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Posts posted by RJA
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Code is done ! Now we get to the mapping part...
First pictures may come soon...
Smoo likes this -
i'm using the last version of OPENJK.
And i can't compile it, even without my modifications.
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Hello There,
I'm working on Epic Challenge Mod IV Source Code.
It works fine everytime I compile SP Game Library, but when I try to compile SP CLIENT...
I get this...
Can anyone have a solution, please ?
I tried on my Windows 10 laptop and also on my Windows 7 desktop...
Same error. Working on VS 2019, but it gives me the same error on 2013 and 2017 too...
To precise, I compile on RELEASE mod.
Smoo likes this -
It's like it is time to think about starting the things, I guess...
It may takes a long time. I don't know exactly, but I have this strange feeling, which is telling me that I have to end the ECMs with a last episode.
Odeyseis, Aldro Koon and TheWhitePhoenix like this -
I think I'm going to release them. Even if it's a beta version.
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Looks interesting
Delta-573 and DarthValeria like this -
If you look at my mods, you'll see that I always prefered SP game, and still today.
But I have to admit that OJP Enhanced is the best lightsabering experience I had in my life.
Although MP without OJP seems really crap to me. The best players are just lamers who know the glitches to kill you in one frame with the red style.
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Wonderful !
But again... any info about a release date ?
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Thank you !
There are not perfects, but close to the suits we see in the movies.
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Hello there.
I'm creating a skin pack, about all the suits we can see in the MCU. BTW, just a reskin of an old Captain America model, made from Jaden Male model.
Here are the first takes:
CAPTAIN AMERICA : THE FIRST AVENGER
THE AVENGERS :
CAPTAIN AMERICA : THE WINTER SOLDIER
SHIELD version :
Solo version :
THE AVENGERS : AGE OF ULTRON
CAPTAIN AMERICA : CIVIL WAR
AVENGERS : INFINITY WAR
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Hi,
I'm starting again Epic Challenge Mod IV, so I was wondering what is the most appropriate version to code for the game ?
Thanks your for reading this post !
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I am glad to show you the NEW EPIC CHALLENGE MOD IV project:
The main story has really changed. Kyle will have to fight his worst ennemy to date: The Death Sower, a terrific fool who want every force user dead.
The mod will feature not less than 12 differents possible endings, which will grant you a lot of hours to play to get all the secrets stories !
Working has restarted.
SomaZ, Wasa, Aldro Koon and 2 others like this -
Thank you for your kind comments.
My girlfriend and my best friend (voices for ECM III) keep asking me to do it. So, I will think about it the next days.
TheWhitePhoenix and Mizore like this -
By the cruelty of life, I lost everything I made about Epic Challenge Mod IV.
The two main disks. Only remain the first works, about the code, the new lightsabers and the models YasuakiNK have done.
I was thinking this accident has a deep meaning. I am thinking about a more accurate sequel to Epic Challenge Mod III, a better story than what I initially imagined.
But the question is... do I have to make this mod ?
It's like the community is slowly dying. Only one file per month, and less online members days after days.
Making a mod takes a lot of time. ECM III took me 2 years, because of my personnal projects and my work. ECM IV would takes at least one year.
So, is there anybody who wants this mod to be done ?
TheWhitePhoenix likes this -
No problem.
I will wait.
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I will watch your career with great interrest.
Arrow likes this -
Manual link doesn't works for me :/
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Mapping the first map but still a lot of projects.
Don't expect it soon !
BTW, not dead. If I need to abandonn, I will write it here.
For now, ECMIV is still a thing.
Wasa and TheWhitePhoenix like this -
Nah, just protein shake. The steroids are coming.
Username likes this -
Interresting !
I am a soundtrack composer and I have no project this month... If you are interrested
Boothand likes this
Epic Challenge Mod IV
in Epic Challenge Mods
Posted
And to get you hyped, here are few of the features of the mod :
- 12 new saber colors
- The light of the sabers has been increased. It can now reveal the darkest places, so there will be no more problems about low lightning environments.
- 4 new weapons : Bryar old and new, First Order Blaster, Blaster Elite.
- Force Lightning has now 5 levels instead of 3, and level 4 and 5 REALLY ROCK.
- Some weapons get you more damages.
- NPC AI has been really improved. Some ennemies can switch their weapons and chase you. Some of them can fly, and some of them have hard-coded reactions, which add diversity to the gameplay.
- A lot of new NPCs (enemies and allies !)
- New vehicles
- 12 differents endings to the mod, with some that have completely different stories.
- Lot of new hilts.