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File Reviews posted by Circa
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This map is so clean looking, from a design perspective, which I always love to see. It's simple, yet elegant. It looks like it could have been one of the vanilla maps included with the game, but maybe even better. Nice work!
Reepray and SpeedyJDFox95 like this -
Making something inspired by the game's existing story or assets is something I wish more people did. This is very clever and well done. I love that you made it open to the outside and have a skybox with the speeders flying overhead. That alone give this map so much more character than it just being the droid factory itself. However the factory is very impressive as well, with the droids moving long the belts. Very cool. Not all that practical for a duel map in a competitive setting, but it would definitely be a fun one to try out!
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This is very well done. I love the saber hilt wall. Rebels is one of my favorite SW shows and this definitely accurate to that scene! Nice work.
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At first glance this may look extremely simple, until you start to look closer at the details. The observation deck that is notched into the wall is so cool that I really wish it was easier to go up there. Currently you have to do the jump+crouch to squeeze in. For FFA servers, having that for people to just chill in while others duel or FFA in the center could make this a 5/5 map for sure.
Also, I love the little ysalamiri easter egg you threw in there. Amazing.
SpeedyJDFox95 likes this -
I love the simplicity of this map. Definitely gives me KOTOR vibes, nice job there. I will say that it is extremely dark when playing at r_gamma 1. I had to raise my gamma up to see anything, but still great map besides that.
SpeedyJDFox95 likes this -
I love the vibe of this map. Very unique and that skybox is awesome. I do think that it makes more sense as an FFA map rather than a duel map but that's not to say it can't be used for Duel. I appreciate there are two duel rooms and spots for people to sit and observe which will be great for FFA servers. Nice work.
SpeedyJDFox95 and biggs like this -
This is a beautiful map, and I know you label it as "experimental" but there are some simple things to make it more playable.
Currently jumping off the edge into the water does not kill you, so you get stuck down there. Adding a trigger to kill when hitting the water would probably be better. Especially since the water isn't actually water under the shader.After some troubleshooting by myself, chloe, and tayst, this was a combination of the wrong spawnflags being used but also only affected TaystJK/EternalJK/jaPRO due to the spawnflag number that was used is reserved for something in japro. She said she will fix this ASAP.There's some clipping in the rocks on the ground, which for playability is better than having it nearly as bumpy as it would be with those clip brushed, but it might be best to clip brush those areas slightly, have them sloped just enough so you are standing above rather than inside.
I was also surprised there were no ambient sounds. The music is great but some ocean sounds and wind would make it go a long way to feeling complete.
Overall a great start! I look forward to seeing you polish it up over time!
SpeedyJDFox95 likes this -
This is a great map to run in FFA co-op with friends. Killing the NPCs while avoiding the obstacles is super fun and challenging.
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The atmosphere and aesthetics of this map is sublime. The chill music, the dark skybox with speeders and skyscrapers, the mood lighting and craftsmanship just put this map on that next level that just makes it a masterpiece. Amazing job.
I was surprised that the levelshot image was so small which ends up looking very pixelated when loading it up in MP, and lack of bot routes makes it less convenient to use on a public server, but the map is so good I can't even knock off a star for those things.
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This is really well done! Makes me miss the days when most skins we'd get were just reskins of the base models and people had to get creative to make them unique. This is some top notch skinning. I love the unique lekku designs and the outfits that make her look like a completely different character. Nice work!
Yalanue likes this -
Holy smokes, this is excellent. You guys are killing it with these models as per usual. We've been needing a good Han model for JKA for so long that wasn't a kitbash of ported parts. A side by side comparison with the old JK2 model will show how far this community and 3D modeling have come! Nice work.
Mandalorian, Lancelot and Ramikad like this -
These types of maps are my absolute favorite to see because not only are they well crafted but they allow for story telling and fit in with Raven's original design language extremely well. This looks like it could be straight out of the SP missions, but made for the enjoyment of MP. Definitely going in my collection and server. Amazing work!
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The work on rend2 is coming along really nicely, and it is amazing to see the progress on a familiar map. Can't wait to see more rend2 projects in the future. Well done!
SomaZ likes this -
This is such an incredible resource. The bonus animations are exactly what I use in Modview already so I'm so glad they are available in this too. I remember when this released and being impressed but forgot about it until I needed it now and will definitely be keeping in my base folder. Nice job.
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More female versions of alien species are always welcome and much needed for these games. The concept here is simple, just combining a few models, but you put in the effort to make them unique as well. Very nice job.
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This is a great model for a (so far) great character. The likeness in the face isn't quite perfect and the hair isn't accurate but serves the purpose at least and is definitely good enough for JKA. Nice job!
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I love maps like this, although I wasn't expecting it to be scaled so big. I was expecting it to be a couple normal scaled rooms to explore. Still, very nice job. It's definitely a mood. Only critique is to make it rain outside to match the ambient sound. Nice work!
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This is epic! One of those well-polished maps created by people that care about detail and immersion. Such a unique setting, too. I wouldn't want my galactic news delivered from anywhere else!
The reception area is such a nice touch! Well done.
DarthValeria and =Marek=Izu= like this -
This is great. Not just because of how quickly you made him, but how well you did it. I do think the hair could use some more detail but other than that, this is pretty spot on for a JKA model. Amazing work! Added some good screenshots to the page to show full body shots of both versions!
ZelZel likes this -
Wow this is amazing. Bummer about the dice and credits but everything else is extremely well done. I love the Jedi Knight theme and locations! It makes me really want to try it out on a server with a group sometime!
GamerRedNeck likes this -
Damn. This is really cool and unique. Very nice job! That trailer was really nice as well.
biggs likes this -
Top tier quality. Love it. Nice job as usual!
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This is awesome. I love the themes in each area. Thanks for sharing with the public!
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Wish more people were generous like you. Not only is this top tier work, allowing anyone to use it for their own projects is even higher. Nice job!
GamerRedNeck, Mandalorian and Milamber like this
TFFA Brutal
in Duel
Posted
You never disappoint with your maps Art, but you've also come such a long way as a mapper. This might be my favorite one you've released so far. The lighting is *chef's kiss* but the precision and overall architectural design is so unique and yet still fits in Star Wars extremely well. I could see this being a room in Cloud City or Theed Palace or something like that. Excellent job!