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Everything posted by JediBantha
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Help with coding level 4 and level 5 force power.
JediBantha replied to GamingPrince83's topic in Coding and Scripts
Try wp_saber.h, they should be listed there. -
Sith Eyes on Jaden in Story/Campaign mode
JediBantha replied to Darth Sion's topic in Mod Requests & Suggestions
Jaden looks stoned when it's just the texture we're looking at. -
Changing... computer.. BUT! Windows 10 O~~Q
JediBantha replied to Langerd's topic in Modding Assistance
I prefer 7 myself, which I think you can still get on NewEgg. -
Heaven forbid we send him boob pics via iPhone...
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Sith Eyes on Jaden in Story/Campaign mode
JediBantha replied to Darth Sion's topic in Mod Requests & Suggestions
Yeah, .skin's associated with the current head that you're using. I'd imagine that you would need to add a 'switch (command)' line in the game's code, in the event that you chose the dark side. -
Sith Eyes on Jaden in Story/Campaign mode
JediBantha replied to Darth Sion's topic in Mod Requests & Suggestions
You'd probably have to go in and edit the game's code, possibly add an icarus script, but I haven't gone that far into coding yet. -
HOLY CRAP!! Look what Obsidian made..
JediBantha replied to Darth Sion's topic in Art, Media & Technology
A booby? -
SP code: Help with FP_ABSORB, FP_HEAL and FP_DRAIN.
JediBantha replied to GamingPrince83's topic in Coding and Scripts
There's actually a bit within Heal's code that was supposed to be an instant heal at level 3: I don't really know how to replicate KotOR's Drain effect, so I can't help you there. As for Absorb, what exactly do you mean by making it have an instant effect? -
Green, cuz I need that dough.
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The way to let Jaden lose his power
JediBantha replied to syainkn's topic in Jedi Knight General Discussions
I would assume so, since Saber skills are counted as Force powers. As for skills associated with Force powers (dash slash, strong lunge, etc), they'd probably still show, regardless of your Force level. -
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The way to let Jaden lose his power
JediBantha replied to syainkn's topic in Jedi Knight General Discussions
Either 'setforceall 0', or if you're making a new campaign, use an icarus script. -
How can I win Desann without force powers?
JediBantha replied to syainkn's topic in Jedi Knight General Discussions
It won't be when someone MODS it in! -
Welcome to Modern Gaming.
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ForcePowerDebounce and Force drain rate
JediBantha replied to JediBantha's topic in Coding and Scripts
I'm glad you posted that, because I found something similar: Again, thanks for the post... Needless to say, staying up all night isn't good for your mental health. -
I'm trying to get powers like Lightning and Drain to drain your force reserves at a slower rate as you invest points into their levels, and so far, the only 'progress' that I've made is fucking around with Grip under WP_ForcePowerRun: I found that deleting 'self->client->ps.forcePowerDebounce[FP_GRIP] < level.time' makes it so that using Grip eats through your force like a motherfucker. Other than that, I'd appreciate some help with this before I punch my monitor. >:|
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- Staff
- Non Lightsaber Based Weapon
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The Force Awakens / Jedi Academy POSTER
JediBantha replied to dark_apprentice's topic in Art, Media & Technology
Needs moar H4N $0LOH -
Improving Knights of the Force
JediBantha replied to Lancelot's topic in General Modding Discussions
If you're making your own mod, I'd suggest reworking the UI functions to make your maps & equipment (weapons, armor if you so choose) more customizable, since we have OpenJK. -
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- NPC Support
- Droid
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Improving Knights of the Force
JediBantha replied to Lancelot's topic in General Modding Discussions
You're better off making your own mod from scratch, instead of "improving" upon a mod which had stolen content to begin with.