work.