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Everything posted by Inyri
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This is probably the only legit Revan model you're going to get at this point (click me). Honestly it's armor, so the body shape wouldn't vary too much from a slender male to a female. And that model can't be modified per the author's request.
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Can always use a very generic humanoid shape without a lot of definition, if you're worried about it looking actually human. Assuming I understand what you're planning, of course, which I may not.
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Started working on the Sith Fighter. Again, no promises on speed. @@minilogoguy18 What say you about maybe animating the Sith fighter's wings? Just a thought. Also I am impressed that your UV mapping skills have increased, likely a result of texturing practice. 8) I didn't feel the need to complete re-unwrap it haha.
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So I thought it would be amusing to put together a GIF of the progress of this, just for anyone who's curious how I pieced together the texture. [source]
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That's up to you. I got the e-mail but haven't had time to even really look at them yet. My schedule is swamped until at least Sunday.
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Email those to me. No promises to OP, but I need a good texturing project. Don't expect fast results though - I do work 40+ hours a week like your average responsible adult.
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After reading that post I'm convinced he doesn't even know what the meaning of the words "professionalism" or "customer service" are. Things were different in our day, Szico. Better not to even look now... it might be contagious.
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Pfft that's because I ran that site like a nazi.
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Weeks might be an exaggeration haha. it was definitely thorough, though, but I'm a perfectionist.
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Extracting resources with KotOR Tool should be entirely self explanatory. If you want actual help making a KotOR mod feel free to let me know. If you want help porting something from KotOR you'll have to ask someone else.
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B)
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Disney Channel. Bawwwwwwwwwwwwwwwwwwwww.
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It looks pretty awesome so far. Can't wait to see some more progress screenshots.
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That might be accurate.
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Got bored and worked on this a little, then realized it was super late and I should go to bed. So I'm gonna do that, but here's the pic:
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I'd have to re-learn how to do it and I don't really have time to do that at the moment. My best suggestion would be to disassemble and study an existing scope mod to see how it was done.
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EVENTUALLY I SHALL HAVE MY WAY!
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I got bored and didn't feel like working on any of my other projects so I pumped this out (I had planned it already). It is based on this 'art': Which in turned is based on the original in-game image: https://jkhub.org/files/file/1556-thermal-clip/
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282 downloads
This is a very simple mod to replace the energy cell (or blaster pack) ammunition model with a model of several thermal clips instead from Mass Effect. This is designed to be used with my Mass Effect gun models, however if you want I see no reason you couldn't use it without them. Try it with any or all of the following Mass Effect themed mods for the full effect: https://jkhub.org/files/file/1463-%7B%3F%7D/ https://jkhub.org/files/file/1296-%7B%3F%7D/ https://jkhub.org/files/file/1336-%7B%3F%7D/ https://jkhub.org/files/file/1286-%7B%3F%7D/ https://jkhub.org/files/file/95-%7B%3F%7D/ https://jkhub.org/files/file/94-%7B%3F%7D/ https://jkhub.org/files/file/1128-%7B%3F%7D/ -
Absolutely disagree. Some authors will become very angry (and tend to be very vocal about it) if you upload their work somewhere without their knowledge or consent, even if you give the author full credit, and we should really avoid as much controversy as possible. It could have no impact, but it could just as easily ruin our reputation. This has happened to mod sites in the past.
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I wrote a tutorial on it. It's probably in the tutorials section.
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When I read any news it's basically for that reason.