I admit I have been on a break lately, but have felt the want to update this ent. Atm, I've tidied up the code and: - added a LOOP flag for animation. Useful for 1-frame models - added USE_SKIN flag when wanting to use skin files. If not set, will use internal texture path. - removed startframe & endframe. added ability to set the animation to play via its number in the animation table. Default 0. (experimental) I'd like to add animation.cfg anim name reading, but not too sure how yet.