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Files posted by JKHub
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The Legend of KungLao
Author: ObiWanKenody
The 3rd chapter in The Legend of KungLao samurai series. (8 chapter series) KungLao encounters the Mafia Boss, who eventually realizes that he had made a terrible mistake.The 4th chapter in the KungLao series. (now changed to 10 chapter series) After KungLao settled his 'business' with the Mafia, the legendary Samurai finds himself in the middle of a fight, between two different souls.
Intro/Prelude
Chapter 2
Chapter 3
Chapter 4 <--You are here!
Chapter 5
Chapter 6
Chapter 7
Chapter 8
21 downloads
0 comments
Updated
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The Legend of KungLao
Author: ObiWanKenody
The 5th chapter in the KungLao series. (recently changed to 10 chapter series) After claiming victory in the last duel, a Mercenary girl (Amelia Black) treats and takes KungLao to safety, as their past unfolds.
Intro/Prelude
Chapter 2
Chapter 3
Chapter 4
Chapter 5 <--You are here!
Chapter 6
Chapter 7
Chapter 8
24 downloads
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The Legend of KungLao
Author: ObiWanKenody
Five years have passed. KungLao and his teammates must withstand a ruthless ninja army that threatens all of Japan. As Samurai Captain (Major Cooper) impatiently awaits his reinforcements, KungLao chases down one of the Mafia's best ninja messengers--Kuechler.
Intro/Prelude
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6 <--You are here!
Chapter 7
Chapter 8
22 downloads
0 comments
Updated
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The Legend of KungLao
Author: ObiWanKenody
The 7th chapter in the KungLao (JKA) samurai series. After defeating one of the Mafia's best ninja messengers (Kuechler), KungLao sees sign, a vision of the Mafia, that haunts him until death. He feels the Mafia's presence, and decides to hunt him down and end his tyranny, once and for all.
Intro/Prelude
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7 <--You are here!
Chapter 8
20 downloads
0 comments
Updated
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The Legend of KungLao
Author: ObiWanKenody
The 8th chapter in the KungLao (JKA) samurai series. After finally defeating the Mafia crime boss, KungLao realizes he's made a terrible mistake. The battle is almost over (where the knights have the upper hand) but Amelia is in grave danger. If only KungLao had made it back in time...
Intro/Prelude
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8 <--You are here!
23 downloads
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The Mainframe
By JKHub in Single Player
Author: Steven Brown (Blaster)
Date Of Release: July 2002
Description:
This is the first in a trilogy of mods. The sequels are:
The Dark Alliance
The Dark Alliance II: Vengeance of the Sith
This is the second version of my single player level 'The Mainframe'. Most players found Vader to be too tough in the original version and found it could have been bigger. Well now IT IS! There are now two maps, one called part 1 and the other called part 2. Part 2 will be familiar to all those who have played the original. I don't want to spoil any surprises, so what are you waiting for go play!
Story:
Kyle and Luke have found that Tavion has somehow resurrected Darth Vader. Luke decides to go to Kejim alone and defeat his father once again. At the meantime Kyle must try and find out where Tavion is hiding. However Kyle senses a disturbance in the force and feels that Luke is in trouble. Kyle decides to go to Kejim and help out Luke.
Kyle arrives at the Imperial outpost on Kejim. Luke's ship is there but he is nowhere in sight. However Kyle can sense were he went and follows his trail. Just as he is about to enter the base a Reborn and two stormtroopers come through a door followed by a familiar droid sound approaching from behind. This is it there is no turning back. Can you defeat Darth Vader? or will you fail and allow Vader to bring about the rebirth of the empire.
DO OR DO NOT, THERE IS NO TRY. - Jedi Master Yoda
Mission Objectives:
Kill Darth Vader Engage all Remnant troops in the area Find Luke Escape with Luke alive Additional Credits:
All the people at jediknightii.net, Michael Frost who created the Darth Vader MOD and Crapse who created the Jedi Knight Reborn skin.
Joe Dyer for the 'Bridge' prefab and Yves Allaire for the 'Bridge' prefab textures. Gidion The Dead for the 'Imperial Screen and Computer' prefab and the 'Hangar' prefabs. Expositus for the 'Imperial Eagle' prefab.
All prefabs credited can be found at www.jedioutcastmaps.com.
Installation Information:
Simply put the Mainframe 2.0.pk3 file in your jedioutcast/gamedata/Mainframe 2.0 directory, load up the game goto the 'Setup' menu and click on 'Mods' then click on Mainframe 2.0 and then click 'Load Mod'. Then bring down the console and type in "map part_1" (without the quotes). If at any time you just wish to play part 2 type in the console "map part_2" (without the quotes).
Using the 'Mods' menu will allow you to put in the Reborn Advanced and Vader.
If you don't know how to bring down the console goto the Jedi Outcast main menu and press the ` key and the left shift key together.
If you wish to quit the credits at the end either press your use button to speed them up or bring down the console and type "quit" (without the quotes).
Construction Information:
Vis Time: About 45 Minutes for both maps
Build Time: About 50 hours
Known Bugs: While fighting the Advanced Reborn you may hear Kyle say the line "Strange he looked like a Jedi and fought like a Jedi etc." This is supposed to happen only when you have defeated him but for some reason he just says it sometimes. At one point he even said it four times! It seems to happen not that often though. Another bug which has happened only twice is some kind of sound problem. What happens is the game will stop and return to the main menu with a 'sound input out of range' type of error. I don't know what this is but it happened twice when I was destroying the probe droids with a saber throw. It happens very rarely though and if it happens with you then just restart the level and play again. Hopefully the problem won't happen again on your second go.
Author Notes: My apologies to all the people who were annoyed with the fact that Vader took about 600 hits to kill him in version 1.0. Now Vader's hit points are 4000 and Luke's are 2500. Vader is still tough but should take less time to kill. Vader and Luke only spawn when you are going up the elevator. This should fix the Luke dying straight away bug.
============================================================================================
License Agreement
============================================================================================
* I admit that *
(as required by the LEC License Agreement about Addon Levels)
1. My Level works only with the retail version of the
Software, and does not work with any demo or OEM versions
of the Software.
2. My Level does not modify any COM, EXE, DLL or other executable files.
3. My Level does not contain any illegal, scandalous,
illicit, defamatory, libelous, or objectionable material
(as may be determined by LEC in its sole discretion), or
any material that infringes any trademarks, copyrights,
protected works, publicity, proprietary, or other rights
of any third party or of LEC.
4. My Level does not include any LEC sound effects or music files or
portions thereof.
5. My Level identifies in every description file, on-
line description, read-me, and in comments in the New
Level code: (a) the name, address, and e-mail address of
the level's creators, and (b) the following disclaimer:
"THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C)
LUCASARTS ENTERTAINMENT COMPANY."
6. My Level may not be sold, bartered, or distributed with
any other product for which any charge is made (other than
incidental charges for time spent on-line), but rather
must be distributed free of charge.
7. By distributing or permitting the distribution of any New
Levels, all creators or owners of any trademark,
copyright, or other right, title or interest therein grant
to LEC an irrevocable, perpetual, royalty-free, sub-
licensable right to distribute the New Level by any means
(whether now known or hereafter invented), and to create
and distribute by any means (whether now known or here-
after invented) derivative works thereof, and to charge
for the distribution of such New Level or such derivative
work, with no obligation to account to any creators or
owners of the New Level in any manner.
============================================================================================
Copyright / Permissions
============================================================================================
Authors MAY use this level as a base to build additional levels (just mention the author).
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT
COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY.
You MAY distribute this level, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, with NO charge (other than incidental charges for time spent on-line).
905 downloads
- jk2
- contains maps
- (and 2 more)
0 comments
Submitted
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The Penguin
Original Author: Suibuku
Description: The Penguin from DC comics, foe of Batman.
105 downloads
0 comments
Updated
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The Power Station
Author: Lord Nelson
Submitted by: Barricade24
This map consists of two bigger rooms and two smaller passages
connecting these rooms.
The map is non-symmetric and there are a few crates all around the map
where you can hide from your opponent. Be careful around the lightning
in the round room!
If you touch it you'll lose shield and health points immediately.
Have fun!
84 downloads
0 comments
Updated
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The Universe
Author: Phonock
This is the same as random skinpack for JK3.But instead of skinpack i will release
it separately for JK2,because not everyone like to download skinpack which the size quite big.
Also included new sound,team support and bot support.
111 downloads
0 comments
Updated
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Thermal Detonator Volleyball
By JKHub in Multiple Gamemodes
Author: RacecaR
Submitted by: Barricade24
Tis thermal detonator volleyball.
Objective: -Defend your side, attack the other.
Server specs: -Minimal force, full level push required, jump is handy.
-Weapons need to be enabled.
-Team FFA as a gametype.
-Fraglimit of 100 or so, be sure it's up there.
How to play: -Throw thermals at the other side's floor. Who ever runs out of floor first loses.
-To enter the court, 'use' the button on the facing wall of your side.
Rules: -In likely event of your opponents death, the match is paused, until your opponent is back on the court.
-If you fall in the pit, you will be teleported back up after 10 seconds.
-Those not playing need to STAY OFF THE COURT!
-Be sure to specify what weapons and if other force powers are allowed.
-Feel free to make up your own house rules. These are just the base rules.
65 downloads
0 comments
Submitted
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TIE Defender
Author: Lord Hatrus
Description:
Then Imperial Tie Defender, used to defeat the rogue Admiral Zarrin, and
featured in the Tie Fighter & Defender of the Empire PC game.
Spawning:
To spawn this, go ingame and do /devmap box in your console. Then type:
/npc spawn vehicle tie-defender
to spawn the vehicle. You will have to step back or to the side a bit for it to appear.
Copywrite/Permissions:
This file and all of its contents can be modified, changed, or used in any
map, mod, or project as long as credit is given to Lord Hatrusand Michael Gummelt.
318 downloads
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TIE Interceptor
Author: 7Im
Description:
This is the Tie-Interceptor starfighter from Start Wars as seen in the movie Return of the Jedi. It is very fast ans maneuverable and is a good match for taking on the Awing
Features: 4 laser blasters mounted at the tips of the wings
Custom sounds
Custom sheild display and reticle
2 levels of LOD's
Submitted by Barricade24
451 downloads
0 comments
Submitted
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Toshi's Anakin & Darth Vader
By JKHub in Player Models
Author: Toshi
This is my version of Anakin Skywalker from Episode 3: ROTS. It all started as a head mesh I made for a different character, which looked a lot like the whiny Jedi. I know, there are a lot of Anakin models floating around. I just wanted to make one for myself. To spice it up a bit I decided to toss an Anakin as Vader model into the pack. Turned out quite well.
Known bugs:
-Slight clipping in certain animations, unavoidable thanks to the JKA skeleton.
-Arm caps show no texture on Anakin robed variants (messed up skin file?).
-Animated control surfaces on vader appear black with only the glow showing in the character selection menu. Works properly in game.
NPC names:
t_anakin t_anakin-hoodup t_anakin-hooddn t_anakin-sith t_anakin-shoodup t_anakin-shooddn t_anakin-sithburned t_vader t_vader-mask t_vader-reveal Get the lightsabers in this mod.
Original WIP thread on Hapslash's Void
Special thanks:
----------------------------------------------------------------------
-Thanks to DT and o0paradox0o for their feedback.
-Thanks to Buffy for her help with testing and gorgeous screenshots.
-Thanks to all the people that helped me by testing the models.
-Thanks to all the people at the invision games (the new era mod) forums.
22,552 downloads
- team support
- npc support
- (and 5 more)
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Toshi's Padme - Geonosis Battle suit
By JKHub in Player Models
Author: Toshi
This will be the first of a series of Padme models I will be making for JKA. EpII pilot Padme is next, check http://s9.invisionfree.com/Hapslashs_Void/ for updates .
-Single player support, including facial animations. Customizable in the character creation menu.
-Bot Support.
-NPC Support.
-New Sounds.
-Team Support.
If you want to play with a correctly scaled Padme in SP, use "playermodel modelname".There's a huge difference between default scale and scale=89.
NPC Names:
T_padme_01: Default, no cape
T_padme_01-bw: Battle worn, no cape
T_padme_01-cape: Default, cape
Known bugs:
-parts of the utility belt clipping through the cape in certain animations.
-When you cut a padme without cape in half, the cape appears like magic. only in MP.
Special Thanks:
----------------------------------------------------------------------
Thanks to Leofus, for supplying great sounds.
Special thanks to everyone at the Void for their feedback and support.
Original WIP thread on Hapslash's Void
13,992 downloads
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Toshi's ROTJ Luke Skywalker
By JKHub in Player Models
Author: Toshi
NOTE FROM STAFF: It is highly recommended to download DT's fix of this model. You lose LODs, but gain proper hand tag positions.
Luke Skywalker, as seen in The return of the jedi. Requested by my friends at the void. Lightsaber included for your slashing pleasure:)
-LOD's
-Single player support, including facial animations. Customizable in the character creation menu.
-Bot Support.
-NPC Support.
-New Sounds.
-Team Support.
Known bugs:
-Slight clipping in certain animations, unavoidable thanks to the JKA skeleton.
NPC names:
Luke Basic Outfit
Luke_fd Basic/ flap down
Luke_tunic Tunic
Luke_robeup Robed, hood up
Luke_robedn Robed, hood down
Luke_endor Rebel outfit
Luke_bobble LOL
Original WIP thread on Hapslash's Void
Original RELEASE thread on Haplash's Void
Special Thanks:
----------------------------------------------------------------------
+Thanks to Leofus, for supplying great sounds, as usual.
Thanks to Buffy, DT and Vergil for testing it
Many thanks to Buffy for making the bot file:)
Special thanks to everyone at the Void for their feedback and support.
1,910 downloads
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Toshi's Yoda
By JKHub in Player Models
Author: Toshi
This is my take on Yoda, as depicted in Episode III. This model started off as a test bed to try out different ideas and learn more about how the _humanoid.gla works. I also wanted to see if I could fit a character with an odd structure to the JKA skeleton, in preparation for a new character I promised I would model. Initially Yoda was to remain unreleased, but since I got it to look decent I might aswell share it with all of you.
There are 2 different model.glm included in this pack:
One is for SP, and makes use of his own gla file. He will not overwrite the default stances, or any stance mod you may have installed. His fighting style is a mix of Blue, yellow, dual, and staff. I wanted him to move more like the movie Yoda, but I don't have time to make an entire saber style in dragon. The result is quite good, he is very fast and he spins around a lot. I did make him his own stance, though. I scaled the npc to 45 to make him look the size of the movie Yoda. I haven't found any good way to make him appear in cut scenes besides the player.npc thing, but that would mean that you would have to remove Yoda from your base in order to see other characters. That's unacceptable, so I left it out.
The MP version uses the default _humanoid.gla, since the default JKA doesn't like .gla's with a different name. He will be huge, unless scaled with a MP mod such as JA+ (even then he will still be too big). I didn't really want to include a MP version, he's unplayable as far as I'm concerned. But as I said, a lot of you guys use mods which can scale player models.
Features:
-Facial animations, ears included
-LOD's
-New sounds
-custom stance (SP only)
-Unique fighting style using a mix of the default JKA animations (SP only)
-Uses his own .gla, doesn't overwrite default or custom saber styles (SP only)
-Bot support
Known Bugs:
-Clipping. Unavoidable thanks to the JKA skeleton.
Special Thanks:
----------------------------------------------------------------------
Many thanks to Buffy for testing, helping out with the NPC and .sab files, and taking incredible screenshots.
Thanks to Wudan for making Dragon.
Thanks to master_skywalker (Circa) for saving me with the sounds.
Special thanks to everyone at the Void for their feedback and support.
Original WIP thread on Hapslash's Void
Original RELEASE thread on Hapslash's Void
19,165 downloads
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Tosral
Original Author: Phonock
Description:
Tosral is a super villain.He is mixture of a human and creature and he has a fighting skills,which allowed him to defend himself and to defeat almost any opponent.And he has the ability to camouflage in background environment.
His ultimate goal is to rule the universe.
Comments:
Enjoy my skin!
58 downloads
- Team Support
- Bot Support
- (and 1 more)
0 comments
Updated
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Tourament Dueling Facility
Author: Worr Sonn
Submitted by: Barricade24
Duel map used for tournaments...
57 downloads
0 comments
Submitted
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Toxic Detenator
By JKHub in Guns & Explosives
Author: smc762
A new thermal detenator effect. Changes the explosion to a cloud of toxic gas and a splatter of radioactive goop.
219 downloads
0 comments
Submitted
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Trade Federation Droid Control Ship
By JKHub in Free For All
Author
CommanderKEEN
This is Trade Federation Droid Control Ship from Episode I. From the things that are seen in the movie, there are Conference Room, Bridge and Docking Bay, including Republic Cruiser docked (unfortunatly, still with no interior, but i hope to make it for the next version), all conected with corridors, and something of my own imagination - a dock control station.
Due to the winkness of my PC, i was unable to make this map larger and more complex. My PC was having troubles to handle even this sized map. I was forced to make the map in several different parts, that are later merged in the final map (and that is so boring). And, what is more important, I was unable to do the full Light process, and because of that, the map does't look like as it should and some lights and shadows looks pretty ugly. So, don't expect next versions of the map, untill I upgrade my PC (do not expect it for a long time lol)
1,055 downloads
0 comments
Submitted
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Transformers Frenzy
By JKHub in Player Models
Author: Lightsource
Uploaded by Barricade24 (Fitting isn't it?)
DESCRIPTION: It's a Frenzy model from the new Transformers movie, he has team, bot and npc support, and also a few cool taunts and sounds from the movie.
BUGS: well If I got things right there's none. Only a little bit of clipping because of the strange shape of the model.
COMMENTS: well it's not the exact copy of the movie version, on the movie he has a lot of more details than this, but well this is the best that I can do for now.
If you want to spawn the Npc Frenzy:
-npc spawn Frenzy ( normal Frenzy )
-npc spawn Frenzy_dual ( you get the point )
276 downloads
- Custom Sounds
- Alien
- (and 4 more)
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Troopers Voices Mod
Author: Kahn D'halaine
This mod changes the voices of Trandoshans and Stormtroopers to the better, plus adds the famous Wilhelm scream to the Bespin Cop, Imperial Officer, Rebel Trooper and Weequay. It also changes some of the Gran sounds to the ones from JK1, the probe droid loop sound to resemble the one heard in ESB and a new pain sound for the mouse droid.
1,126 downloads
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Tusken Raider
By JKHub in Player Models
Author
Major Clod
Fierce nomads of Tatooine, the Tusken Raiders prowl areas like the Dune Sea and the Jundland Wastes, blending invisibly into the landscape. Masters of the desert, they survive where no one else can, protected from the suns by heavy clothing. Extremely territorial and xenophobic, Tusken Raiders will attack with very little provocation.
This includes both the Tusken Raider model and Gaderffi Stick lightsaber replacement. LOD support is not included. It was hard enough to get the clothing to animate properly with the normal level of detail, let alone a reduced version.
688 downloads
0 comments
Updated
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Twilight on Tatooine
By JKHub in Free For All
Author
Patrick Haslow
Brush Count : 4375
Entity Count : 519
Base info : original map
Software used : Radiant 1.4, Adobe Photoshop, Bryce 4, Goldwave
Known Bugs : none
A Free-for-All in a backwater garrison on Tatooine, just before sunset.
This map is best played with 6-10 players. There are many booby traps placed around the map, they are useful for surprising your opponents- some if you have chosen to use force push.
Also, many useful power-ups are initially located in hidden locations.
Find them all!
904 downloads
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Twisted
By JKHub in Multiple Gamemodes
Author: Lil Killa
Submitted by: Barricade24
Platform floating space
109 downloads