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RAILBACK

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Everything posted by RAILBACK

  1. Right, I remember this level.
  2. Super cool! That clip was just as good as any movie!
  3. I don't often post about models or skins because well, theres too many. But this is awesome and original! I would D/L this one for sure!
  4. Rotate railing texture by 30 degrees, then stretch to fit.
  5. Yes well, as much time as that person/s had on their hands, I do not. Work will I do, yeessss.
  6. I was actually thinking that we may be able to do some accommodating when it comes to actually using Yodas home. I think if you crouch that will be good enough. At least then, you can go inside.
  7. Seriously Waffles, please connect all your practice maps together and resubmit_rename. Do, or do not, there is no try.
  8. Well my plan is to make most of the details out of models. Working on tree models now. I might learn Blender or do some ASE if I'm tryin to save time.
  9. target_level change?
  10. Uuhh.. you building this level Chum? Cause that's less work for me then. I'll just hand over some quick textures and you can have at 'er. And NO, make Yodas home, but only as a model you can look into, not go inside.
  11. Holy HongaKongerss.. nice level.
  12. LOL.. great. Now I have to open Radiant. See what you made me do? I just you-tubed that BF 2 level. Yea that is so Yavin. It's not even remotely like the one we are building here. As you can see, ours is way better.
  13. Good gawd man.. NO! I'm not porting anything, and neither are you. If I have to stay up late for the next 60 days, I'll make my own thanks. What happened to creativity?
  14. Kind of a neat level, yea. Has green fog. We need swamp and I don't mean yavin_swamp. PM me @@GPChannel and lets see what you have so far.
  15. Hmm...JKA 2005. No I have not. Doesn't seem as colorful as Shrooms. But the skybox is noteworthy.
  16. There is no Dagobah levels. Just like theres no Otuh Gunga levels either, except the one from @@ShroomDuck which is very simple. Just too much involved I think. Lots of trees and bush and vines like Endor only more so. Maybe ASE the whole map? ?
  17. Don't add sound to effects. I remember that as a rule. If you want sound, add it later with a target_speaker. Wait.. I think I added sound by opening fx files up in notepad. But theres no options in effectsED.
  18. Bring up the console. It should tell you the errors. Try reversing your ALPHA? And yes ShaderED is my favorite to preview shaders.
  19. Do you mean splash screens? You can get more than one to load by using this shader: levelshots/mod{ { map $lightmap } { map textures/mod/your.jpg blendFunc GL_DST_COLOR GL_ZERO } { map textures/mod/your_title.jpg blendFunc GL_ONE GL_ONE animMap 0.5 textures/mod/your1.jpg textures/mod/your2.jpg textures/mod/your3.jpg ... png .. tga etc. }
  20. They say behind every great man.....
  21. How many files are in there? How did you route? Did you use any 'wait' commands? I've made a ton of routes myself. If your route numbers get too close it can change the direction on you and it wont follow the route you want. Hopefully the map has lots of spawn points.
  22. Thanks anyhow @@Lancelot. It's just way too big of a file and I have too much bloat on here as it is between all the 100's of mods and my own files as well. Think I'll toy with some ext_data files on my own.
  23. From what I can see, I just love what's going on here. Is this a S/P? Looks like you're managing the S. W. atmosphere but with some better lighting. Keep going. Maybe add some interactive content. That 'new' corridor screenshot is so detailed and drooly.
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