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Posts posted by RJA
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Really interesting ! It could be wonderfull ! Can you also modify it to allow dynamic glows on sabers ? ^^
BTW, in term of advancements, I think we can expect a new teaser soon. ^^ I'm still progressing. I could expect the release for this summer. And after the release, I will create the ECM IV topic, because the production is begining slowly.
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It doesn't work well cramming a ton of models into 1 pack, it bloats the file, causes issues in game and there is an NPC limit.
Because I know you can read, I'm sure you ALREADY have read what I said in the first post, because I assume that it is not your style commenting without putting the effort to read what I have written here.
I have modified the source code. I can make almost 10 000 NPCs without having any report. For now, I have almost (I don't have the real number) 12 NPCs from EP1, 17 from EP2, 31 from EP3, 8 from EP4, 6 from EP5, 7 from EP6, 12 from EP7, 15 about Jedi Order in the PT, and 8 about others.
A total of 112 new NPCs (approximatly) and the game still handle it.
I also add 22 new saber colors and 2 new weapons (including Blaster from Episode VII).
And the NPCs are coherent with the movies. For exemple, Kylo Ren beats Finn and Rey beats Kylo Ren, Luke from Episode V is killed by Darth Vader but Luke from Episode VI can fight with him very long and sometimes kill him.
And for now, Anakin from Episode III (dark side) is the most difficult NPC I have ever fought. He can destroy 6 jedi from the council alone.
Truly, it is time to cease convincing me it is wrong or impossible, I am the kind of person who takes years to create huge mods and release them. I'm not the kind of man who abandonn at the first difficulty.
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Oh well great ! Really interrested about this one !
By the way, I will do updates months after months.
The first release doesn't imply the arrest of the production.
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Toshi/Rogue one Vader better
I take the best I can and the easiest to contact (author).
And in KeleeVaderPack, we have Vader from III to VI.
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Yes
There is also the *off solution. ^^
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I take what I have.
But I'm sure you are going to make better ones so I will take yours.
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Easy, just deleting the goggles zone in the .skin file, same for the vest.
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DFII NPCs
Already have Kyle from DFII and MOTS. I was thinking of adding Yun, Sariss, Boc, Jerec and Maw. Maybe Qu Rahn.
Just thinking about adding Rogue One characters too.
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As the creator of the NPC Pack, I take the best models I have for every character. It was the only one
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Finally news <3
Some pics to show you advancements ! I got answers from skinners and modelers and I'm glad to tell you they all agreed to have their models in the mod
Other have licenses which allow us to use them if we credit them. Of course it is obvious that I will credit everybody.
Warning: the following pics not show EVERY NPC I made, the number is crazy, so I could have forgotten a lot in these pics. BTW this is my advancement:
THE LIGHT FORCE USERS
THE DARK FORCE USERS
THE GOOD AND THE BAD WITHOUT LIGHTSABER
And now, pics from every episode.
Episode I
Episode II
Yes, the render is pink in this one. I don't know why, but in game it is more red.
Episode III
Episode IV
Episode V
Episode VI
Episode VII
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Hi !
I am making a Huge Npc Pack and have modified the source code of the game (SP) to allow new saber colors and a number of NPCs almost infinite.
Only one problem remains, with a certain number of shaders (more than 50 I think), the game ceases to render them and they appear with this disgusting grey square...Is there any solution to increase the Shader Limit of the game ? Maybe in the source code ? I already tried to put every shader in one .shader file, doesn't work...
Help me please...
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I have to say that, making a complete saga NPC Pack, I really need Han Solo...
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No, it is in the source code of the game.
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I think it is because in the menu, before going in a map, the majority of commands are unknown for the game. I think the best thing to do is to type in your console, ingame "bind (anycommand) "setforcerepulse 0" ".
So every time you will press this command, the power will disable. ^^
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Hello,
What about trying it the right way:
seta "setforcerepulse 0"
LucyTheAlien likes this -
You talk to someone who takes one year and a half to mod SP Campaign made with 50 maps for 2 or 3 regular players, but maybe you right.
Nevertheless, I will do what I can to achieve it, as I love to finish what I start when I feel it is possible.
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I agree with you when you say something more "stand-alone" is cool.
So are going to work on it. First of all, I invite skinners and modelers to propose their skins here ! And I will also ask permissions to
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Thanks for the information,
But @@therfiles has proposed me first so I think I would prefer working with him, creating something else, As this project has nothing to do with MP game, I would not ask to participate in KOTF unless if therfiles also participate.
So we'll see. ^^
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I was thinking about adding some EU character yes, canon or not, like Katarn from different games, Revan, and maybe invented characters
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Yes it is possible in the code. We can't change it to thousand and thousands, so it almot infinite. ^^
And It would be nice to have a spawner ! Really interested about it ! We could make great things with this project !
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Hello folks !
I had this obsession with having all the Star Wars Saga spawnable and play along with JarJar and ewoks... sorry, I would say Vader and Anakin, making SP more fun and enjoyable, so I propose this project to the community.
The idea is that I will modify Jedi Academy Single Player code to allow the players to have a huge number of NPCs, I will also create new saber colors to have all the colors from the movies without having to quit and chose what color to replace, and I will also create the NPCs.
But I need you, because we need skins and models to portray the NPCs. Even If I felt in love with some skins and will ask permission to their authors, I invite you to propose yours, so maybe we can do votes to determinate, If we have more than one proposition, which skin will use a specific NPC.
Because I know that some of you don't want their skins to be uploaded by another member who takes the benefits of your work, that I understand, I will ask "Jkhub" to post the result mod with the website's pseudo, because it is a project which belong to the community, and not specifically to myself. I am part of the project, but all your skins and models are what allow the project to exist !
Sorry If I made faults, as I'm french, I don't have time to learn english, too busy about eating frogs and taking care of my moustache.
Here the NPC list I had in mind, I will add some If you have ideas. I will edit everytime I get a skin to show you the advancements. Some of the skins I used are based on the licence I read downloading them. Licences "You can use this work as long as you provide credits to the original author" imply that I can put them in the NPC Pack.
Nevertheless, everybody will be credited.
Episode I:
Obiwan_ep1 - JV Order (Obi-Wan Episoe I)
Obiwan_ep1_robed *
Obiwan_ep1_hooded *
Quigon
Quigon_robed
Quigon_hooded
Quigon_Tatooine
DarthMaul - DT Darth Maul
DarthMaul_Hooded *
DarthMaul_Single *
QueenAmidala
Padme_ep1
Handmaiden
Anakin_ep1
battledroid
battledroid_comm
battledroit_serg
NuteGunray
Watto
MaceWindu_ep1
Yarael
Kiadi
Palpatine_ep1
Sidious_ep1
JarJar
Gungan
R2D2
C3PO_ep1
Sebulba
Episode II:
Anakin_ep2
Anakin_ep2_robed
Anakin_ep2_dual
Anakin_ep2_arena
Obiwan_ep2 -
Obiwan_ep2_robed
Obiwan_ep2_hooded
Obiwan_arena
Dooku_ep2
Yoda_ep2
MaceWindu_ep2
MaceWindu_ep2_robed
JangoFett - Clone Base Model (Kualan)
Battledroid_geonosis
SuperBattleDroid
Clonetrooper_ep2 - Clone Base Model (Kualan)
Clonetrooper_ep2_comm *
Sidious_ep2
Kitfisto
EethKoth
SaeseeTiin
Palpatine_ep2
Aayla
Plokoon
ColemanTrebor
AdiGalia
ShaakTi
Kaminoan
Nexu
Reek
Padme_ep2
Padme_ep2_geonosis
C3PO_ep2
Episode III:
Anakin_ep3
Anakin_ep3_robed
Anakin_ep3_hooded
Anakin_sith
Anakin_sith_hooded
Anakin_sith_darkside
Obiwan_ep3
Obiwan_ep3_robed
Obiwan_ep3_hooded
Obiwan_ep3_mustafar
Grievous
Grievous_cape
Clonetrooper_ep3 - Clone Base Model (Kualan)
Clonetrooper_501 *
Cody
Clonetrooper_enemy *
Clonetrooper_501_enemy *
MaceWindu_ep3
Yoda_ep3
Palpatine_ep3
Palpatine_sith
Palpatine_sith_darkside
Palpatine_hooded
Sidious_ep3
Sidious_senate
DarthVader_ep3
Padme_ep3
Padme_ep3_mustafar
C3PO_ep3
Episode IV:
Luke_ep4 - Luke Skywalker Skin Pack (Dark Apprentice)
Luke_ep4_saber *
Luke_ep4_pilot *
HanSolo_ep4
Leia_ep4
BenKenobi
BenKenobi_robed
BenKenobi_hooded
DarthVader_ep4
Stormtrooper_ep4
Sandtrooper
Chewbacca
C3PO_ep4
Tarkin
Imperial_Officer
Rebel_Pilot
Episode V:
Luke_ep5_hoth
Luke_ep5_dagobah - Luke Skywalker Skin Pack (Dark Apprentice)
Luke_ep5 *
DarthVader_ep5
HanSolo_ep5
Leia_ep5
BobaFett_ep5 - Boba Fett ESB Ownedbacon
Bossk
IG88
88
Emperor_ep5
Stormtrooper_ep5
Snowtrooper_ep5
C3PO_ep5
Yoda_ep5
BenKenobi_ep5*
Lando_ep5
Episode VI:
luke_ep6
luke_ep6_cape
luke_ep6_hooded
luke_ep6_endor
HanSolo_ep6
Leia_ep6
Leia_Boush
DarthVader_ep6
Emperor_ep6
Lando_ep6
Stormtrooper_ep6
ScoutTrooper
Ewok
Jabba
Gamorean
BobaFett_ep6 - Boba Fett ROTJ - Mandalorian
C3PO_ep6
Yoda_ep6
BenKenobi_ep6
Episode VII:
Rey
Rey_mask
Rey_saber
Finn
Finn_saber
Finn_trooper
KyloRen
KyloRen_nomask
Luke_ep7 - DT Luke Ep7
HanSolo_ep7
Leia_ep7
PoeDameron
Stormtrooper_ep7 - DT Stormtrooper EP7
C3PO_ep7
Hux
Snoke
BB8
CaptainPhasma
TheWhitePhoenix, JV Order and Penekowski like this -
Some wallpaper about the mod:
Kabay, Mizore and Aldro Koon like this -
NEWS ! Keep your attention, there is a bonus in those pics...
A night version of the South Plain map already seen in the first page...
And now the Land of Darth Lawn, exiting the Zone Of Trouble...
Trying to survive in this desperate autumn landscape...
Some ruins from the past... ancients foundations of the last castle from ECM I...
And the terrific and mysterious Castle, fighting the lonely sky of a sun which is about to disappear...
And if you find a certain bonus zone on a certain map, here is what you can found... I tease it because It will make you search for secrets in all the maps...
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And this zone I was mapping for one year is finished ! Pics from the last map of the Zone:
A dark and scary place...
A strange factory...
New ennemies, the BlackTroopers...
And for the first time, your first ally, Lana:
As Jar Jar would say, shesa BOMBA...
Mizore and Aldro Koon like this
Epic Challenge Mod III
in Epic Challenge Mods
Posted
But my friend, you actually disabled it without knowing it.
Following your tutorial to create new saber colors (for ECMIV), dynamic glows were here.