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Everything posted by Circa
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Have you tried jaMME yet? Assuming you are recording a demo for this. https://jkhub.org/files/file/1712-jamme/
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- 35 comments
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- Star Wars
- Lightsaber Based Weapon
- (and 3 more)
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Is this in there somewhere? http://imgur.com/a/Rfju6 We might ask to use some of this stuff for JK Enhanced and possibly a Star Wars movie SP mod, if possible.
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4,148 downloads
This mod fixes the base lightsabers to be a bit higher in the hand. If you notice, all of them are held very low in the game, it looks unnatural. All single hilts are affected, including Luke's, Desann's, and the Reborn hilt, but not Kyle's hilt, as it wasn't needed. Staff hilts were fine as well. See the pictures attached. Hopefully no bugs with animations or anything like that. I'm surprised this wasn't done before, as this has bothered me for years.- 35 comments
- 16 reviews
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- Star Wars
- Lightsaber Based Weapon
- (and 3 more)
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It's a blaster too?? That's pretty legit.
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Which flipping them didn't work either. And I don't remember seeing this issue with HS Anakin before now.
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Welcome! Most of us are from FileFront as well.
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@@Onysfx would like this.
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Any other questions, feel free to ask.
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Thank you to Caelum and Didz, for all they've done as well. I'm sure I speak for anyone still playing these games when I say that.
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Article regarding the master server is up. Thanks to Caelum and Didz for all they've done. http://jkhub.org/page/index.html/_/community-news/master-server-r103
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Jedi Academy and Jedi Outcast's servers aren't showing? As anyone that has tried to play Jedi Academy or Jedi Outcast in the past few weeks probably noticed, no servers are showing up in the server list. No, your game isn't broken and no, this game isn't quite that dead. Yet, anyway. Why is this happening? The game uses a master server to curate public servers and make them available as a list, so you can see them and join at will. This master server is handled by Raven Software, and in the past few years, it's been slightly neglected compared to how it used to be. As a result, when it goes down, it might take awhile to get it functional again due to lack of company support. In the past, it's taken a few days to weeks, but this time, there's a large chance it has been attacked with a series of pretty hefty DDoSes, if the way the JKHub master server has been treated is any indication of that. Nothing is confirmed by the company at this point, however, and there may be issues on bringing it back to life, which means probably more of a hassle and not worth it for Raven to get it fixed right away, if at all. What can we do to fix it? Fortunately, JKHub offers its own master server for servers to use, in an effort to future proof Jedi Academy and Jedi Outcast, and offer a solution even better than the default one. The JKHub master server is currently run by Caelum and Didz, and they have been working pretty hard on keeping it as protected as possible. Right now, the JKHub master server is largely protected from attacks such as these, and should be all set from here on out. How do I get my server to show on JKHub's server list? If you are are a server administrator, you will want to set one of the sv_master cvars in the server's config file to master.jkhub.org. (Example: set sv_master2 "master.jkhub.org") This will work without any mod or any additional setup. Once that's done, your server will show up in the JKHub master server list. How do I get my game to use JKHub's server list? There are a few ways to view our master server, but only a couple are recommended.OpenJK.OpenJK is the best way to view multiple master servers, not only because of that function, but because it also comes with an abundance of bug fixes to the vanilla base game that anyone would benefit from. It's still in beta, but it's very much functional and is highly recommended. It has support for Windows, Mac, and Linux. You can download it here, and any support questions you have about it can be posted here.To show the new server list in OpenJK, start openjk.x86.exe (Windows) or OpenJK.app (Mac) and open the console by pressing the tilde key (~) and type sv_master2 master.jkhub.org.Go to the Join A Game menu, and toggle the Source selection at the top of the menu to "Internet " where the number corresponds to the sv_master cvar you set.Click Get New List and the game will get all the servers from the JKHub master server.Note that this only works with the OpenJK UI mod, and will not work with any other mod that alters the UI.All Seeing Eye BrowserAnother solution is to use this mod, which allows you to view multiple master servers like above, but with retail Jedi Academy. This is a good solution if you are hellbent on not using anything but pure base. Keep in mind though, that this will not work with any mod that alters the UI, such as JA+. It's also only for Windows.Any other method is clumsy and not really ideal. We recommend the two methods above for the best experience. If you don't want to do any of that, you can still type in any server's IP address using the /connect command. You can view the server list in your web browser below, brought to you by jacklul: http://my.jacklul.com/jkhubservers/ Any queries regarding the master server can be sent to Didz via PM or reply to the JKHub Master Server thread. Click here to view the article
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Jedi Academy and Jedi Outcast's servers aren't showing? As anyone that has tried to play Jedi Academy or Jedi Outcast in the past few weeks probably noticed, no servers are showing up in the server list. No, your game isn't broken and no, this game isn't quite that dead. Yet, anyway. Why is this happening? The game uses a master server to curate public servers and make them available as a list, so you can see them and join at will. This master server is handled by Raven Software, and in the past few years, it's been slightly neglected compared to how it used to be. As a result, when it goes down, it might take awhile to get it functional again due to lack of company support. In the past, it's taken a few days to weeks, but this time, there's a large chance it has been attacked with a series of pretty hefty DDoSes, if the way the JKHub master server has been treated is any indication of that. Nothing is confirmed by the company at this point, however, and there may be issues on bringing it back to life, which means probably more of a hassle and not worth it for Raven to get it fixed right away, if at all. What can we do to fix it? Fortunately, JKHub offers its own master server for servers to use, in an effort to future proof Jedi Academy and Jedi Outcast, and offer a solution even better than the default one. The JKHub master server is currently run by @Caelum and @Didz, and they have been working pretty hard on keeping it as protected as possible. Right now, the JKHub master server is largely protected from attacks such as these, and should be all set from here on out. How do I get my server to show on JKHub's server list? If you are are a server administrator, you will want to set one of the sv_master cvars in the server's config file to master.jkhub.org. (Example: set sv_master2 "master.jkhub.org") This will work without any mod or any additional setup. Once that's done, your server will show up in the JKHub master server list. How do I get my game to use JKHub's server list? There are a few ways to view our master server, but only a couple are recommended. OpenJK.OpenJK is the best way to view multiple master servers, not only because of that function, but because it also comes with an abundance of bug fixes to the vanilla base game that anyone would benefit from. It's still in beta, but it's very much functional and is highly recommended. It has support for Windows, Mac, and Linux. You can download it here, and any support questions you have about it can be posted here. To show the new server list in OpenJK, start openjk.x86.exe (Windows) or OpenJK.app (Mac) and open the console by pressing the tilde key (~) and type sv_master2 master.jkhub.org. Go to the Join A Game menu, and toggle the Source selection at the top of the menu to "Internet " where the number corresponds to the sv_master cvar you set. Click Get New List and the game will get all the servers from the JKHub master server. Note that this only works with the OpenJK UI mod, and will not work with any other mod that alters the UI. [*]All Seeing Eye Browser Another solution is to use this mod, which allows you to view multiple master servers like above, but with retail Jedi Academy. This is a good solution if you are hellbent on not using anything but pure base. Keep in mind though, that this will not work with any mod that alters the UI, such as JA+. It's also only for Windows. Any other method is clumsy and not really ideal. We recommend the two methods above for the best experience. If you don't want to do any of that, you can still type in any server's IP address using the /connect command. You can view the server list in your web browser below, brought to you by @jacklul: http://my.jacklul.com/jkhubservers/ Any queries regarding the master server can be sent to @Didz via PM or reply to the JKHub Master Server thread.
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@@Oobah I just played through your Massassi Temple map in depth and it is really good. It would be perfect for SP mission. Would you be interested in joining the team here and making some maps for SP missions?
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Looking good! I have plans to make a small sith duel map as well.
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None of the meshes have a material applied. All of them say [nomaterial] in the Ghoul2 Properties. Should I still try that?
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Done, and done. @@DT85 looked at my blend file so maybe he can fill in what he thinks the issue was. Basically I've done everything I can think of. Apparently this issue is carried over from HS Anakin as well? That's the body I'm using. @@mrwonko I can send you my .blend file too if you'd like.
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Sent it to DT, and couldn't quite figure it out. @@mrwonko perhaps you could help me out here?
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Version 1.2
1,959 downloads
This is a mod that updates the chat icon in multiplayer to be of higher quality and animated. I was tired of seeing a really ugly pixelated one, and it was about time for an update. I used Ruxith and SiLink's animation shader for the animated dots. All credit goes to them. -
That JPEG compression! You know ModView has a screenshot feature? Shift + C I think? Saves to your C drive. Nice work though! Love all of it.
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Yeah, the ring looks cool, but remember that you have to put one on every saber.
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That didn't help. Changed them all, and renamed in the skin file as well. Didn't change. I'm stumped. It's only the arms too, I think. Legs look fine.