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Everything posted by MagSul
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JK2: Still worth running a server?
MagSul replied to Mysterious Stranger's topic in Jedi Knight General Discussions
I do believe it was @@eezstreet who said, "Playing JK2 in JA, you mad bro?" -
Cosmos Clanmap [UN-Abandoned Project] pk3 and source
MagSul replied to MUG's topic in WIPs, Teasers & Releases
Anything that I put together which made it into this map, feel free to pinch. I'd like to think I can do better now anyway. The nostalgia, it burns! There was far more done to that than I remember seeing! It is/was a great map, MUG. If you can twist my arm, I can twist yours. Finish it! I'm sure there'll be a way to improve the FPS. I do so miss the mini Tie Fighter dogfights. -
I'm inclined to think that there'll be some dramatic changes made to the game at some point, as happened with Aeon, and WoW repeatedly. Maybe after that it'll appeal to a larger audience. Personally, I'm enjoying what little I'm able to play as it is. Although, I do tend to play it as if it were a single player game. I'd have been satisfied with a third installment to the Knights of the Old Republic series.
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- Custom Sounds
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What is it that puts you off? Is it the gameplay, or the era/story material?
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I guess I'm in, then.
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Turned out to be bacon. I'd have to catch up on the details of how this is all going to work, but I'm not beyond having my arm twisted. Just, uh... take a look and what I have actually mapped before risking my inclusion.
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I did strongly consider asking to get involved, but I think that I'll politely pass this time. I'm looking forward to seeing what comes out of this, though!
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Valid point. Get back to me on that one.
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This map is going to be so incredibly obscure by the time that it's finished. Good luck!
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JK2: Still worth running a server?
MagSul replied to Mysterious Stranger's topic in Jedi Knight General Discussions
Intriguing. It's @eezstreet's job to pester the developers, though. Would not mind hearing more on what was missed out due to time, budget, w/e -
Out of curiosity, can your character be murdered by other members of the academy at any given time? Have always been intrigued to see how people would go about role-playing Sith in a clan.
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JK2: Still worth running a server?
MagSul replied to Mysterious Stranger's topic in Jedi Knight General Discussions
Maybe these people could be rounded up for the occasional organised event? That. And why didn't they take more of an advantage of the vehicles that they intergrated into JA? A built-in racing gametype would've been pretty sweet. Hoth courses on Tauntauns, swoop circuits on Coruscant, various dog-fighting arenas... Sheesh. -
Heya, Sabu. Welcome to the community!
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Inferior though it may be, it'll more than likely do the job you're after. =)
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Hey there, welcome to JKHub!
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So prettttty. o_o
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Raven on Yoda saber and Emperor
MagSul replied to eezstreet's topic in Jedi Knight General Discussions
Well that's just anti-climatic. KInda cool that they're playing with the community's mods. I can picture an employee sitting at his desk thinking: "This map's actually better than anything we've put in the game, and we're getting paid." =P -
I got mixed results. "Nightfall" came up, but 1.01 etc didn't. O_o
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Raven on Yoda saber and Emperor
MagSul replied to eezstreet's topic in Jedi Knight General Discussions
I'd never heard anything about the Emperor, but it's clear that Yoda was thought about in some way, shape or form during the production of the game. Though why, I'd be interested to hear. Maybe they'd considered a few characters such as Vader, the Emperor and Yoda to be featured as extra multiplayer player choices? -
I see no way this could possibly go wrong...
MagSul replied to CrimsonStrife's topic in Art, Media & Technology
Most intriguing.