Why a remake? Star Wars is one of the most flexible franchises ever. Combined with the Wookieepedia it's easy to write new stories using other ones as fundament. Take the saber gameplay of JKA, add some level of realism (but in a way the classic gameplay is kept) to the animations. Take the weapon play from Battlefield (Battlefront?) and crush that in an more open world RPG setting. Instead of placing the player in a role where he's the hero of the game, give the opportunity to do whatever he/she wants. Becoming Jedi/Sith is a long road, you'll learn how to use your lightsaber (in a way you can also fight in multiplayer), but you start lightsaber training when your character is mentally ready. Jedis are lead by Luke and Kyle, both old farts. Sith are leading themselves as worshippers of the dark side, in extreme secrecy. Become a smuggler, and explore the most famous traderoutes like the Kessel Run. The underlying story? Things are happening all over the galaxy. Remnants of the empire are scattered all across the galaxy, people still join the ranks of the Stormtroopers because it's good money. The alliance tries to stop that and spreads the stories about Darth Vader and Sidious, the remnant counteracts that with propaganda. A constant battle in which you battle stormtroopers, rebels, and the further your character progresses Jedi or Sith. Combine that with mod support for races, planets, ships, weapons and there ya go.