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Daedra

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Everything posted by Daedra

  1. Default animations won't do that. I think it's something to do with having both sabers out together causes too many polys to be loaded forcing a crash in the ghoul2 thing.
  2. So a Star Wars The Force Awakens coloring book shows off new characters. More pics at the source: http://youbentmywookie.com/entertainment/new-star-wars-the-force-awakens-characters-revealed-in-coloring-book-22303
  3. Download in the first post
  4. The latest version does. Any chance you could take a look to help with the error?
  5. I thought it did? The latest version I think.
  6. A reference just for those who have no idea how it looks.
  7. So I just came across this image: The official Luke Skywalker Force Awakens toy. Looks like he's done got himself a new saber too. So i'll update the OP with the image. For reference.
  8. Do you have a link?
  9. Update. Just need some help on the sabers here: http://jkhub.org/topic/6245-problem-with-saber/ Then it should be ready for release.
  10. Not everyone has the clone wars mod installed so it will look different for others. For example here is how it looks with the default base dual animations P.S. I really could use that shader file for the cape.. would make the screenshots much better.
  11. Blame the Clone Wars animations mod for that.
  12. Sound pack. https://www.youtube.com/watch?v=UdZLIHWBFnU
  13. So I have dual sabers and if I use only 1 saber it is completely fine. However if I use both the saber and the backhand saber together, when attacking or being attacked it causes the game to crash and give this error: Is there any way to fix this? Heres the file for the sabers http://www.mediafire.com/download/z3za1uhvgdbaj0a/sabers.zip
  14. Send me the textures i'll fix it for ya.
  15. Awesome man. Please send me a private message with the updated version so I may add the sabers and the sound pack.
  16. The head is definitely darker and i'm using a brand new Windows 8 laptop. You don't need to adjust the body, just the head texture.
  17. Those gloves need removing.. The red on the head is darker than the red on the body. The contrast/brightness needs altering on that.
  18. Congratulations to you all!
  19. Finalized the ripped arm texture.
  20. Sound pack coming August 30th.
  21. Post and play your favourite music HERE!
  22. @@dark_apprentice got some feedback for ya
  23. Updated the ripped arm texture. No longer looks plastic or animated.
  24. There's both a GLM and blender file just in case.
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