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AuriusPheonix

Members
  • Content Count

    162
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  • Last visited

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Profile Information

  • Gender
    Male
  • Location
    The Great White North
  • Interests
    Anything creative, really.
  • Modding Interests
    Coder
    Jack of all Trades
  • Gaming Specialty
    Competitive Play
    Moviebattles 2
    Singleplayer
  • Operating System
    2002 Stock PC "running" Windows 10.

Recent Profile Visitors

2,166 profile views
    Giving a 4 star only because it’s version 1. Deserves the 5 for shaders alone, however I’m not big on perfect scores. This retexture does what this user is known for - recreating the existing textures with high-quality (likely AI or personally enhanced) versions. Quite impressive and I’m looking forward to see what you can with textures unrelated to base JA.
  1. The first version of the SWRP Model Pack is complete and will be pending upload. Gotta make a replacement pack for MB as an option as well.

    Little late for the Halloween contest but they are all original RP characters so it took a wee bit of time.

  2. 73 downloads

    This is an improved version of the New Reborns featured in the Jedi Academy singleplayer campaigns. This is only the start, based off of existing models and fanart I plan on recreating the cult of Ragnos as it should have been (I personally hate the New Reborn skins). No replacements yet but they are coming with the next update. Let me know what you think.
  3. 60 downloads

    This is a little mod setup inspired by all those nifty menus that allow you to change the way your camera looks. With a little modification, the camera will begin to look like a more modern variation, depending on your taste and preferences there are currently four available. The screenshots give each command per look, with the commands also listed below and in the readme should you forget. If there is enough desire, I can create an autoexec that will run one of these options upon game launch and load. Use exec Battlefront for a Battlefront OG style camera Use exec Master for a close to back saber fighting style Use exec gunner for a Battlefront 2 / Modern Third person over the right shoulder view Use exec unreal for a warped, very close version of the over the right shoulder view
    You get five stars, Sir, for the beautifully canon-accurate Death Star Bridge! Yes, folks, this is the most movie accurate starship bridge I have seen for the imperials.
    Damn, you beat me to it! I also had a Sith Trooper ready for release, but seeing this means I need not ? looks very nice, I like how you used the textures to simulate the ridges. Are you using a shader? A matte-style finish for an update would likely do wonders!
  4. Three things, y’all. I have a ton of kitbashes, retextures and the like to release, so expect them soon!

    Two, if for whatever reason in a preview post you see a texture that you created that is uncredited, PLEASE TELL ME. I will either get the proper permissions, or replace the texture entirely. 
     

    Thirdly, as I move to update old files to current standards, I have noticed some who have offered to donate to a Paypal. I do not have one, nor do I intend to make one, as these models were not created by me, they were merely put together by me. 
     

    If you have the inclination to donate for anything related to my work, please consider donating to JKHub as a whole. If you SINCERELY wish to donate to me personally, that is always appreciated, but would need to be discussed with the original modelers beforehand. ?

    1. Noodle

      Noodle

      I look forward to seeing your stuff!

  5. Hey, so, I was wondering if someone could explain to me whether it is possible to actually edit the model structure of a model. I’m used to kitbashing, if I can get this to work I might be able to create a Mandalorian model without the antenna, modify the First Order stormtrooper to have ridges akin to the Sith Trooper, and make Sith Eternal officers.
  6. If possible, you could use the old model-switcheroo trick. Change the location of one Kyle in the cutscene and replace him with a secondary one. Should be pretty easy to code in. You can do this multiple times to mimic costume changes. Have him enter a cell, change the model instantly through changing Kyle 1’s location to Kyle 2, and vice verse. With naming commands you can also make sure the correct model is doing the cinematic.
  7. Might be too late to help, but as I recently discovered, your graphics card may be the culprit. I had a similar error where the home screen video was white and the circle was deformed, menu super laggy despite the fact that I could run Battlefront 2 (EA) on UHD w/ texture mods. Try updating/reinstalling/repairing your graphic card drivers. Ensure your OpenGL32.dll is where it’s supposed to be. If not, download a BASE copy (unmodified) .dll and place it into your Gamedata folder. However, if this has persisted since a clean install, it may be your installer and files itself that are damaged. If it’s a pirated copy, that may also be the cause.
  8. This is an interesting one. So, in OpenJK, when I input the command sabercolor 1 red or the like, as usual, it should change. But instead, despite the fact it’s entered correctly, the saber doesn’t change and the console says the following. usage: saberColor <sabernum1> <sabernum2> ... <sabernum8> <sabercolor> valid sabernum 1 or 2 valid saberColor <blue, green, yellow, purple, orange, red> Whats us with that?
  9. 104 downloads

    Murtagh Espaa by AuriusPheonix Thanks to Haplash for creating awesome models! This is Murtagh Espaa. A concept Star Wars RP Character I baked up for a roleplaying forum. I plan on making him one of my newest characters. Age: 23 Born: ~50 Years after TRoS Race: Human/Vahla Hybrid Faction: Independant Force Sensitive: Trained, Light-Oriented. Murtagh Espaa comes from the desolate planet of Rhen Var, kin to a growing settlement of humans on the planet known as New Vahla. The name "Espaa" comes from the title of a spaceport on Tatooine, the destination of an ancient vessel piloted by the parents of his ancestor and progenitor, Jedi Crusader Cecil Espaa. Cecil Espaa began the legacy of his family by valiantly serving the Jedi Order during the peak of the Jedi Crusades, falling in battle to a Sith in the process. His descendant Murtagh is well aware of his proud warrior past, and newfound heritage. Being half Vahla, and half human, he also inherited the abnormal traits of his people. Murtagh Espaa is a Paladin of the Embers of Vahl. This is a group of force sensitives that rose to existence following the long period of silence between the Jedi Purge and the destruction of Luke Skywalker's Jedi Order. The Embers themselves where named after an ancient Dark Side Order that was abolished by an ancient Vahla Jedi long ago. Hope You like it! There are three variants: (Use NPC SPAWN <NAME>) Murtagh_Paladin - As a Paladin of the Embers, Murtagh defends the borders of his home and mediates inter and outer conflicts for the settlement. Murtagh_Warrior - Even from a young age, Murtagh strove to better himself in the arts of the warrior. He is lethal, and will not hold back; possessing a rare force ability unique to his family. This ability is known as Stepping Into Shadows, rendering himself - but only himself - invisible at far distances. Murtagh_Kenshin - Borrowing the color scheme of a mysterious warrior known as the Manslayer, Murtagh is found adorned in red and white robes. (Kenshin Himura inspired skin.) I used my own voice to give him custom taunts, gloats, and the like. He belts them out like crazy, so you'll likely hear them. Also, Murtagh has had an issue with the Jedi, or in his mind "Skywalker's Jedi" despite his death ages ago, due to their interference in Ember affairs.
  10. Hey man, for the mandalorian crusader, is that singleplayer compatable? and is there a name for the playermodel so i can use it?

    1. AuriusPheonix

      AuriusPheonix

      The name of the model is Mandocrusader.

      It would be very easy to whip up a NPC file and use it in singleplayer. One day, probably soon, I'll update the model and skins for singleplayer compatibility.

    2. SteveTheHero

      SteveTheHero

      Awesome, i look forward to it! Thanks for the response, i'd like to donate to your paypal if you would like as well.

  11. That map is actually incredibly well done, and scenic! I like it.
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