Jump to content

The Punisher

Members
  • Posts

    822
  • Joined

Everything posted by The Punisher

  1. Hmmm. I am using Seven's Galen Marek Jedi adv. Model. It looks awesome and has the best stances. As for JA++, I am using it in SP because otherwise openjk crashes on startup. Since it worked fine with JA++, I kept using it and never tried to fix it.
  2. Looks great! I don't know why of none of the "negative" blades I've found work for me. I only get a super-shinny white blade instead.
  3. I believe is "TFU-2 *HUD* for JKA by Dark Apprentice Release Version". Check in Dark_Apprentice's file section.
  4. The following updates have been applied: - Starkiller_Clone - "missing" or "white" parts. - Starkiller_Armor - "missing" or "white" parts. Also, not showing in SP Selection Menu. - Starkiller_Armor - not showing in SP Selection menu. - Dark_Starkiller - female sound in SP - Dark_Starkiller - fixed Hood not showing in SP Selection Menu. Thanks Dark__Apprentice!
  5. outstanding! My favorite blades. I have 2 observations: a) I converted some hilts to replace the default JA hilts and while using these blades, saber_3 shows the default one, not the custom one. b) usined with Klo Ren's saber, the side blades look kind of "thin". Apart from that, I love them.
  6. interesting, but the menu doesn't show for me.
  7. I have never played TOR but the blue is a little "too pale" for my taste. But that's a matter of personal taste, Excellent job!!!
  8. I've been playing OpenJK with JA++ for a while practically with no issues (an occasional crash here and there when loading a save game but loads fine afterward). Lately I found a Starkiller model that comes with some Force powers already set up and ran out of "empty slots" to select and increase a force power(all force powers are already maxed out at 3) before continuing to the next mission. Now I'm stuck in the "Force select" screen and can't continue. I thought OpenJK fixed the "being locked out of progression' issues, am I missing something or doing anything wrong? Any workaround?
  9. one more thing...some force powers might need to be turned down a notch. I got to a point where I could not progress because I already got all the force powers. Had to use a cheat to set the levels lower so it allowed me to select and continue.
  10. Looking Good, keep up the good work. Hope to see more of it soon!
  11. Found the problem. There are no shaders for the clone and armor suits. I used the shader from TFU2 SP version and fixed the problem with the lower torsos.
  12. Thanks a lot swagmaster! I don't have any experience and had some fun and some frustrations trying to get it working but your ideas kept me trying. Also thanks to seven for the awesome model!!!!
  13. I figured it out! I read the full description again and realized that "mp versions have normal animations", so I: Removed SP menu support for Galen_Jedi_Adv Added SP menu support to Galen_Jedi_Adv_MP On SP Menu I get the MP version with normal animations. I started a new game and it interacts fine with the cut scenes (mouth doesn't move but no big deal). I then did a test and switched to "playermodel galen_jedi_adv". I get the custom animations (jump, saber stance, etc). Played the first mission until the next cut scene and worked fine!!!!! I also modified the "Clone Galen Marek's lightsaber" and "TFU 2 Sabers" to show in SP menu (replacing some of the default light sabers)!
  14. Great, Thanks! Will try ASAP. Update: Unpacked it, renamed the folder structure from "master_luke" to "luke" and changes it in the skin files. and it worked! Also changed it to show the "robe". One more question, how can I use the alternate Head #2? I tried modifying the head skin following the example form Toshi's Luke pack and got the face but the hair doesn't shows. :s
  15. Cool. Thanks for the feedback. I don't play MP so no problems with me on that one.
  16. Here are the problems I've found so far: - Doesn't interacts very well with Security Locks (unlock icon doesn't shows, have to switch models then switch back). - In SP: if I save the game while using the model, then quit the game, start it back and load it where I left, the game crashes. If I switch to another model before saving, it loads fine. - In MP (I don't play MP but tired a solo game to test it): I can select the model from the icons on the main screen but if I select it through the "Custom character" menu, it gives me an error about missing bones and takes me to the Kyle model instead.
  17. The "TFU" best looking HUD so far. But I've would preferred a shield level instead of ammo level.
  18. Thanks for the feedback. I finally got the "Industrial" version to show in SP menu, but I think there is a problem with the lower torso (skirt) texture for the "Clone" and the "Armor" versions (like the textures don't match the model). Any suggestions?
  19. You gave me an idea...since this model (Thanks Seven) now works with "the outfit pack", I tested using the version form the pack to start the game, then switched models. I can play with this model and have a similar one from "the pack" in the cutscenes (too bad the skins from "the pack" don't open their mouths). Hope seven can fix the animations so I can use this model all the way. Update arrgg...This model doesn't like the Security Doors either. I got the security key but the icon ("hand") to activate the door doesn't activates, have to switch models to get it to show, then switch back.
  20. LOL. I have 0 experience with modding so you are light years ahead of me. I just started experimenting with the Galen Outfit Pack and got the Industrial and "Armor" suits to show in the menu selection but the "Armor" and the "Clone" suits have texture problems (the lower torso skins don't seem to match the model) so I stopped there. Anyway, thanks a lot for this model.
  21. Thanks a lot swagmaster and Seven! I wish I had your patience and talent!
  22. Yeah, figured out the head issue. No worries about that one. Thanks for keeping improving the model. If the "behavior" can be fixed so he interacts with the rest of the characters/scenes, that will be awesome! Galen is one of my favorites SW characters. I don't like the TFU games very much (hate those games where all you do is jumping and falling), but I like the story.
  23. Works in SP Menu selection but found an issue: In cutscenes, it doesn't shows or shows standing static (like a statue). For example: In the beginning when Rosh tlaks to him in the shuttle, he is standing static and Rosh talks to the empty seat.In the Jedi Temple scenes he is supposed to be seating, he is still standing
×
×
  • Create New...