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Everything posted by Inyri
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Here it is, but it's at mini's mercy as to whether or not it gets put in-game.
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Exactly why I told you to chat me - that stuff is hard to explain by forum thread lol
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Too much detail for such a simple gun amg D: For starters, those edge loops in the barrel aren't contributing to the shape and it's not going to be deforming. Remove them. Chat me up for more specifics later if you want.
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Fixed the neck quite a bit and did some more shaping.
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Seems to me like it'd be easier to just make your own content. *whistles*
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I can confirm any and all of that, where it comes to KotOR models.
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- 9 comments
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- Non Star Wars Related
- Modern
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(and 1 more)
Tagged with:
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The trilogy box sets are coming out this winter ($60.00 for all three games) so it might be a good time to wait.
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I'm using 3ds max and zbrush.
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Released [Mass Effect 3] M-98 Widow Anti-Material Rifle
Inyri replied to Inyri's topic in WIPs, Teasers & Releases
This is what the 'report broken file' link is for, just by the way. Also turns out I can't type. Should be fixed. -
Ahaha I want my boobs to play music. ... ... ... Not. Breasts already serve a purpose. I don't like this scientist very much.
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So I played around with some more sculpting. I have decided I like zbrush. A lot. (No meshsmooth on this time.)
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Four times.
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So I tossed shep's head through zbrush (and sculpted some of the features a little better, I think) and it cleaned up a lot of the polyflow. Thoughts? Old is on the right, new is on the left.
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Released [Mass Effect 3] M-98 Widow Anti-Material Rifle
Inyri posted a topic in WIPs, Teasers & Releases
Behold, I have finally gotten around to releasing it! https://jkhub.org/files/file/1336-m-98-widow-anti-material-rifle/ Feel free to try it out and comment. The Valiant and the Shepard are still in the works. -
783 downloads
This gun is a custom replica of the M-98 Widow Anti-Material Rifle first introduced in Mass Effect two. Two versions are available - the standard Widow and the Black Widow. There is no difference between these two guns beyond the look. The weapon features custom sounds, strings, firing and projectile effects, and icons. These two files both overwrite the same gun, so obviously you can only use one at a time. Please select the skin you would like (view the screenshots to see the difference) and place that file in your base folder. You can keep the other file in a subfolder if you want to switch back and forth at some time in the future. Please note that the Mass Effect Scope mod is included with this file and will not need to be downloaded separately. If you have it already in your base folder you may remove it. Below is a short video showcasing the new firing effects. Note: There is also now a recoil animation that is not shown in the video below. http://www.youtube.com/watch?v=MOeuRNOQX2Y Other recommended Mass Effect mods: https://jkhub.org/files/file/1296-%7B%3F%7D/ https://jkhub.org/files/file/1286-%7B%3F%7D/ https://jkhub.org/files/file/95-%7B%3F%7D/ https://jkhub.org/files/file/94-%7B%3F%7D/- 9 comments
- 8 reviews
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- Non Star Wars Related
- Modern
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A higgs boson?
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Maybe a silly question, but is the game udpated?
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(SP Mod) JK3 Unofficial Patch and Expansion
Inyri replied to Dusty's topic in Dusty's Patch Discussion
Don't discourage people from making mods just because you don't personally enjoy the game type. -
(SP Mod) JK3 Unofficial Patch and Expansion
Inyri replied to Dusty's topic in Dusty's Patch Discussion
So wait, which part of this are you actually making yourself? -
My paintovers are from the game screenshots, and I keep ME3 open on my second monitor while I model. Also will likely not be making femshep. [insert disappointed 'boos' here] Need I say more?
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I found it a lot easier to start with a drawing that had my edge loops drawn out already, then I used a plane and blocked it all out. I think most folks do edge modeling for heads though, to be honest. That's what I did for the second half of mine.
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@@OmegaSigma, I swear you're like my only fan haha.