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DT.

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Status Updates posted by DT.

  1. Why does radiant love to make brushes degenerate & entities break.... :\

    1. Show previous comments  1 more
    2. DT.

      DT.

      Their not even oddly shaped. It 'seems' to be behaving in GTKradiant 1.6.4

    3. MoonDog

      MoonDog

      You already tried brush cleanup right? Snap to grid would probably wreck it, but there's that too.

    4. DT.

      DT.

      Yeah tried the cleanup. What happens is, the map compiles fine UNLESS I add/change something which then I get either errors about null models for entities (ingame) or degenerate brushes (radiant). But I've yet to have this problem after switching to 1.6.4

  2. Why.....must......I.....fail......at.....every.....attempt.....of.....scripting!

  3. Wife has given birth to our 4th child, a baby girl!

    1. Show previous comments  20 more
    2. Teancum

      Teancum

      Congrats! I've got two of my own. Nice to see a modder who also has a family. Or perhaps it's better to say a family man who is also a modder, since that comes first.

    3. Cerez

      Cerez

      Lies. A slave to JKHub, who can afford to have a family. XD

    4. DT.

      DT.

      That's why I'm a stay at home Dad. :P

  4. Wondering if I should post updates on my Terminator MP game or not

  5. Wonders if he should take up Zbrush again and start Kyle's face in there...

    1. Show previous comments  6 more
    2. MoonDog

      MoonDog

      Unreal is definitely an artists wet dream. Go with Maya though. The pipeline from Maya to Unreal couldn't be any easier than it is I think. Plus all the material setup and visual kismet scripting lends to fun and rapid results.

    3. ChalklYne

      ChalklYne

      i really disliked maya and the way it felt. I dont know. We'll see when I get there I guess. But yeah I have read the same thing you're saying man

    4. DT.

      DT.

      You don't need maya. If XSI can export the latest supported version of FBX, then you're fine. I used UDK for a while when I was with MB3 and getting models + animation couldn't be easier using the FBX pipeline. ;)

  6. Woo! DF2 Mod forum is up!

    1. Show previous comments  1 more
    2. DT.

      DT.

      Now just need those files lol

    3. Circa

      Circa

      Why is it taking so long?

    4. DT.

      DT.

      Not sure, haven't heard from hhunter for almost a week. Must be busy lol.

  7. Woot! Just downed Garrosh Hellscream! :D

    1. Show previous comments  5 more
    2. eezstreet

      eezstreet

      I play on ExcaliburWoW, which is a BC server, patched right before LK came out. It's realy good. AstralSerpent can attest to this.

    3. MoonDog

      MoonDog

      A private server? I never got to mess with one of those. I was in one of those top 50 US raiding guilds all the way up till when I quit. After I quit, I realized it was just like having a second stupid job.

    4. eezstreet

      eezstreet

      They're a lot better. No stupid subscription. Some have double or triple XP to cut down on the grind.

  8. Working on a secret model. ;)

    1. Show previous comments  25 more
    2. DT.
    3. Omicron

      Omicron

      Well, my change a few lines skin file you can mke it look even worse. Change the lines which say 'luke_face_new' into 'face', and 'luke_head_new' into head. If I have remembered correctly, you will see a truly hideous look face XD

    4. Circa

      Circa

      That's the face from JK2. I actually liked that one better than the JA one.

  9. Working on converting the entire JKA GLA to 3ds Max CS Biped so you can edit animations with IK rather than hand rotating everything manually

    1. Show previous comments  5 more
    2. Archangel35757

      Archangel35757

      Ah... I see now. Good work! ;)

    3. katanamaru

      katanamaru

      Hey DT85, you know who's awesome?

      You're awesome!

    4. DT.

      DT.

      I have my moments. Going to get Archangel to beta test the max file I sent him a link to, then if all is fine I'll upload it. It'll be Max 2010+ though.

  10. Working on conveyor belts for Nar Shaddaa ;)

    1. Show previous comments  1 more
    2. DT.

      DT.

      Made it so you HAVE to go on the conveyor belt to get to the rest of the room. :D

    3. Onysfx

      Onysfx

      good...did you have to in the original? I forget lol.

    4. DT.
  11. Would be great to have a "pending files" section for users to edit their submissions before they are approved :)

    1. Circa

      Circa

      I agree, I'm not sure why that's not a built in feature. However, you should be able to find it in your browser history.

    2. Archangel35757

      Archangel35757

      I've always been able to replace files (dotXSI exporter) before it was approved.

  12. Would make things alot easier if Radiant could show how bright lights are and the radius....

    1. Show previous comments  8 more
    2. MoonDog
    3. CaptainChar

      CaptainChar

      Its a pain in the ass I know to have to keep tweaking and compiling, unless they make a way with the new 1.6.4 in the future to do something in real time

    4. DT.

      DT.

      Well best I could do was put a feature request on 1.6.4's github. :P

  13. YAAAAAAAAAAAAAAAAASSSSSSSSSSSSSSSS!!!!

    1. Show previous comments  11 more
    2. Corto

      Corto

      I think the whole grey thing is about what you do with the force and not about what side of it you use. The force has no sides, the force users have sides. I like the idea of somebody finally destroying the old concept of dark versus light and admitting that even those with the best intentions can screw up very badly. It´s time for the story to move ahead and evolve the concept of the force. In my case, I'm bored of the same old story of good versus evil. I would like them to explore more...

    3. Corto

      Corto

      The "from a certain point of view" vision of things Obi Wan had. For me, he's by far the most interesting character from the movies. I hope Luke steps into his shoes and admits nothing is just black and white.

    4. Ramikad

      Ramikad

      Using planet-destroying devices seems kinda black to me :P

  14. Yeah Terminator 5!

  15. You can now make maps in 3ds Max 2013/2014, the author updated the plugin. Doubt I'll use it prior to rend2 in SP though, I'm happy with radiant for now.

    1. MoonDog

      MoonDog

      You could do it in max and setup the collision and vis in Radiant. With your experience modeling in 3d packages, you could probably make prettier environments that way.

    2. DT.

      DT.

      Though I haven't actually mapped for UDK, I believe that's a similar method. Just about everthing is a model.

    3. MoonDog

      MoonDog

      It works that way in most things these days.

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