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Posts
1,083 -
Joined
Staff Member
MagSul belongs to the Staff group.
About MagSul

Profile Information
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Gender
Male
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Location
Great Britain
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Interests
Cosplay, Gaming, Hiking, Climbing, Modding and much, much more!
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Modding Interests
Mapper
Scripter
General Modding -
Gaming Specialty
Singleplayer
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Operating System
Windows 10
Contact Methods
MagSul's Achievements
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SdeltroomT liked a post in a topic: ꜱᴅᴇʟᴛʀᴏᴏᴍᴛ ᴡᴏʀᴋꜱʜᴏᴘ²
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Hi! So, the good news is that this is an easy one, I just tested it. Open your .pk3, dig through models/players to your skin folder. Pop this file in there and then save the .pk3. https://www.dropbox.com/s/jl2cpb57c0j67gb/sounds.cfg?dl=0 Basically, all skins should have a sounds.cfg file. This determines whether the character is male or female and what sound folder to pull the noises they make from. The file I've attached is the sounds.cfg for the female Jaden. I tested it just now with a male Jaden skin and all in-game dialogue was with the female voice actress.
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VOL171 liked a file: Jedi/J2 Rodian
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VOL171 liked a file: Kyle's Holiday Afternoon
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Smoo liked a file: New Beginning SP Mod
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Smoo liked a post in a topic: [Update] SW: New Beginning SP Mod
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Smoo liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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Smoo liked a post in a topic: Holiday Contest '22 Poll
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DarthValeria liked a post in a topic: Lord Krit's Star Wars Machinimas
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Lazarus liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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RAILBACK liked a post in a topic: [Update] SW: New Beginning SP Mod
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MagSul liked a post in a topic: [Update] SW: New Beginning SP Mod
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For whatever reason, the objectives won't display correctly when the mod is loaded through the in-game menu, which is why I included the .bat. The same can be achieved by creating a shortcut to JASP.exe" and adding +set fs_game newbeginning to the end of the Target in the properties menu. Strictly speaking, if you just put th e.pk3 in the base folder, you could load the game normally and shouldn't have an issue playing the mod that way either.
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Thanks for sharing! Did you load the mod through the in-game menu, or with the included .bat file? And are you using OpenJK or something similar?
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MagSul liked a post in a topic: [Update] SW: New Beginning SP Mod
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MagSul liked a post in a topic: Single Player Mission Design Part 2: Your First Cutscene (Radiant Tutorial)
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Level four's doing quite well.
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I decided that Jan needed to come back in the next level.
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Kessno likes this
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Can you show me a picture of the entity menu for the func_door and trigger_multiple that opens it separately? The way you worded your reply suggests that the trigger_multiple is the door, which would be incorrect.
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MagSul liked a post in a topic: [Update] SW: New Beginning SP Mod
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The rocket trooper is "RocketTrooper2Officer" The info for this NPC is stored in the rockettrooper2.npc file in Assets1.pk3. To use in a map, use an NPC_Spawner and set the NPC_Type to "RocketTrooper2Officer" OR Tick the 'officer' box for the NPC_RocketTrooper entity. You can point a trigger to more than one thing, yes. Here, I have two light entitys with the same targetname. The trigger_multiple entity has a target that matches the light entities shared targetname. So, when I push the trigger, both light entities come on, as highlighted in this video by being different colours. I'm not sure what you mean by the door thing! You'll have to demonstrate it.
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wip [W.I.P.] (SP) Star Wars - Republic Intelligence
MagSul replied to Lazarus's topic in WIPs, Teasers & Releases
The terrain looks like it'll be greatly immersive! -
MagSul liked a post in a topic: [W.I.P.] (SP) Star Wars - Republic Intelligence
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Fleshed it out a bit.
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MagSul liked an article: Holiday Mod Contest 2022
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Thank you, participants and voters! Thank you for putting together the contest, @Circa.
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MagSul liked a post in a topic: Holiday Contest '22 Poll
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MagSul liked a post in a topic: Progress Report: December 2022
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MagSul liked a post in a topic: DarthValeria's Jedi Academy Machinimas
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MagSul liked a post in a topic: Holiday Mod Contest 2022
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That's really impressive stuff! Well done.
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I started putting together a third bonus level this morning!
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- 2 comments
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- contest entry
- containing npcs
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I very nearly did recreate a scene from that as a playable level, but thought for a contest it'd be better to be original.
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- 4 comments
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- contains maps
- contains skins or models
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