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Mr. Ren

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Everything posted by Mr. Ren

  1. Hehe, I was going to ask if you plan to make the younger version of Luke. So, that was my answer) Great start!
  2. I didn't know you're actually working on the second version. Great job guys!
  3. Wow, this Luke looks really nice!
  4. Very well done! I have some suggestions (that's just an opinion): - Resize the head a lil' bit (to make it bigger), because when I play by the model, I have a feeling like the clothes are bigger, than it should be (may be only I have it); - To make hair a bit shorter around ears: make them a bit open, like HS did; - To make robe look more darker, like dark brown (I see it like brown or middle dark brown now). That would be closer to the film version; - Add SP support, if that's possible; Anyway, this pack is good ;-)
  5. Wow, it's pretty nicely done! The only thing I can suggest is to make textures darker, because in the game it looks like light grey or more silver, than dark grey or black.
  6. Great job man! But imo, the hair are too bright now. I wish you could back them closer to black, like that used to be.
  7. That's ok) I don't have much experience in this either. I have just some attempts for now but not a complete/finished models (I hope to fix it soon :-D ). But through these attempts, I've learned smth useful. About shader file, I'll pm you what exactly did I mean and how to do it. About black robed models, I found out how to play by them as well. I meant, the thing is there aren't a separate black robed models in the game, like they must be shown in the skins menu in the game. For this, you need to create a separate folders with some sort of files in models/players like you've done with "snoke" and "snoketfa". Without a separate folder a model won't have a certain name to pick it in the menu or in console. But you created a text files with the list of what exactly black robed models contain and put these files in the certain place as well, so these models exist and a player just needs to write the certain thing into console and it will be available to play by. So, here's the full list of available models, which you can get through console: shift+tilde (~) \playermodel for singleplayer \model for multiplayer I'll write it in multiplayer variation: \model snoke \model snoketfa \model snoke/blackrobe \model snoketfa/blackrobe I wrote this list for the players, which didn't know about it just in case.
  8. Great work! The only thing I can advise is to fix shader file, cause the robe lower the belt is invisible inside. You need to make shaders twosided there. And if that possible to fix the feet bug somehow (they are out of the robe texture). Also, that would be cool if you add black robed model available to play by too, not only as npc.
  9. That's pretty good job! It looks authentically ;-)
  10. Good job) It would be nice to see the map inside the base.
  11. Good job man) Look, is there any chance this saber could be work in multiplayer? Usually, in multiplayer, you can use only standart sabers, but if I type some command in console will this saber be work? And if it will, what command should I type? Help mate)
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