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Everything posted by JKHub
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Version 1.0
1,482 downloads
submitted by Onlycorndog Hey! So, even though there are lots of TFU mods on JKHub, I noticed that there aren't any models or skins for General Kota. So, I took to the interwebs and I found this model. I DID NOT MAKE THIS, NOR DID I MAKE ANY CHANGES TO IT IN ANY WAY. This is a simple re-upload of an existing model that I thought would fill a niche on JKHub! It includes models for both Kota (as seen in his boss fight in TFU) and blind/drunk Kota (as seen in TFU's Nar Shaddaa level for PS3 and XBox 360). I tried like the dickens to get the blind Kota model to work but I haven't been able to. It's there but I can't get it to work (so I pass it unto greater men in hopes that someone else can). It comes with icons but not menu support (for whatever reason). The bot uses a red lightsaber instead of a green one (for whatever reason). I'm not sure of GU_tucci is on JKHub but this is just a raw, unedited copy of his mod. All credits to him. I'm not provide support for this mod (I didn't make it and I'm a horrible modder so you're better off without my help, to be quite honest) and I can't be held responsible if this doesn't work anymore with the current state of JA or with your install of JA. I can't, for the life of me, remember where I found this mod originally so I can't give you a link to the site. I have done comprehensive virus scans of the .zip and all its contents (each individually and all together because I'm weird like that) and its 99.9% clean. I say 99.9% because, while I'm very confident that it is virus-free (I was pretty meticulous), I can't give you a 100% guarantee that some sort of malicious program didn't get past my anti-virus software. I recommend doing your own scans if you're in doubt and/or have a big fancy anti-virus suite installed on your machine. What follows is a copy of the mod's original readme (included in the .zip). ****************************************** JEDI KNIGHT III : JEDI ACADEMY MODIFICATION ****************************************** Title : GT Rahm Kota Author : Gu_tucci E-Mail : gustavo_santucci_2005@hotmail.com File Name : gtrahmkota.pk3 File Size : 2.3MB Date Released : 04-29-12 Model & Textures - Gu_tucci Mesh Optimization, Weighting & Conversion,- gu_tucci ---------------------------------------------------------------------- First of all i like to thanks Lucasarts for make this awesome game! I've been waiting a model of Rahm Kota since TFU was released. So, i've decided to make a model myself. This is not the best model that you are going to see, but for me it is Ok... Actually this is the first model that I ever made, so I hope that you like. I will release some others model from TFU that i'm working, like Kota's Militia and Proxy... I don't know the release date of them, but i'm sure that it will not take to long. Hope you like =D Team Support: Yes Bot Support: Yes NPC Support: Yes New Sounds: no, sry NPCS: Kota - Spawn Kota's model kotab - spawn Blind Kota kotaevil - spawn kota against you kotabevil - spawn blind kota against you Installation: ---------------------------------------------------------------------- Simply extract the pk3(s) to the gamedata/base folder of your Jedi Academy directory. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.- 3 comments
- 9 reviews
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587 downloads
The original Dark Forces Mod demo for Jedi Outcast, made by the same team that made the Dark Forces 6 level demo for Jedi Academy, Enjoy! *************************** JEDI KNIGHT II MODIFICATION *************************** Title : Dark Forces MOD for Jedi Knight II Demo - Game Files Author : Dark Forces MOD Team E-Mail : darth_linux@planetblood.com Website : http://darkforces.jediknightii.net File Name : demo_game.pk3 File Size : 12 MB Date Released : 11/27/2002 Description : Game files required to play the Dark Forces MOD Demo Installation : Create a new directory in the "GameData" sub directory of your Jedi Knight II folder called "dark". Place the demo_game.pk3 inside. Load up Jedi Knight II, goto the "Setup" menu, then "MODS" and click on "dark", then "Load Mod". To start a new game click on "New Agent". Enjoy! Requirements : Jedi Knight II must be patched to version 1.4 to work. The files demo_music.zip and demo_video.zip are also needed. Comments : Assume the role of rebel agent Kyle Katarn and infilitrate the Imperial Base in which the Death Star plans are kept. Find the plans, and make your escape. Release Notes : This is a demo! This does not neccessarily reflect the final version of the MOD! Also note that this is not attempting in any way to be an exact replica of the original Dark Forces game. Many things are different, aswell as many being the same. Enjoy this demo, but please bare these points in mind. Note there are a few controls different to Jedi Outcast. Please check out your controls and adjust accordingly. Known Bugs/Issues : Briar pistol secondary fire does not work 100% THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.- 2 comments
- 4 reviews
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- Contains maps
- Contains weapons
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1,353 downloads
Author: HapsSlash The first pk3 will overwrite the Jedi Outcast's default imperial model, and was intended to be your all-purpose standard officer. The model itself features 7 different rank badges, 4 individual code cylinders, 2 seperate pairs of belt boxes, and an additional holster. The pack also contains 6 different texture sets for the various uniforms; although not all of them are set up to be used in this pk3, and with separate base textures for each of the rank badges included; virtually any rank of officer can be recreated. The traditional team skins have been replaced with full color uniforms; red, representing the uniform of the Imperial Intelligence agents; and blue, similar to the uniform of the officers of the old republic. Since this was truly intended to be a simple model replacement, there are no new bots or extra sounds; only what is needed to overwrite the original officers. Also included within this pack, is the DH-17 model replacement for the original imperial pistol.- 10 comments
- 17 reviews
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311 downloads
Author: Duncan_10158 Submitted by: Barricade24 The strong Dug physique comes from evolution on a high gravity world. On Malastare, the Dugs are arboreal beings, brachiating among the canopies with alarming speed. They have built primitive villages called tree thorps in the Malastare forests of the western continent. An especially dangerous Dug who could once be found roaming the streets of Mos Espa, Sebulba is a shifty Podracing champion who never lets such trite concepts as rules and sportsmanship get in the way of victory. Sebulba is a perfectionist. He personally organizes and rehearses the bands that play his fanfare whenever he enters a racing arena. (starwars.com/databank) -
319 downloads
Author: James Tragesser Submitted by: Barricade24 This version of Dracula has always been my favorite. Other versions of Dracula have been made in the past decade that I have found to be less flattering of this monster. To often do you see movies that have Dracula depicted as feminine and girly. Especially in Japanese animation! Its like Japan has an obsession with feminine men! Anyways I built this model to represent the Dracula I have always loved. The Dracula people dress up as for Halloween.- 3 comments
- 5 reviews
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- Male
- Non Star Wars Related
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114 downloads
Author: Worr Sonn Submitted by: Barricade24 After 3 months of hard strenous work my final map is finally complete. Outside entrance: Mountain Range and a bridge leading to the entrance hall of the building Main Building: Surrounded with high chrome pillars and 6 doors. 1st Left Door: Unnamed's Nameless Arena: Lava pit with duel arena, and flare lights 2nd Left Door: Grand Duel by: Alvinater : Huge curvey room with giant duel pad, can host about 4 duels 3rd Left door: ShroomDuck's HangOut: Psychadelic grass room with Shroom's that bounce you, tribute to him for his help Middle door: Teleport to Sloda's room, secret area in here, sit in the meditation chair for a cool effect 1st Right door (wood door): Worr Sonn's (me) dojo, and drop to the testing Do-Jang. The Do-Jang is my TKD school in real life... Testing Do-jang's textures are all original textures by me 2nd Right door: Highly retailed hallway to the council room, council room is unlocked from the outside, it has a teleporter elsewhere Secret Hangar: The Entrance is at Sloda's Temple, it's from Episode 2 from deleted scenes. There's a bit more not discussed here, have fun... All music by Linkin Park, mixed by Worr Sonn (me). -
176 downloads
author: Keshire Installation: Install to the directory of your choice. Description: The file set I use for creating custom animations. This is only useable with 3ds max and character studio. I've included the following: The max file with the jka xsi skeleton constrained to a character studio biped. (Animate the Biped and export. That is all there is to it. Compile it to a new gla, and use ASK's merging tool to merge it with the _humanoid.gla) I've inlcuded the carcass file I use to compile. (this will set up the animation for merging with the main humanoid gla or alternatively for a single player cutscene) The model/mesh xsi I use for testing purposes. (alternatively a JO model could be used to make your anims JO compatible as long as every bone in the JO skeleton was weighted to something.) I've inlcuded several biped motion capture files to help you along the way. There are: The root pose (needed at the beginning of every animation) All the saber stances And the standard crouch Clone Wars Rocket launcher holding. Movements and attacks for the Super Battle Droid. A crouching rocket launching anim for mandolorian rockets a 180 degree force push and dual weilding blaster anims. enjoy, and some of these Biped files may not have been the final versions. But at least you can edit them for your use. -
Version 1.0
973 downloads
Author: Elandain Submitted by: swagmaster This is another mod from jk3files I had. This is the Spiderman Skin by Elandain. Also, don't worry that the description says to install to the Jedi Outcast Directory, it says Jedi Knight 3 Modification in the readme. I've seen a whole lot of crappy Spider-Man skins out there, so this is my gift to the Jedi Knight community. This is a reskin of ksk_h2O's Gray Fox model. I hope you enjoy it! Bot support: yes Team support: yes Custom sounds: no Comments : This is my Spider-Man skin, based on how his appearance in the movies. I really enjoyed making this skin, but it took me upwards of six months to finish. At first I tried cutting and pasting actual pics and screenshots onto the skin, but that didn't work at all. In the end, I had to create my own textures from scratch. Considering, I think it turned out pretty well. This was my first attempt at skinning, so if you have any problems with it, email me. Sorry, no custom sounds or taunts yet. I'm working on that at the moment, so maybe I'll have an update later on. All brand new textures, made in Paint Shop Pro. Programs used : Jasc Paint Shop Pro 7, Modview 2.1, Botmaker 1.2, Notepad, Pakscape. Additional Credits : Marvel Comics, ksk_h2O Unzip the file "Spider-Man_JA.pk3" into the GameData/Base directory of wherever you installed Jedi Outcast. Then go into the game and select the skin from the Player Setup Menu. Feel free to distribute this skin in any format, but you MUST include this file. If you wish to include it in a skinpack or a level, contact me first & let me know where it's being hosted.- 6 reviews
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- Non Star Wars Related
- Male
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(and 2 more)
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- 1 comment
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- JK2
- Non Star Wars Related
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(and 1 more)
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- 3 comments
- 3 reviews
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- Lightsaber Based Weapon
- Humorous
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Version 1.0
62 downloads
Author: RacecaR Submitted by: Barricade24 Tis thermal detonator volleyball. Objective: -Defend your side, attack the other. Server specs: -Minimal force, full level push required, jump is handy. -Weapons need to be enabled. -Team FFA as a gametype. -Fraglimit of 100 or so, be sure it's up there. How to play: -Throw thermals at the other side's floor. Who ever runs out of floor first loses. -To enter the court, 'use' the button on the facing wall of your side. Rules: -In likely event of your opponents death, the match is paused, until your opponent is back on the court. -If you fall in the pit, you will be teleported back up after 10 seconds. -Those not playing need to STAY OFF THE COURT! -Be sure to specify what weapons and if other force powers are allowed. -Feel free to make up your own house rules. These are just the base rules. -
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106 downloads
Author: ProdigalSon Submitted by: Barricade24 This is just a traininf place i built for fun and decided to make it my clans training facility it took like 3 weeks and was pretty fun to do . itd not great but its got some pretty cool places to look at and explore So i hope u have as much fun playing on it as i did makin it for ya all -
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- JK2
- Botroute Support
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