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The Punisher

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Everything posted by The Punisher

  1. All options work fine, no problems at all (at least for me in SP). This is a work of art. Amazing model, details, everything is top class. Thanks a lot for all the hard work and effort placed on this.
  2. Tried but doesn't match too well with the rest of the body. Might try again and see what can be done. This is so far: Here is another attempt cutting down the robes a little bit and adding some straps but I am not sure about it. Off topic, I am also playing with But at the moment, after reading some comments criticizing "frankensteining", "kitbashing" and porting, I don't know if I want to continue.
  3. I am no expert but seems you have left-over parts from another model. Try zooming out and rotating and see of there are parts floating around. Also look at the hierarchy structure for unassigned parts. Normally you should have scene |- scene_root |-- model_root_0 |-- skeleton_root If you have more than that, then you have left over or unassigned parts.
  4. That's really easy, it can be done in a minute or two, but per comments by @@Xeby: Any modifications on this costume is not allowed without My and @@RevanKnight permission. You might need to ask @@Xeby first if is OK (or if he can update the head from his model).
  5. I think both approaches can co-exists peacefully. I would personally like to see more ported models, but that's just me...
  6. This tutorial is great. I forgot about it. This tutorial along with the small tutorial found here https://jkhub.org/topic/4905-frankensteining-with-blender/ got me started Frankensteining (you can see some of it in the WIPs section under "Diary of a mad man"), which I am using as a learning experience (the glm structure, the skeleton, the vertex, etc.) towards actually been able to mod something form scratch one day. Now with some great instructions by the awesome @@Kualan here, I am learning a little bit more. https://jkhub.org/topic/8344-mandolorians-without-the-antenna-on-their-helmets/ I would like to see more small tutorials like these aimed towards specific small tasks for JKA models that we can learn and master and in the end, all pay off and we can be more productive to the community.
  7. Paying with an actual torso armor with parts from the Hoth Stalker
  8. Thanks a lot for pointing is to the video. I will go through it ASAP. Always want to learn more. Hope one day I can do at least 1% of what Jeff, Kualan, Seven, Circa and other amazing artists do.
  9. Hi Jeff Just to let you know that I was finally (after more than 50 hours without power) to try the shader and it works great. Thanks again!
  10. Really Awesome! Great job! Will it be possible to do a version without the spikes at the bottom?
  11. Look really GREAT. Ps: imagine ant-man without the mouth / ear piece, a dark red matching robe with a hood and a red lightsaber...
  12. Errrrr.....I haven't been able to even try the new shader due to a major power outage. I am just trying to keep up from my phone. that's why I ask.
  13. Darn! Still no power to try it. Thanks a lot Jeff! Just one question since I can't appreciate it in the screenshot from my phone, is the armor is still shiny?
  14. I will....when possible. We have a major country wide power outage with no ETA. Even mobile phone companies are starting to have problems.
  15. Thanks Jeff. I tired the shader but it didn't helped BTW, I posted a copy of the model here: https://mega.nz/#!rJBD0AZR!xyA_GwpyQfRRFS_wJb-1OQqc5kviGDvCtzqT4PdoNps I've checked several shader tutorials but I can't get my head around it. If any of you know a good shader tutorial aimed at JK with line-by-line description of what each line does, please let me know so I can try it.
  16. Sorry guys, I apologize if I upset anyone, it wasn't my intention. I respect (and admire) you very much. I am no expert, I was just trying to illustrate what the issue was from a user's perspective. I am willing (and trying to learn) so I can contribute more to the community. If there is an easy way how to fix these kind of issues, it would be greatly appreciated if someone could show us how so we can also learn and be able to contribute more.
  17. War Machine looks really cool, especially Mark I.
  18. If you look closer to the model, there are empty spaces between the joints. Like a ghost in an armor. BTW, Thanks to @@Seven for fixing the light saber details.
  19. I kind of agree with Tompa. Don't get me wrong, the new version looks good from certain aspect but I don't know, the more I look at it, the less I see Han on it. Maybe whe is finished I will look better.
  20. TFU "Blueish" and Blacklight (not to confuse with black or negative saber).
  21. I always wondered why the hilts on the back looked like a mess, barely looked like a hilt. But the new ones thanks to you look really great. I had to laugh when I zoomed it and finally saw the burn marks on Maul's hilt.
  22. This is great! Thanks a lot @Seven! BTW, Nice touch on those burn marks
  23. And as I mentioned in Diary of a Mad man, I like TROJ outfits but I don't like playing just as another clone of Luke, I also made a version with the heads from "Classic Jedi Project (CJP) Journeyman Customization I 1.1"
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