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Inyri

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Everything posted by Inyri

  1. Haven't had a chance to do a lot today, but I did do a lot more shaping on the legs. Not that you can really tell...
  2. Dude, no one's degrading you. We're helping you. If you don't want your work critiqued feel free to say so in the first post and we'll leave your threads alone. Mini and I are trying to help you improve - I'm just telling you I'm not going to waste my time giving you pointers if they're not going to be listened to because that's an extra five minutes I could spend working on my own models. Don't get the impressed that I'm offended that you're not listening to me, and I'm sure mini isn't either. We just feel like we're wasting our time with the crits. I'm sure mini will keep trying to help you learn a better workflow, since he's that kind of guy, but I'm not one to beat a dead horse.
  3. ...you pretty much didn't fix any of the issues, then uv mapped and textured it anyway. I'm kind of at a loss for words. And will to crit in the future.
  4. Nah, you're rebuilding the wrong one. I think we're good.
  5. Quick peek into how I set up my environment.
  6. Not ready to be critted on topology yet. Shoulder is gonna look a little wonky from the side. This is because the topology is awful. This is because he has no arm. I will readdress it once he is no longer a quadriplegic.
  7. Criticism The WIP forum is for showing off your own works and to get some feedback on how to improve. As you may know, not everyone can handle blunt criticism as well as others, so please be sure not to deter new and old members by giving harsh comments when they are not desired. If you are starting a new WIP thread and don't want criticism on how to improve but just want to show it off, please say so in your post. Topic Tags As you may have noticed, when you create a topic you are able to add a tag in the "Topic Tags" section, just below "Topic Title". Two tags are available at this time: Released and WIP. If you would like to use one of these tags, please click "Add as tag" and select the appropriate tag from the drop down, then click the "Use first tag as prefix" checkbox just to the right. This will add the tag before the title of your post in the forum listing. This tag, for example, can start out as WIP while you're working on a mod, then be changed to "Released" once the mod is available to the public. Just edit the first post of the thread (Use Full Editor) and change the tag like before. If you have any questions, or have other suggestions for prefix tags for posts in this forum, please let us know by replying to this thread.
  8. Refer to that link mini gave you - it's how I made my head with almost no previous practice or skill. I did a quick paintover just for anatomy's sake (I don't claim it's perfect) to give you an idea of where your general shape is working and where it's failing.
  9. I've done a lot of tweaking, and will be doing more later on in the process. Example - I need to move the cheekbones because they're not in the right place (although having them is an improvement over previously). Updated render below (haven't touched it yet today - the other pic is just old):
  10. Side pic. Edge loops look good so far except that you've some some weird nGons in there. Everything should be in quads, if you can manage. If you can't, mostly quads with some tris. Pentagrams? Only for summoning demons, not for modeling.
  11. Apparently certain people are right that I can't keep a secret to save my life. But I can make you work for it, at least. Gotta guess who he is. This will give me an idea of how well I did...
  12. Secret projects are the best kinds of projects.

    1. Show previous comments  5 more
    2. Nihilus

      Nihilus

      Nothing travels faster than the speed of light... except maybe for gossip.

    3. KDR_3XILE

      KDR_3XILE

      What about 'Faster than light' speed O.o Lol

       

    4. Nihilus
  13. Come on, guys. Teamspeak is so last decade. Mumble is the way to go.
  14. "It is good to know that Jack has thus far survived the reaper invasion. I have amusing memories of her attempts to insert additions into my reports to the Illusive Man. Most of them centered around inappropriate uses of the word cockpit."
  15. If it's in space I think it should be in FTL 8)
  16. Shouldn't use the source files anyway. Custom material is always better when custom. Use placeholder textures now and we can figure out later what needs the custom-touch to make it A+.
  17. Nice work, although I refuse to let you use stock textures. You let me know if you need any custom ones.
  18. Just some color blocking (no real texturing has started yet, and it'll probably wait til tomorrow at the earliest).
  19. UVs finished (thank god). Will start painting.
  20. I hate UV mapping. But I'm determined to make this a good, efficient map, with ONE texture. So it will all fit on one map. Probably 512x512 (I don't think it's necessary to make it larger... but my "ooh ahh" nature may cause my mind to change before painting).
  21. My idea of an easter egg might be different from some people. Put in too many that are easy to find and they lose their charm. I don't think there's such a thing as too many, but if you want them to be legitimate easter eggs they need to be not in obvious places.
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