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Everything posted by Lancelot
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If you know a solution, why don't you share it here directly instead?
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I've moved the topic to the request section. Just post images of the model here, and also the 3D file. Maybe somebody else will port the model for you.
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We have made the decision to allow ported content, but only if at least some custom work has been done on it (like riggin the model properly and optimising it so it works well in the game, and adding MP icons for it). We don't allow straight ports with absolutely no proper modification done on them. And it's recommended to credit the original source of the models.
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Do you even use your Ubisoft account often? If yes, you can relax. What Ubisoft is doing is nothing new, and it will only affect users who haven't used their accounts for years.
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Star Wars: Outlaws - Open-world game by Ubisoft
Lancelot replied to Lancelot's topic in Star Wars Franchise Discussions
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The Acolyte - Disney+ series
Lancelot replied to Lancelot's topic in Star Wars Franchise Discussions
Amazing! What's great is that they are moving away from the Skywalker saga to explore a different history of the galaxy. Having a show set in the High Republic era allows much more freedom, as it effectively eliminates the need of adding legacy characters. Star Wars is more than just about Anakin, Vader, clones and Palpatine. Sure, a lot of fans have speculated that Yoda could appear, as he is over 700 years old at the time of the series. But I think that adding a popular character like him would only steal the thunder from the new characters that are introduced in the series. It's their time to shine now. Personally, I don't know anything about the High Republic era. But I'm ready to dive into that era with this show. -
Searching for some seemingly lost mods
Lancelot replied to DJ_Zephyr's topic in General Modding Discussions
Upload them anyway, because it doesn't matter if they are very good. Who knows, maybe there are some mods among them that others are looking for. -
Middle Aged, Bearded Luke Skywalker request
Lancelot replied to Untold Prophecy's topic in Mod Requests & Suggestions
This is currently the only model that matches your request. It only needs a minor texture change and the hood removed. -
Mistakes don't make you dumb. Only through them can you learn.
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Searching for some seemingly lost mods
Lancelot replied to DJ_Zephyr's topic in General Modding Discussions
Check out mrwonko's JK3Files mirror. It's has backups of all (or at least most) mods from JK3Files. As that website offered a huge variety of mods, it's possible that you may find it there. As you didn't specify for which game the map was made, I'm putting the links to Jedi Academy and Jedi Outcast below. https://mrwonko.de/jk3files/Jedi Academy/ https://mrwonko.de/jk3files/Jedi Outcast/ -
Remember, this game is called "Star Wars Jedi Knight: Jedi Academy", not "Kyle Katarn's Awesome Beast Riding Park". If the developers had intended to make it an important feature of the game, they probably would've fleshed it out to make it appear less like an afterthought. But instead, the game was given only one year of development time, which was probably not enough for them to add a lot more. Also, this game was released in 2003. The Boga wasn't introduced before "Revenge of the Sith", which was released in 2005.
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PierceDoughty's Porting and Model Requests
Lancelot replied to PierceDoughty's topic in Mod Requests & Suggestions
Technically, the character model of Max can be ported into the game. Unfortunately, converting files and throwing them in one folder won't make the model magically appear in the game. The model needs to be rigged to the JKA skeleton first in order to give it animations and all that, and that is a complicated process. And that leads us to the main issue: If you are really looking of an authentic port, the entire model appears to not be suitable for Jedi Academy at all. If you put it on the JKA skeleton, the animations on the model will look awkward. And if you add a lightsaber, or any other weapon, it will look absolutely silly. -
Jedi Academy activity and player count over the years
Lancelot replied to afi's topic in Jedi Knight General Discussions
"Revenge of the Sith" was released. -
Visas Marr and Handmaiden for Movie Duels II
Lancelot replied to JohnyMetaleiro2's topic in Mod Requests & Suggestions
You should've mentioned that in your first post. I changed the topic title to make your request better to understand for others. -
Looking for character icons
Lancelot replied to Hankerchief104's topic in Jedi Knight General Discussions
In Jedi Outcast, the files are located in the assets0.pk3 in the base folder. Open the pk3 and go to models->players>cultist. In Jedi Academy, they're located in the assets1.pk3. -
[WIP] Dark Forces mod remaster project
Lancelot replied to undeadslayer's topic in WIPs, Teasers & Releases
They did. But just because they have done it doesn't mean that it's right. Voice actors are concerned about AI technology for good reasons, especially because their voices are being manipulated and used without their consent. This is totally different than using sound clips from films, shows or other games, as they have actually provided the voices themselves. -
Orchid from 'Killer Instinct (2013)'
Lancelot replied to ChalklYne's topic in WIPs, Teasers & Releases
There is none, because ChalklYne has never published the model. And it seems that he has never really finished it in the first place. -
Okay, so the issue might be something else. I have absolutely no experience in coding, so I can't help you. But maybe @mrwonkocan.
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Maybe you should try not putting that mod in an extra folder. Put it in the standard base folder instead. Also, make sure to add the letter "Z" at least once to your PK3 (for example "zzz_Mod.pk3"], to make sure that your PK3 is one of the last files scanned by the game.
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[WIP] JK-DF2 Extreme Definition Texture Pack
Lancelot replied to vurt's topic in WIPs, Teasers & Releases
@vurt The results are great so far. They look fresh while keeping the aesthetic of the original models. -
Contract of Evil map for Jedi Academy
Lancelot replied to SWPlex's topic in Mod Requests & Suggestions
Of course there is nothing wrong with requesting something and offering to pay for the effort. However, this is something that should be discussed with whoever is willing to do it (if somebody is willing to do it). Just setting a certain price for something really doesn't do it. As for maps in general, a lot has changed. Back then, the community was much busier than it is now, and it was more likely that somebody would take your request and at least try to make it happen. Chances that somebody would fulfill your request were greater. But today, it seems more like a matter of priority. Some mappers have their own projects they are working on, and they are spending so much time making them as good as they can. Apart from that, most Star Wars related maps are created if they are relevant to the films, shows or games. -
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@Brendan1021 This topic is for WIP content only. If you have requests, please create a separate topic for them in the appropriate section. And that applies to everyone here! https://jkhub.org/forums/forum/12-mod-requests-suggestions/ Yes, Jeff has done great models. But like every single one of us, he's just a regular person, and he doesn't have the time to work on character models. Like all of us, he has a life to live, one that has nothing to do with modding at all. He's not some sort of wizard who just needs to swing his wand to port models for you. So, if he ever delivers new content, it's because he had found the time and the motivation for it. Let's say that it was you who would do all the work instead of Jeff. How would YOU react if random people dropped by and give you links of models THEY want? I doubt that your answer would be "Great! Thanks for the dozens of models. I'll have them ported for you very soon."