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Posts posted by The Punisher
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Really great Stuff. I've downloaded your "Namon-Dur Accar's Lightsabers" and they are amazing, Great Job! Those goggles look great too.
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This could be a great replacement for the default imperials. If there were some way (in the game) to randomize npcs, it would be awesome.
Vade Parvis likes this -
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We definitely need the ability to randomize NPCs (even astomechs and stormtroopers).
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There are many ways of learning. Each person should use the way he/she feels comfortable and suits his/her needs, goals, desire and more important..."fun" factor.
JAWSFreelao, Jeff and Encritary like this -
Sorry for the inconvenience everyone, but I'm extremely happy to say that I finally got around to fixing the Windows builds after a few weeks of work. See for yourself!
We're now using a hosted service (http://appveyor.com) so downtime should be very minimal. Integrating our solution for deploying builds to @@Didz's server turned out to be a lot of work, but now you can expect a new build every Monday at 20:00 UTC time.
As with all our builds, we don't thoroughly test them so you might encounter some problems with this one.
That's great news, thanks a lot!
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Love them designs never seen them before but love them sharp lines/tactical look.
Yeah, even the standard suit looks great.
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Looks great. Form some reason reminds me of...
Liam likes this -
Weid, for some reason the post was duplicated.
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This is looking fantastic! Any chance you could take the lightsabers off her belt? It looks odd seeing Ahsoka essentially carrying four lightsabers around
You can turn them "*off" in the ".skin" files. Look for "saber1" and "saber2".
MATTJORDANFRANCO likes this -
Those aren't white. They're blue.. And the other one that The Punisher posted are different shades of green, to match her Clone Wars era sabers.
Is not blue either, Is an emulation of white using a purple and a green blade (same as the lime green using a green and a yellow blade together).
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I'm jealous, how'd you get the white sabers?
A Little nice trick from @Kachajal. You can learn about from
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krkarr and dark_apprentice like this
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Congratulations!
dark_apprentice likes this -
Folder name and skin file don't match. Skin file points to "hothelite" , the model folder is "hothrebel"
Circa likes this -
Removal of hardcoded animations would be really great. Would be nice if they can be assigned via simple file like the NPC file or any other file that can be easily modified and called from within game.
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I think is time I break my silence and clear the air.
Small side note, I was never the one asking for constructive criticism, I was suggesting you pass some down to The Punisher, instead of brag. Maybe I am not the only one reading between the lines.
was not referring to my work. He was referring to all the crap and drama and the take-for-granted and "gimme gimme gimme" attitude of some people.
From all the great people here at The Hub that have influenced me like Salvoo, Kualan, Scerendo, AshuraDX, Katanamaru, etc. (even Toshi who I only know by his legendary work), Seven, Jeff and Dark_Apprentice (especially Dark_Apprentice) are the biggest influences that inspired me to learn and improve (and make them proud of their work, tips and inspiration). He would have never tried to "belittle" my work. I have only thanks and appreciation for all his work and inspiration.
We "talk" constantly and help each other with stuff and/or ideas. In fact, he just expressed what I (and other that I've talked to) are experiencing.
Of course I can't compare to other good modelers in here, that can also create something from scratch, which I really respect and admire. But also I have stopped publishing models or even updates of old models, because I have some reasons for that and one of the reason is because there are other people that are really annoying and pushy on this. I don't make a living from this, so I am not forced to create/update my models or someone else's stuff. Also really disappointed when other people get your work without permissions and in the end you turn out to be the "black sheep".
I've been really upset with this and the development of the last couple of months here at The Hub (again, I am not alone on this), so I've been trying to focus on fixing some small problems here and there, like a problem with the ported Anakin head (where light seems to come out from one of his nostrils and what looks like a small cut on the back of his left ear), porting the TFU ObiWan head to accompany Anakin, trying to make a better texture for Luke's hair (which I have said hundreds of time I am terrible at) and finally figured out how to weight the mouth and eyes for animation (on my own, comparing and analyzing other models), all this while trying to ponder if is worth with all this crap and drama.
If I change my mind, I will continue working on models and publish them. In the mean time, If you want to discuss models or issues with models, you are welcome to do so, if you want to complain or trash-talk, please make your own thread.
dark_apprentice, D A R K S ! D E, JAWSFreelao and 3 others like this -
hmm, too many effects?
Yeah, I am terrible with graphics/textures and was playing with "artistic" effect trying to look like Shenlong's are while trying to keep the game look. This one might be a little bit better, although might not resemble the game that much.
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this model is cool
I still do not find something similar to thisJ19, D A R K S ! D E and swegmaster like this -
One of the first ones i made, meh
Not as good as yours but....
Penekowski, swegmaster and the_raven like this -
Is there a way to do the same with other NPCs? For example, I always wondered if something could be done with the droids or the mercenaries, even stormtroopers. I know there is a mod thatakes the R2 units show in random (RGB) colors but not every droid in the SW universe is an R2 unit.
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Is it just me or:
- Does the "shelf" where the books seem to be looks a little like "Bendu"?
- Does it looks like Yoda (or a Yoda statue) standing over the rock where Rey is training?
the_raven likes this
[Request] Revan Reborn (Finally Extracted)
in Mod Requests & Suggestions
Posted
Drag and drop the textures over the meshes.