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Can't find a tutorial how to attach new blaster into game (instead of existing one).
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Yeah, MD3 models are a bit weird in how they're set up.
Basically the MD3 version is used for the first person view. There's a _hand.md3 for each model which has all the tags on it. Then there's model.md3, which is the actual gun model, and _1.md3 and _2.md3 for each LOD.
Basically what you'll want to do is add a *flash and *hand tag for the guns. Actually the tags are set up the same way on the GLM as they are for sabers, they just have less tags. I would reco...
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Thanks to you all! Actually a tutorial about sabers helped on the aspect of tags. I must say, that the only thing which is beyond me for now is the model coordinates. The blaster stays either some distance from the hand or is reversed... Even if I try to rotate the md3 first, it doesn't help much. That's the issue now.