Tempust85 Posted January 30, 2015 Posted January 30, 2015 So I've started helmet since there is some reference of it now. The body will be started once there's alot more reference: This is still a WIP. I will be making a rend2 compatible version as well (here's hoping rend2 MP will be ready enough by December ). Onysfx, Circa, Delmi and 16 others like this
Lazarus Posted January 30, 2015 Posted January 30, 2015 Very nice! Whenever this is release, i ll be your first download! Darth Sion likes this
AshuraDX Posted January 30, 2015 Posted January 30, 2015 still have quite a bit of pinching going on there, lemme see your topology might have some hints what you could change to reduce itbefore going through the painful and boring process of handmoving vertices around until you recieve a clean, smooth surface or you use this material trick to get rounded hard edges, simpyl subdivide using SG's for hard edges :http://www.polycount.com/forum/showthread.php?t=71995 Tempust85 likes this
JAWSFreelao Posted January 30, 2015 Posted January 30, 2015 I like it, even though the ANH stormtroopers were much scarier. Jolly likes this
Psyk0Sith Posted January 30, 2015 Posted January 30, 2015 Make your edges fatter than they are now, you want them to pop and hit you in the face! Tempust85 likes this
Tempust85 Posted January 30, 2015 Author Posted January 30, 2015 still have quite a bit of pinching going on there, lemme see your topology might have some hints what you could change to reduce itbefore going through the painful and boring process of handmoving vertices around until you recieve a clean, smooth surface or you use this material trick to get rounded hard edges, simpyl subdivide using SG's for hard edges :http://www.polycount.com/forum/showthread.php?t=71995 Yeah, it's using materials for hard edges atm and I did try SG's but it just doesn't look as nice. Detail on rounded objects always give me trouble. Thinking back, I probably should have started with a higher poly mesh as it's VERY low.
Tempust85 Posted January 31, 2015 Author Posted January 31, 2015 Update: Still some pinching, but it's minimal. Darth Sion, Vade Parvis, Rooxon and 1 other like this
Psyk0Sith Posted January 31, 2015 Posted January 31, 2015 Detail on rounded objects always give me trouble. Thinking back, I probably should have started with a higher poly mesh as it's VERY low. Start with a low cage so you have very little verts to move around, the subd modifier will smooth it out without artifacts. Once you have the base, collapse it with enough geo and then start detailing. Sometimes i simply build my topology with retopo tools on top of the collapsed base mesh (subdivided 2 or 3 times as needed). I start with the "seams" and then fill in the blanks, when comes time to split parts at the seams, chamfer "open" with a low value (can always go back to this step for biger gaps), throw on the shell modifier and turbosmooth. With the shell modifier you can use splines to bevel your edges sharper or smoother. Other times you can get away with the double smooth method and modifiers. Yeah that's a pile of gibberish but i hope you understood some of it! XD Tempust85 and AshuraDX like this
Tempust85 Posted January 31, 2015 Author Posted January 31, 2015 I understood it, don't worry lol. Next update will have the finished product......hopefully.
Tempust85 Posted January 31, 2015 Author Posted January 31, 2015 I'm calling this done until there's more reference: therfiles, Lazarus, Circa and 12 others like this
Barricade24 Posted January 31, 2015 Posted January 31, 2015 Gorgeous. While I am not a huge fan of this Stormtrooper design, that is a blasted good model. JAWSFreelao likes this
Psyk0Sith Posted January 31, 2015 Posted January 31, 2015 Looks good, a few artifacts here and there but let's pretend its wear and tear! The smaller details could have been floaters, it's just faster and cuts down on glitches. Tempust85 and AshuraDX like this
NumberWan Posted January 31, 2015 Posted January 31, 2015 This one will be a crucial addition to the JA, as December 2015 will be closer and closer Darth Sion likes this
Circa Posted February 1, 2015 Posted February 1, 2015 I'm suspicious on whether or not they'll be actual "stormtroopers" at all. Or just have similar armor. Anyway, looks great!
Tempust85 Posted February 1, 2015 Author Posted February 1, 2015 Looks good, a few artifacts here and there but let's pretend its wear and tear! The smaller details could have been floaters, it's just faster and cuts down on glitches. These parts are floaters:
z3filus Posted February 1, 2015 Posted February 1, 2015 You have missed one detail. The first two images have already been proven as legit, so you may want to look into this; the filter I understood it's some sort of a filter built in both, the Clone- and Stormtrooper helmets. Tempust85 likes this
Tempust85 Posted February 1, 2015 Author Posted February 1, 2015 Ah I wasn't sure if it was legit or not. Thing is though, they look ever so slightly different.
Psyk0Sith Posted February 1, 2015 Posted February 1, 2015 I was actually talking about the circles joined together and that other one extruded just above. I'm just OCD about some of that stuff lol.These parts are floaters:
z3filus Posted February 1, 2015 Posted February 1, 2015 I gotta say though, with or without the filter, seeing this helmet in 3d gets me all hyped about the new Troopers...I want to see the movie now. Tempust85, Darth Sion and Lazarus like this
JAWSFreelao Posted February 1, 2015 Posted February 1, 2015 And I want to play DICE's Battlefront now..But patience, young padawan. That's right, I'm being that DB.
Circa Posted February 1, 2015 Posted February 1, 2015 And I want to play DICE's Battlefront now..But patience, young padawan. That's right, I'm being that DB.I doubt they'll have any EPVII stuff though. Could be wrong I guess.
z3filus Posted February 1, 2015 Posted February 1, 2015 Well depends... SW7 will be out sometime next cristmas
Tempust85 Posted February 1, 2015 Author Posted February 1, 2015 I was actually talking about the circles joined together and that other one extruded just above. I'm just OCD about some of that stuff lol.How would you make the circles joined together floaters seeing as they are inset?
Lamented Posted February 1, 2015 Posted February 1, 2015 Goodness, DT. I had a feeling you were going to do an ep7 stormtrooper, but I had no idea you were going to start work on it so soon! I'm completely excited. Cannot wait for more! <3
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