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NumberWan

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  • Gender
    Male
  • Interests
    History, Art, Design, Travelling, Photography, Myths and Legends, Ancient Worlds, Sci-Fi, Fantasy, Science Fantasy, Star Wars, Mass Effect, Half-Life, LOTR, drawing, 3D modelling
  • Modding Interests
    Modeler
    Mapper
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    Texture Artist
    General Modding
    Skeleton Rigging
  • Gaming Specialty
    Singleplayer
  • Operating System
    Windows/Mac

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  1. Can't find a tutorial how to attach new blaster into game (instead of existing one).

    1. Show previous comments  13 more
    2. eezstreet

      eezstreet

      Yeah, MD3 models are a bit weird in how they're set up.

      Basically the MD3 version is used for the first person view. There's a _hand.md3 for each model which has all the tags on it. Then there's model.md3, which is the actual gun model, and _1.md3 and _2.md3 for each LOD.

       

      Basically what you'll want to do is add a *flash and *hand tag for the guns. Actually the tags are set up the same way on the GLM as they are for sabers, they just have less tags. I would reco...

    3. eezstreet

      eezstreet

      I would recommend looking at inyri's "Getting a weapon ingame" tutorial

    4. NumberWan

      NumberWan

      Thanks to you all! Actually a tutorial about sabers helped on the aspect of tags. I must say, that the only thing which is beyond me for now is the model coordinates. The blaster stays either some distance from the hand or is reversed... Even if I try to rotate the md3 first, it doesn't help much. That's the issue now.

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